Related papers: Fully Dynamic Connectivity in $O(\log n(\log\log n…
We give new partially-dynamic algorithms for the all-pairs shortest paths problem in weighted directed graphs. Most importantly, we give a new deterministic incremental algorithm for the problem that handles updates in…
Let $S \subseteq \mathbb{R}^2$ be a set of $n$ \emph{sites} in the plane, so that every site $s \in S$ has an \emph{associated radius} $r_s > 0$. Let $D(S)$ be the \emph{disk intersection graph} defined by $S$, i.e., the graph with vertex…
We present an algorithm for updating the Reeb graph under fully dynamic changes of the function values. The basic event is the interchange of two consecutive vertex values. The algorithm updates the Reeb graph in $O(l g{n})$ worst-case…
With few exceptions (namely, algorithms for maximal matching, $2$-approximate vertex cover, and certain constant-stretch spanners), all known fully dynamic algorithms in general graphs require (amortized) $\Omega(\log n)$ update/query time.…
We consider the directed minimum weight cycle problem in the fully dynamic setting. To the best of our knowledge, so far no fully dynamic algorithms have been designed specifically for the minimum weight cycle problem in general digraphs.…
We present a Las Vegas algorithm for dynamically maintaining a minimum spanning forest of an $n$-node graph undergoing edge insertions and deletions. Our algorithm guarantees an $O(n^{o(1)})$ worst-case update time with high probability.…
We present two deterministic dynamic algorithms for the maximum matching problem. (1) An algorithm that maintains a $(2+\epsilon)$-approximate maximum matching in general graphs with $O(\text{poly}(\log n, 1/\epsilon))$ update time. (2) An…
This paper presents a comprehensive study of algorithms for maintaining the number of all connected four-vertex subgraphs in a dynamic graph. Specifically, our algorithms maintain the number of paths of length three in deterministic…
We consider the problem of electing a leader among nodes in a highly dynamic network where the adversary has unbounded capacity to insert and remove nodes (including the leader) from the network and change connectivity at will. We present a…
Given a planar map of $n$ segments in which we wish to efficiently locate points, we present the first randomized incremental construction of the well-known trapezoidal-map search-structure that only requires expected $O(n \log n)$…
The dynamic set cover problem has been subject to growing research attention in recent years. In this problem, we are given as input a dynamic universe of at most $n$ elements and a fixed collection of $m$ sets, where each element appears…
Computing the connected components of a graph is a fundamental problem in algorithmic graph theory. A major question in this area is whether we can compute connected components in $o(\log n)$ parallel time. Recent works showed an…
We give improved algorithms for maintaining edge-orientations of a fully-dynamic graph, such that the out-degree of each vertex is bounded. On one hand, we show how to orient the edges such that the out-degree of each vertex is proportional…
Conditional lower bounds for dynamic graph problems has received a great deal of attention in recent years. While many results are now known for the fully-dynamic case and such bounds often imply worst-case bounds for the partially dynamic…
We give improved algorithms for maintaining edge-orientations of a fully-dynamic graph, such that the out-degree of each vertex is bounded. On one hand, we show how to orient the edges such that the out-degree of each vertex is proportional…
Given a directed weighted graph $G=(V,E)$ undergoing vertex insertions \emph{and} deletions, the All-Pairs Shortest Paths (APSP) problem asks to maintain a data structure that processes updates efficiently and returns after each update the…
While operations {\em rank} and {\em select} on static bitvectors can be supported in constant time, lower bounds show that supporting updates raises the cost per operation to $\Theta(\log n/ \log\log n)$ on bitvectors holding $n$ bits.…
In fully dynamic graphs, we know how to maintain a 2-approximation of maximum matching extremely fast, that is, in polylogarithmic update time or better. In a sharp contrast and despite extensive studies, all known algorithms that maintain…
We design a randomized data structure that, for a fully dynamic graph $G$ updated by edge insertions and deletions and integers $k, d$ fixed upon initialization, maintains the answer to the Split Completion problem: whether one can add $k$…
We study the exact fully dynamic shortest paths problem. For real-weighted directed graphs, we show a deterministic fully dynamic data structure with $\tilde{O}(mn^{4/5})$ worst-case update time processing arbitrary $s,t$-distance queries…