Related papers: A Variation on Chip-Firing: the diffusion game
We continue our studies of burn-off chip-firing games from [Discrete Math. Theor. Comput. Sci. 15 (2013), no. 1, 121-132; MR3040546] and [Australas. J. Combin. 68 (2017), no. 3, 330-345; MR3656659]. The latter article introduced randomness…
We present a self-contained introduction to the theory of chip-firing games on metric graphs, as well as the more recent theory of tropical Prym varieties. We briefly discuss the connection between these notions and their algebraic…
We study the interplay between chip-firing games and potential theory on graphs, characterizing reduced divisors ($G$-parking functions) on graphs as the solution to an energy (or potential) minimization problem and providing an algorithm…
Burning and cooling are diffusion processes on graphs in which burned (or cooled) vertices spread to their neighbors with a new source picked at discrete time steps. In burning, the one tries to burn the graph as fast as possible, while in…
We study a two-person game played on graphs based on the widely studied chip-firing game. Players Max and Min alternately place chips on the vertices of a graph. When a vertex accumulates as many chips as its degree, it fires, sending one…
Game-theoretical approach to the analysis of parallel algorithms is proposed. The approach is based on presentation of the parallel computing as a congestion game. In the game processes compete for resources such as core of a central…
This paper introduced a pursuit and evasion game to be played on a connected graph. One player moves invisibly around the graph, and the other player must guess his position. At each time step the second player guesses a vertex, winning if…
We study chip-firing games on multigraphs whose underlying simple graphs are trees, paths, and stars, denoted as banana trees, paths, and stars respectively. We present a polynomial time algorithm to compute the divisorial gonality of…
The dollar game is a chip-firing game introduced by Baker and Norine (2007) as a context in which to formulate and prove the Riemann-Roch theorem for graphs. A divisor on a graph is a formal integer sum of vertices. Each determines a dollar…
We study the cycles generated by the chip firing game associated with n-cube orientations. We show the existence of the cycles generated by parallel evolutions of even lengths from 2 to $2^n$ on $H_n$ (n >= 1), and of odd lengths different…
A finite graph with an assignment of non-negative integers to vertices gives chip-firing games. Chip-firing games determine languages (sets of words) called the record sets of legal games. Bj\"orner, Lov\'asz and Shor found several…
This article introduces differential hybrid games, which combine differential games with hybrid games. In both kinds of games, two players interact with continuous dynamics. The difference is that hybrid games also provide all the features…
We propose a class of two person perfect information games based on weighted graphs. One of these games can be described in terms of a round pizza which is cut radially into pieces of varying size. The two players alternately take pieces…
In the concurrent graph sharing game, two players, called First and Second, share the vertices of a connected graph with positive vertex-weights summing up to $1$ as follows. The game begins with First taking any vertex. In each proceeding…
Graph burning is a discrete-time process that models the spread of influence in a network. Vertices are either burning or unburned, and in each round, a burning vertex causes all of its neighbours to become burning before a new fire source…
We consider a patrolling game on a graph recently introduced by Alpern et al. (2011) where the Patroller wins if he is at the attacked node while the attack is taking place. This paper studies the periodic patrolling game in the case that…
For an arbitrary initial configuration of discrete loads over vertices of a distributed graph, we consider the problem of minimizing the {\em discrepancy} between the maximum and minimum loads among all vertices. For this problem, this…
Temporal graphs are a popular modelling mechanism for dynamic complex systems that extend ordinary graphs with discrete time. Simply put, time progresses one unit per step and the availability of edges can change with time. We consider the…
We study the stable configurations of the labeled chip-firing game on an infinitely subdivided $k$-star graph starting with $km$ chips on the center vertex. We prove a sorting property of this game and analyze special stable configurations…
We consider a game in which players are the vertices of a directed graph. Initially, Nature chooses one player according to some fixed distribution and gives her a buck, which represents the request to perform a chore. After completing the…