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We study the problem of synthesizing immersive 3D indoor scenes from one or more images. Our aim is to generate high-resolution images and videos from novel viewpoints, including viewpoints that extrapolate far beyond the input images while…

Computer Vision and Pattern Recognition · Computer Science 2022-12-02 Jing Yu Koh , Harsh Agrawal , Dhruv Batra , Richard Tucker , Austin Waters , Honglak Lee , Yinfei Yang , Jason Baldridge , Peter Anderson

Sky illumination is a core source of lighting in rendering, and a substantial amount of work has been developed to simulate lighting from clear skies. However, in reality, clouds substantially alter the appearance of the sky and…

Graphics · Computer Science 2023-04-20 Pinar Satilmis , Thomas Bashford-Rogers

Current GPU rasterization procedure is limited to narrow views in rectilinear perspective. While industries demand curvilinear perspective in wide-angle views, like Virtual Reality and Virtual Film Production industry. This paper delivers…

Graphics · Computer Science 2020-10-20 Jakub Maximilian Fober

State-of-the-art techniques for 3D reconstruction are largely based on volumetric scene representations, which require sampling multiple points to compute the color arriving along a ray. Using these representations for more general inverse…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Benjamin Attal , Dor Verbin , Ben Mildenhall , Peter Hedman , Jonathan T. Barron , Matthew O'Toole , Pratul P. Srinivasan

The contouring methods described by Lewis et al. (1993) and Witt (1993) are very efficient and elegant for obtaining the magnification of a point source moving along a straight track in the source plane. The method is, however, not very…

Astrophysics · Physics 2007-05-23 S. V. H. Haugan

Volumetric video is an emerging key technology for immersive representation of 3D spaces and objects. Rendering volumetric video requires lots of computational power which is challenging especially for mobile devices. To mitigate this, we…

Multimedia · Computer Science 2020-07-17 Serhan Gül , Dimitri Podborski , Thomas Buchholz , Thomas Schierl , Cornelius Hellge

Real-time scene reconstruction from depth data inevitably suffers from occlusion, thus leading to incomplete 3D models. Partial reconstructions, in turn, limit the performance of algorithms that leverage them for applications in the context…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Shun-Cheng Wu , Keisuke Tateno , Nassir Navab , Federico Tombari

We propose a real-time dynamic LiDAR odometry pipeline for mobile robots in Urban Search and Rescue (USAR) scenarios. Existing approaches to dynamic object detection often rely on pretrained learned networks or computationally expensive…

Robotics · Computer Science 2024-11-28 Jonathan Lichtenfeld , Kevin Daun , Oskar von Stryk

Outdoor scene parsing models are often trained on ideal datasets and produce quality results. However, this leads to a discrepancy when applied to the real world. The quality of scene parsing, particularly sky classification, decreases in…

Computer Vision and Pattern Recognition · Computer Science 2018-01-10 Cecilia La Place , Aisha Urooj Khan , Ali Borji

Visual localization is one of the primary capabilities for mobile robots. Long-term visual localization in real time is particularly challenging, in which the robot is required to efficiently localize itself using visual data where…

Robotics · Computer Science 2019-03-12 Xiaqing Ding , Yue Wang , Li Tang , Huan Yin , Rong Xiong

Scaling generative inverse and forward rendering to real-world scenarios is bottlenecked by the limited realism and temporal coherence of existing synthetic datasets. To bridge this persistent domain gap, we introduce a large-scale, dynamic…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Zheng-Hui Huang , Zhixiang Wang , Jiaming Tan , Ruihan Yu , Yidan Zhang , Bo Zheng , Yu-Lun Liu , Yung-Yu Chuang , Kaipeng Zhang

Recent advancements in high-fidelity dynamic scene reconstruction have leveraged dynamic 3D Gaussians and 4D Gaussian Splatting for realistic scene representation. However, to make these methods viable for real-time applications such as…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Saqib Javed , Ahmad Jarrar Khan , Corentin Dumery , Chen Zhao , Mathieu Salzmann

Atmospheric turbulence, a common phenomenon in daily life, is primarily caused by the uneven heating of the Earth's surface. This phenomenon results in distorted and blurred acquired images or videos and can significantly impact downstream…

Computer Vision and Pattern Recognition · Computer Science 2024-02-13 Xijun Wang , Santiago López-Tapia , Aggelos K. Katsaggelos

Synthesizing realistic images involves computing high-dimensional light-transport integrals. In practice, these integrals are numerically estimated via Monte Carlo integration. The error of this estimation manifests itself as conspicuous…

Graphics · Computer Science 2022-04-06 Vassillen Chizhov , Iliyan Georgiev , Karol Myszkowski , Gurprit Singh

Photomosaic images are a type of images consisting of various tiny images. A complete form can be seen clearly by viewing it from a long distance. Small tiny images which replace blocks of the original image can be seen clearly by viewing…

Computer Vision and Pattern Recognition · Computer Science 2018-04-10 Yaodong He , Jianfeng Zhou , Shiu Yin Yuen

Real-time 3D volumetric streaming is a transformative technology that enables the seamless transmission and rendering of high-fidelity 3D models, enhancing applications in virtual reality (VR), augmented reality (AR), gaming, telepresence,…

Networking and Internet Architecture · Computer Science 2026-05-27 Seungwoo Hong , Hosun Yoon , Seong Moon , Inayat Ali

Many modern iterative solvers for large-scale tomographic reconstruction incur two major computational costs per iteration: expensive forward/adjoint projections to update the data fidelity term and costly proximal computations for the…

Optimization and Control · Mathematics 2026-02-11 Evangelos Papoutsellis , Zeljko Kereta , Kostas Papafitsoros

We address the problem of restoring a high-quality image from an observed image sequence strongly distorted by atmospheric turbulence. A novel algorithm is proposed in this paper to reduce geometric distortion as well as…

Computer Vision and Pattern Recognition · Computer Science 2017-09-20 Chun Pong Lau , Yu Hin Lai , Lok Ming Lui

Image datasets have been steadily growing in size, harming the feasibility and efficiency of large-scale 3D reconstruction methods. In this paper, a novel approach for scaling Multi-View Stereo (MVS) algorithms up to arbitrarily large…

Computer Vision and Pattern Recognition · Computer Science 2022-07-19 Marco Orsingher , Paolo Zani , Paolo Medici , Massimo Bertozzi

Solving image-to-3D from a single view is an ill-posed problem, and current neural reconstruction methods addressing it through diffusion models still rely on scene-specific optimization, constraining their generalization capability. To…

Computer Vision and Pattern Recognition · Computer Science 2024-01-09 Christian Simon , Sen He , Juan-Manuel Perez-Rua , Mengmeng Xu , Amine Benhalloum , Tao Xiang
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