Related papers: Random Search with Memory in Patchy Media: Explora…
We study the problem of minimising regret in two-armed bandit problems with Gaussian rewards. Our objective is to use this simple setting to illustrate that strategies based on an exploration phase (up to a stopping time) followed by…
We introduce the community exploration problem that has many real-world applications such as online advertising. In the problem, an explorer allocates limited budget to explore communities so as to maximize the number of members he could…
Proper balance between exploitation and exploration is what makes good decisions, which achieve high rewards like payoff or evolutionary fitness. The Infomax principle postulates that maximization of information directs the function of…
Exploration is essential for reinforcement learning (RL). To face the challenges of exploration, we consider a reward-free RL framework that completely separates exploration from exploitation and brings new challenges for exploration…
Exploitation universally emerges in various decision-making contexts, e.g., animals foraging, web surfing, the evolution of scientists' research topics, and our daily lives. Despite its ubiquity, exploitation, which refers to the behavior…
We investigate searching efficiency of different kinds of random walk on complex networks which rely on local information and one-step memory. For the studied navigation strategies we obtained theoretical and numerical values for the graph…
Model free reinforcement learning suffers from the high sampling complexity inherent to robotic manipulation or locomotion tasks. Most successful approaches typically use random sampling strategies which leads to slow policy convergence. In…
The foraging behavior of animals is a paradigm of target search in nature. Understanding which foraging strategies are optimal and how animals learn them are central challenges in modeling animal foraging. While the question of optimality…
Reinforcement Learning (RL) agents often struggle with inefficient exploration, particularly in environments with sparse rewards. Traditional exploration strategies can lead to slow learning and suboptimal performance because agents fail to…
In this paper, we develop a dynamic exploration/ exploitation (exr/exp) strategy for contextual recommender systems (CRS). Specifically, our methods can adaptively balance the two aspects of exr/exp by automatically learning the optimal…
We present a new approach for efficient exploration which leverages a low-dimensional encoding of the environment learned with a combination of model-based and model-free objectives. Our approach uses intrinsic rewards that are based on the…
In many sequential decision-making problems, the goal is to optimize a utility function while satisfying a set of constraints on different utilities. This learning problem is formalized through Constrained Markov Decision Processes (CMDPs).…
We investigate the classical active pure exploration problem in Markov Decision Processes, where the agent sequentially selects actions and, from the resulting system trajectory, aims at identifying the best policy as fast as possible. We…
Many foraging animals find food using composite random search strategies, which consist of intensive and extensive search modes. Models of composite search can generate predictions about how optimal foragers should behave in each search…
Thanks to recent technological advances, it is now possible to track with an unprecedented precision and for long periods of time the movement patterns of many living organisms in their habitat. The increasing amount of data available on…
Balancing exploration and exploitation remains a key challenge in reinforcement learning (RL). State-of-the-art RL algorithms suffer from high sample complexity, particularly in the sparse reward case, where they can do no better than to…
A common phenomena in modern recommendation systems is the use of feedback from one user to infer the `value' of an item to other users. This results in an exploration vs. exploitation trade-off, in which items of possibly low value have to…
Random walks can be used to search a complex networks for a desired resource. To reduce the number of hops necessary to find the resource, we propose a search mechanism based on building random walks connecting together partial walks that…
We study the problem of searching for a hidden target in an environment that is modeled by an edge-weighted graph. A sequence of edges is chosen starting from a given root vertex such that each edge is adjacent to a previously chosen edge.…
Resource sharing outside the kinship bonds is rare. Besides humans, it occurs in chimpanzee, wild dogs and hyenas as well as in vampire bats. Resource sharing is an instance of animal cooperation, where an animal gives away part of the…