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In this paper, we study a problem of truthful mechanism design for a strategic variant of the generalized assignment problem (GAP) in a both payment-free and prior-free environment. In GAP, a set of items has to be optimally assigned to a…

Computer Science and Game Theory · Computer Science 2017-01-17 Salman Fadaei , Martin Bichler

Reinforcement Learning agents are expected to eventually perform well. Typically, this takes the form of a guarantee about the asymptotic behavior of an algorithm given some assumptions about the environment. We present an algorithm for a…

Machine Learning · Computer Science 2020-04-02 Michael K. Cohen , Elliot Catt , Marcus Hutter

We study fair resource allocation with strategic agents. It is well-known that, across multiple fundamental problems in this domain, truthfulness and fairness are incompatible. For example, when allocating indivisible goods, no truthful and…

Computer Science and Game Theory · Computer Science 2024-05-20 Vasilis Gkatzelis , Alexandros Psomas , Xizhi Tan , Paritosh Verma

We consider two active binary-classification problems with atypical objectives. In the first, active search, our goal is to actively uncover as many members of a given class as possible. In the second, active surveying, our goal is to…

Machine Learning · Computer Science 2016-11-11 Roman Garnett , Yamuna Krishnamurthy , Xuehan Xiong , Jeff Schneider , Richard Mann

Real-life agents seldom have unlimited reasoning power. In this paper, we propose and study a new formal notion of computationally bounded strategic ability in multi-agent systems. The notion characterizes the ability of a set of agents to…

Multiagent Systems · Computer Science 2023-10-27 Catalin Dima , Wojciech Jamroga

We consider multi-agent systems where agents' preferences are aggregated via sequential majority voting: each decision is taken by performing a sequence of pairwise comparisons where each comparison is a weighted majority vote among the…

Artificial Intelligence · Computer Science 2012-04-18 Maria Pini , Francesca Rossi , Brent Venable , Toby Walsh

A Bayesian game is a game of incomplete information in which the rules of the game are not fully known to all players. We consider the Bayesian game of Battle of Sexes that has several Bayesian Nash equilibria and investigate its outcome…

Quantum Physics · Physics 2014-11-19 Azhar Iqbal , James M. Chappell , Qiang Li , Charles E. M. Pearce , Derek Abbott

We introduce a stochastic principal-agent model. A principal and an agent interact in a stochastic environment, each privy to observations about the state not available to the other. The principal has the power of commitment, both to elicit…

Computer Science and Game Theory · Computer Science 2024-09-13 Jiarui Gan , Rupak Majumdar , Debmalya Mandal , Goran Radanovic

We study a model of strategic coordination based on a class of games with incomplete information known as Global Games. Under the assumption of Poisson-distributed signals and a Gamma prior distribution on state of the system, we…

Systems and Control · Electrical Eng. & Systems 2025-07-02 Marcos M. Vasconcelos , Behrouz Touri

The computational costs of inference and planning have confined Bayesian model-based reinforcement learning to one of two dismal fates: powerful Bayes-adaptive planning but only for simplistic models, or powerful, Bayesian non-parametric…

Artificial Intelligence · Computer Science 2014-02-11 Arthur Guez , David Silver , Peter Dayan

Information theoretic active learning has been widely studied for probabilistic models. For simple regression an optimal myopic policy is easily tractable. However, for other tasks and with more complex models, such as classification with…

Machine Learning · Statistics 2011-12-30 Neil Houlsby , Ferenc Huszár , Zoubin Ghahramani , Máté Lengyel

This work studies the problem of non-Bayesian learning over multi-agent network when there are some adversarial (faulty) agents in the network. At each time step, each non-faulty agent collects partial information about an unknown state of…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-01-08 Pooja Vyavahare , Lili Su , Nitin H. Vaidya

We study the problem of computing an $\epsilon$-Nash equilibrium in repeated games. Earlier work by Borgs et al. [2010] suggests that this problem is intractable. We show that if we make a slight change to their model---modeling the players…

Computer Science and Game Theory · Computer Science 2015-03-24 Joseph Y. Halpern , Rafael Pass , Lior Seeman

We study Matching and other related problems in a partial information setting where the agents' utilities for being matched to other agents are hidden and the mechanism only has access to ordinal preference information. Our model is…

Computer Science and Game Theory · Computer Science 2016-08-03 Elliot Anshelevich , Shreyas Sekar

Peer-prediction is a mechanism which elicits privately-held, non-variable information from self-interested agents---formally, truth-telling is a strict Bayes Nash equilibrium of the mechanism. The original Peer-prediction mechanism suffers…

Computer Science and Game Theory · Computer Science 2016-03-28 Yuqing Kong , Grant Schoenebeck

We propose a new variant of the strategic classification problem: a principal reveals a classifier, and $n$ agents report their (possibly manipulated) features to be classified. Motivated by real-world applications, our model crucially…

Computer Science and Game Theory · Computer Science 2025-02-28 Safwan Hossain , Evi Micha , Yiling Chen , Ariel Procaccia

In practical data integration systems, it is common for the data sources being integrated to provide conflicting information about the same entity. Consequently, a major challenge for data integration is to derive the most complete and…

Databases · Computer Science 2012-03-05 Bo Zhao , Benjamin I. P. Rubinstein , Jim Gemmell , Jiawei Han

In algorithmically fair prediction problems, a standard goal is to ensure the equality of fairness metrics across multiple overlapping groups simultaneously. We reconsider this standard fair classification problem using a probabilistic…

Machine Learning · Computer Science 2020-06-25 Forest Yang , Moustapha Cisse , Sanmi Koyejo

Many safety-critical real-world problems, such as autonomous driving and collaborative robots, are of a distributed multi-agent nature. To optimize the performance of these systems while ensuring safety, we can cast them as distributed…

Systems and Control · Electrical Eng. & Systems 2025-08-20 Abdullah Tokmak , Thomas B. Schön , Dominik Baumann

A Bayesian network is a widely used probabilistic graphical model with applications in knowledge discovery and prediction. Learning a Bayesian network (BN) from data can be cast as an optimization problem using the well-known…

Artificial Intelligence · Computer Science 2018-11-14 Zhenyu A. Liao , Charupriya Sharma , James Cussens , Peter van Beek