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We investigate multitask edge-user communication-computation resource allocation for $360^\circ$ video streaming in an edge-computing enabled millimeter wave (mmWave) multi-user virtual reality system. To balance the…

Information Theory · Computer Science 2025-05-20 Babak Badnava , Jacob Chakareski , Morteza Hashemi

Deep Learning approaches have brought solutions, with impressive performance, to general classification problems where wealthy of annotated data are provided for training. In contrast, less progress has been made in continual learning of a…

Computer Vision and Pattern Recognition · Computer Science 2020-12-18 Eric Lopez-Lopez , Carlos V. Regueiro , Xose M. Pardo

Volumetric video has emerged as a prominent medium within the realm of eXtended Reality (XR) with the advancements in computer graphics and depth capture hardware. Users can fully immersive themselves in volumetric video with the ability to…

Multimedia · Computer Science 2023-10-19 Kaiyuan Hu , Yongting Chen , Kaiying Han , Junhua Liu , Haowen Yang , Yili Jin , Boyan Li , Fangxin Wang

The demand for high-quality video streaming has propelled the evolution of adaptive streaming systems. Efficient resource allocation is paramount to ensuring optimal viewer experience, considering dynamic factors such as server load,…

Networking and Internet Architecture · Computer Science 2024-07-03 Koffka Khan

Satellite-terrestrial networks (STNs) are anticipated to deliver seamless IoT services across expansive regions. Given the constrained resources available for offloading computationally intensive tasks like video streaming, it is crucial to…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-08-27 Zhishu Shen , Qiushi Zheng , Ziqi Rong , Jiong Jin , Atsushi Tagami , Wei Xiang

The emergence of novel interactive multimedia applications with high rate and low latency requirements has led to a drastic increase in the video data traffic over wireless cellular networks. Endowing the small base stations of a macro-cell…

Networking and Internet Architecture · Computer Science 2018-04-04 Eirina Bourtsoulatze , Deniz Gündüz

Video understanding requires reasoning at multiple spatiotemporal resolutions -- from short fine-grained motions to events taking place over longer durations. Although transformer architectures have recently advanced the state-of-the-art,…

Computer Vision and Pattern Recognition · Computer Science 2022-06-01 Shen Yan , Xuehan Xiong , Anurag Arnab , Zhichao Lu , Mi Zhang , Chen Sun , Cordelia Schmid

The provisioning of immersive point cloud video (PCV) streaming on pervasive mobile devices is a cornerstone for enabling immersive communication and interactions in the future 6G metaverse era. However, most streaming techniques are…

Multimedia · Computer Science 2022-10-14 Yakun Huang , Boyuan Bai , Yuanwei Zhu , Xiuquan Qiao , Xiang Su , Ping Zhang

Bandwidth hungry video content has become the dominant contributor to the data traffic world over. Cellular networks are constantly evolving to meet the growing traffic demands. Over the past few years, wireless multicast has been garnering…

Networking and Internet Architecture · Computer Science 2019-03-20 Sadaf ul Zuhra , Prasanna Chaporkar , Abhay Karandikar

Wireless edge networks are promising to provide better video streaming services to mobile users by provisioning computing and storage resources at the edge of wireless network. However, due to the diversity of user interests, user devices,…

Networking and Internet Architecture · Computer Science 2019-04-10 Archana Sasikumar , Tao Zhao , I-Hong Hou , Srinivas Shakkottai

Implicit neural representations (INR) have gained increasing attention in representing 3D scenes and images, and have been recently applied to encode videos (e.g., NeRV, E-NeRV). While achieving promising results, existing INR-based methods…

Computer Vision and Pattern Recognition · Computer Science 2023-03-27 Bo He , Xitong Yang , Hanyu Wang , Zuxuan Wu , Hao Chen , Shuaiyi Huang , Yixuan Ren , Ser-Nam Lim , Abhinav Shrivastava

In this paper, we study the server-side rate adaptation problem for streaming tile-based adaptive 360-degree videos to multiple users who are competing for transmission resources at the network bottleneck. Specifically, we develop a…

Multimedia · Computer Science 2019-06-21 Junni Zou , Chenglin Li , Chengming Liu , Qin Yang , Hongkai Xiong , Eckehard Steinbach

Achieving streaming, fine-grained control over the outputs of autoregressive video diffusion models remains challenging, making it difficult to ensure that they consistently align with user expectations. To bridge this gap, we propose…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Junbao Zhou , Yuan Zhou , Kesen Zhao , Qingshan Xu , Beier Zhu , Richang Hong , Hanwang Zhang

Analysis of large dynamic networks is a thriving research field, typically relying on 2D graph representations. The advent of affordable head mounted displays however, sparked new interest in the potential of 3D visualization for immersive…

Human-Computer Interaction · Computer Science 2020-09-11 Johannes Sorger , Manuela Waldner , Wolfgang Knecht , Alessio Arleo

Long video understanding is a significant and ongoing challenge in the intersection of multimedia and artificial intelligence. Employing large language models (LLMs) for comprehending video becomes an emerging and promising method. However,…

Computation and Language · Computer Science 2024-08-27 Yunxin Li , Xinyu Chen , Baotain Hu , Min Zhang

With recent advancements in video backbone architectures, combined with the remarkable achievements of large language models (LLMs), the analysis of long-form videos spanning tens of minutes has become both feasible and increasingly…

Computer Vision and Pattern Recognition · Computer Science 2026-02-23 Yuxiao Chen , Jue Wang , Zhikang Zhang , Jingru Yi , Xu Zhang , Yang Zou , Zhaowei Cai , Jianbo Yuan , Xinyu Li , Hao Yang , Davide Modolo

The Metaverse through VR headsets is a rapidly growing concept, but the high cost of entry currently limits access for many users. This project aims to provide an accessible entry point to the immersive Metaverse experience by leveraging…

Human-Computer Interaction · Computer Science 2023-04-05 Joseph Chang

There has recently been great interest in neural rendering methods. Some approaches use 3D geometry reconstructed with Multi-View Stereo (MVS) but cannot recover from the errors of this process, while others directly learn a volumetric…

Computer Vision and Pattern Recognition · Computer Science 2021-09-09 Georgios Kopanas , Julien Philip , Thomas Leimkühler , George Drettakis

Large language models (LLMs) have enabled the creation of multi-modal LLMs that exhibit strong comprehension of visual data such as images and videos. However, these models usually rely on extensive visual tokens from visual encoders,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-30 Yiwu Zhong , Zhuoming Liu , Yin Li , Liwei Wang

Implicit Neural representations (INRs) have emerged as a promising approach for video compression, and have achieved comparable performance to the state-of-the-art codecs such as H.266/VVC. However, existing INR-based methods struggle to…

Computer Vision and Pattern Recognition · Computer Science 2025-06-19 Jun Zhu , Xinfeng Zhang , Lv Tang , JunHao Jiang
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