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A preference profile is single-peaked on a tree if the candidate set can be equipped with a tree structure so that the preferences of each voter are decreasing from their top candidate along all paths in the tree. This notion was introduced…

Computer Science and Game Theory · Computer Science 2022-01-24 Dominik Peters , Lan Yu , Hau Chan , Edith Elkind

Incomplete preferences are likely to arise in real-world preference aggregation scenarios. This paper deals with determining whether an incomplete preference profile is single-peaked. This is valuable information since many intractable…

Computer Science and Game Theory · Computer Science 2020-04-15 Zack Fitzsimmons , Martin Lackner

This paper is devoted to a study of single-peakedness on arbitrary graphs. Given a collection of preferences (rankings of a set of alternatives), we aim at determining a connected graph G on which the preferences are single-peaked, in the…

Computer Science and Game Theory · Computer Science 2020-04-29 Bruno Escoffier , Olivier Spanjaard , Magdaléna Tydrichová

This paper investigates several cost-sparsity induced optimal input selection problems for structured systems. Given are an autonomous system and a prescribed set of input links, where each input link has a non-negative cost. The problems…

Systems and Control · Electrical Eng. & Systems 2023-04-18 Yuan Zhang , Yuanqing Xia , Yufeng Zhan

We study strategic candidate nomination by parties in elections decided by Plurality voting. Each party selects a nominee before the election, and the winner is chosen from the nominated candidates based on the voters' preferences. We…

Computer Science and Game Theory · Computer Science 2025-11-17 Piotr Faliszewski , Stanislaw Kazmierowski , Grzegorz Lisowski , Ildiko Schlotter , Paolo Turrini

This paper investigates two related optimal input selection problems for fixed (non-switched) and switched structured systems. More precisely, we consider selecting the minimum cost of inputs from a prior set of inputs, and selecting the…

Systems and Control · Electrical Eng. & Systems 2022-10-20 Yuan Zhang , Yuanqing Xia , Shenyu Liu , Zhongqi Sun

Given a set of agents with approval preferences over each other, we study the task of finding $k$ matchings fairly representing everyone's preferences. We model the problem as an approval-based multiwinner election where the set of…

Computer Science and Game Theory · Computer Science 2021-02-16 Niclas Boehmer , Markus Brill , Ulrike Schmidt-Kraepelin

We investigate the practical aspects of computing the necessary and possible winners in elections over incomplete voter preferences. In the case of the necessary winners, we show how to implement and accelerate the polynomial-time algorithm…

Computer Science and Game Theory · Computer Science 2020-05-15 Vishal Chakraborty , Theo Delemazure , Benny Kimelfeld , Phokion G. Kolaitis , Kunal Relia , Julia Stoyanovich

We present an almost optimal algorithm for the classic Chamberlin-Courant multiwinner voting rule (CC) on single-peaked preference profiles. Given $n$ voters and $m$ candidates, it runs in almost linear time in the input size, improving the…

Computer Science and Game Theory · Computer Science 2023-01-02 Krzysztof Sornat , Virginia Vassilevska Williams , Yinzhan Xu

Approval-Based Committee (ABC) rules are an important tool for choosing a fair set of candidates when given the preferences of a collection of voters. Though finding a winning committee for many ABC rules is NP-hard, natural variations for…

Computer Science and Game Theory · Computer Science 2025-08-06 Zack Fitzsimmons , Zohair Raza Hassan , Edith Hemaspaandra

We investigate two systems of fully proportional representation suggested by Chamberlin Courant and Monroe. Both systems assign a representative to each voter so that the "sum of misrepresentations" is minimized. The winner determination…

Computer Science and Game Theory · Computer Science 2014-02-05 Nadja Betzler , Arkadii Slinko , Johannes Uhlmann

We investigate winner determination for two popular proportional representation systems: the Monroe and Chamberlin-Courant (abbrv. CC) systems. Our study focuses on (nearly) single-peaked resp. single-crossing preferences. We show that for…

Multiagent Systems · Computer Science 2023-08-01 Jiehua Chen , Christian Hatschka , Sofia Simola

Manipulation, bribery, and control are well-studied ways of changing the outcome of an election. Many voting rules are, in the general case, computationally resistant to some of these manipulative actions. However when restricted to…

Computational Complexity · Computer Science 2017-07-24 Gábor Erdélyi , Martin Lackner , Andreas Pfandler

We consider discrete bilevel optimization problems where the follower solves an integer program with a fixed number of variables. Using recent results in parametric integer programming, we present polynomial time algorithms for pure and…

Optimization and Control · Mathematics 2017-01-03 Matthias Köppe , Maurice Queyranne , Christopher Thomas Ryan

The traditional election control problem focuses on the use of control to promote a single candidate. In parliamentary elections, however, the focus shifts: voters care no less about the overall governing coalition than the individual…

Computer Science and Game Theory · Computer Science 2025-03-07 Hodaya Barr , Eden Hartman , Yonatan Aumann , Sarit Kraus

The Possible-Winner problem asks, given an election where the voters' preferences over the set of candidates is partially specified, whether a distinguished candidate can become a winner. In this work, we consider the computational…

Computer Science and Game Theory · Computer Science 2018-02-27 Batya Kenig

We introduce a single-winner perspective on voting on matchings, in which voters have preferences over possible matchings in a graph, and the goal is to select a single collectively desirable matching. Unlike in classical matching problems,…

Computer Science and Game Theory · Computer Science 2026-01-28 Niclas Boehmer , Jessica Dierking

We study the parameterized complexity of winner determination problems for three prevalent $k$-committee selection rules, namely the minimax approval voting (MAV), the proportional approval voting (PAV), and the Chamberlin-Courant's…

Computer Science and Game Theory · Computer Science 2023-06-13 Yongjie Yang , Jianxin Wang

In some preference aggregation scenarios, voters' preferences are highly structured: e.g., the set of candidates may have one-dimensional structure (so that voters' preferences are single-peaked) or be described by a binary decision tree…

Computer Science and Game Theory · Computer Science 2022-02-02 Sonja Kraiczy , Edith Elkind

Preference elicitation is a central problem in AI, and has received significant attention in single-agent settings. It is also a key problem in multiagent systems, but has received little attention here so far. In this setting, the agents…

Computer Science and Game Theory · Computer Science 2007-05-23 Vincent Conitzer , Tuomas Sandholm
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