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The purpose of gesture recognition is to recognize meaningful movements of human bodies, and gesture recognition is an important issue in computer vision. In this paper, we present a multimodal gesture recognition method based on 3D densely…

Computer Vision and Pattern Recognition · Computer Science 2020-01-17 Yi Zhang , Chong Wang , Ye Zheng , Jieyu Zhao , Yuqi Li , Xijiong Xie

The deep two-stream architecture exhibited excellent performance on video based action recognition. The most computationally expensive step in this approach comes from the calculation of optical flow which prevents it to be real-time. This…

Computer Vision and Pattern Recognition · Computer Science 2016-04-27 Bowen Zhang , Limin Wang , Zhe Wang , Yu Qiao , Hanli Wang

As the success of deep models has led to their deployment in all areas of computer vision, it is increasingly important to understand how these representations work and what they are capturing. In this paper, we shed light on deep…

Computer Vision and Pattern Recognition · Computer Science 2018-01-08 Christoph Feichtenhofer , Axel Pinz , Richard P. Wildes , Andrew Zisserman

Analyzing videos of human actions involves understanding the temporal relationships among video frames. State-of-the-art action recognition approaches rely on traditional optical flow estimation methods to pre-compute motion information for…

Computer Vision and Pattern Recognition · Computer Science 2018-10-31 Yi Zhu , Zhenzhong Lan , Shawn Newsam , Alexander G. Hauptmann

The dominant paradigm for video-based action segmentation is composed of two steps: first, for each frame, compute low-level features using Dense Trajectories or a Convolutional Neural Network that encode spatiotemporal information locally,…

Computer Vision and Pattern Recognition · Computer Science 2016-08-31 Colin Lea , Rene Vidal , Austin Reiter , Gregory D. Hager

Detecting representative frames in videos based on human actions is quite challenging because of the combined factors of human pose in action and the background. This paper addresses this problem and formulates the key frame detection as…

Computer Vision and Pattern Recognition · Computer Science 2018-04-27 Xiang Yan , Syed Zulqarnain Gilani , Hanlin Qin , Mingtao Feng , Liang Zhang , Ajmal Mian

This paper presents a new framework for human action recognition from a 3D skeleton sequence. Previous studies do not fully utilize the temporal relationships between video segments in a human action. Some studies successfully used very…

Computer Vision and Pattern Recognition · Computer Science 2018-08-21 Thao Minh Le , Nakamasa Inoue , Koichi Shinoda

The recognition of actions from video sequences has many applications in health monitoring, assisted living, surveillance, and smart homes. Despite advances in sensing, in particular related to 3D video, the methodologies to process the…

Computer Vision and Pattern Recognition · Computer Science 2018-10-03 Rui Zhao , Haider Ali , Patrick van der Smagt

In this paper, we address the challenging problem of spatial and temporal action detection in videos. We first develop an effective approach to localize frame-level action regions through integrating static and kinematic information by the…

Computer Vision and Pattern Recognition · Computer Science 2018-11-30 Yuancheng Ye , Xiaodong Yang , Yingli Tian

Deep neural networks, albeit their great success on feature learning in various computer vision tasks, are usually considered as impractical for online visual tracking because they require very long training time and a large number of…

Computer Vision and Pattern Recognition · Computer Science 2016-05-04 Hanxi Li , Yi Li , Fatih Porikli

Motivation: Recognizing human actions in a video is a challenging task which has applications in various fields. Previous works in this area have either used images from a 2D or 3D camera. Few have used the idea that human actions can be…

Computer Vision and Pattern Recognition · Computer Science 2016-12-21 Adhavan Jayabalan , Harish Karunakaran , Shravan Murlidharan , Tesia Shizume

We propose a novel skeleton-based representation for 3D action recognition in videos using Deep Convolutional Neural Networks (D-CNNs). Two key issues have been addressed: First, how to construct a robust representation that easily captures…

Computer Vision and Pattern Recognition · Computer Science 2018-07-19 Huy Hieu Pham , Louahdi Khoudour , Alain Crouzil , Pablo Zegers , Sergio A. Velastin

Human motion modeling is a classic problem in computer vision and graphics. Challenges in modeling human motion include high dimensional prediction as well as extremely complicated dynamics.We present a novel approach to human motion…

Computer Vision and Pattern Recognition · Computer Science 2018-05-03 Chen Li , Zhen Zhang , Wee Sun Lee , Gim Hee Lee

Classifying videos according to content semantics is an important problem with a wide range of applications. In this paper, we propose a hybrid deep learning framework for video classification, which is able to model static spatial…

Computer Vision and Pattern Recognition · Computer Science 2015-04-08 Zuxuan Wu , Xi Wang , Yu-Gang Jiang , Hao Ye , Xiangyang Xue

We address the problem of spatio-temporal action detection in videos. Existing methods commonly either ignore temporal context in action recognition and localization, or lack the modelling of flexible shapes of action tubes. In this paper,…

Computer Vision and Pattern Recognition · Computer Science 2019-07-04 Wei Li , Zehuan Yuan , Dashan Guo , Lei Huang , Xiangzhong Fang , Changhu Wang

This paper presents a new method for 3D action recognition with skeleton sequences (i.e., 3D trajectories of human skeleton joints). The proposed method first transforms each skeleton sequence into three clips each consisting of several…

Computer Vision and Pattern Recognition · Computer Science 2017-11-21 Qiuhong Ke , Mohammed Bennamoun , Senjian An , Ferdous Sohel , Farid Boussaid

Joint segmentation and classification of fine-grained actions is important for applications of human-robot interaction, video surveillance, and human skill evaluation. However, despite substantial recent progress in large-scale action…

Computer Vision and Pattern Recognition · Computer Science 2016-10-03 Colin Lea , Austin Reiter , Rene Vidal , Gregory D. Hager

3D Human Motion Indexing and Retrieval is an interesting problem due to the rise of several data-driven applications aimed at analyzing and/or re-utilizing 3D human skeletal data, such as data-driven animation, analysis of sports…

Computer Vision and Pattern Recognition · Computer Science 2019-12-11 Neeraj Battan , Abbhinav Venkat , Avinash Sharma

Among the existing modalities for 3D action recognition, 3D flow has been poorly examined, although conveying rich motion information cues for human actions. Presumably, its susceptibility to noise renders it intractable, thus challenging…

Computer Vision and Pattern Recognition · Computer Science 2023-06-26 Vasileios Magoulianitis , Athanasios Psaltis

Human Interaction Recognition is the process of identifying interactive actions between multiple participants in a specific situation. The aim is to recognise the action interactions between multiple entities and their meaning. Many single…

Computer Vision and Pattern Recognition · Computer Science 2024-01-02 Ruoqi Yin , Jianqin Yin