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This paper introduces a model based upon games on an evolving network, and develops three clustering algorithms according to it. In the clustering algorithms, data points for clustering are regarded as players who can make decisions in…

Machine Learning · Computer Science 2010-03-22 Qiang Li , Zhuo Chen , Yan He , Jing-ping Jiang

Moves in chess games are usually analyzed on a case-by-case basis by professional players, but thanks to the availability of large game databases, we can envision another approach of the game. Here, we indeed adopt a very different point of…

Physics and Society · Physics 2023-05-01 Marc Barthelemy

We describe a preliminary investigation into learning a Chess player's style from game records. The method is based on attempting to learn features of a player's individual evaluation function using the method of temporal differences, with…

Artificial Intelligence · Computer Science 2009-04-20 Mark Levene , Trevor Fenner

We study clustering on graphs with multiple edge types. Our main motivation is that similarities between objects can be measured in many different metrics. For instance similarity between two papers can be based on common authors, where…

Social and Information Networks · Computer Science 2011-09-09 Matthew Rocklin , Ali Pinar

Recent paradigm shifts from imitation learning to reinforcement learning (RL) is shown to be productive in understanding human behaviors. In the RL paradigm, individuals search for optimal strategies through interaction with the environment…

Populations and Evolution · Quantitative Biology 2024-12-20 Guozhong Zheng , Jiqiang Zhang , Shengfeng Deng , Weiran Cai , Li Chen

The paper presents a cursory examination of clustering, focusing on a rarely explored field of hierarchy of clusters. Based on this, a short discussion of clustering quality measures is presented and the F-score measure is examined more…

Computer Vision and Pattern Recognition · Computer Science 2016-03-29 Michał Spytkowski , Łukasz P. Olech , Halina Kwaśnicka

Outcome-driven studies designed to evaluate potential effects of games and apps designed to promote healthy eating and exercising remain limited either targeting design or usability factors while omitting out health-based outcomes…

Human-Computer Interaction · Computer Science 2021-06-28 S. Durga , S. Hallinan , M. Seif El-Nasr , M. Shiyko , C. Sceppa

A measure of distance between two clusterings has important applications, including clustering validation and ensemble clustering. Generally, such distance measure provides navigation through the space of possible clusterings. Mostly used…

Social and Information Networks · Computer Science 2015-09-01 Reihaneh Rabbany , Osmar R. Zaïane

Clustering is an unsupervised machine learning task that consists of identifying groups of similar objects. It has numerous applications and is increasingly used in fairness-sensitive domains where objects represent individuals, such as…

Machine Learning · Computer Science 2026-05-14 Claudio Mantuano , Manuel Kammermann , Philipp Baumann

In the free online game industry, churn prediction is an important research topic. Reducing the churn rate of a game significantly helps with the success of the game. Churn prediction helps a game operator identify possible churning players…

Human-Computer Interaction · Computer Science 2019-12-30 Wanshan Yang , Ting Huang , Junlin Zeng , Lijun Chen , Shivakant Mishra , Youjian , Liu

In longitudinal data analysis, observation points of repeated measurements over time often vary among subjects except in well-designed experimental studies. Additionally, measurements for each subject are typically obtained at only a few…

Methodology · Statistics 2024-11-14 Michio Yamamoto , Yoshikazu Terada

We study the public goods game in the noisy case by considering the players with inhomogeneous activity teaching on a square lattice. It is shown that the introduction of the inhomogeneous activity of teaching of the players can remarkably…

Physics and Society · Physics 2009-11-13 Jian-Yue Guan , Zhi-Xi Wu , Ying-Hai Wang

Social networks have a scale-free property and community structure, and many problems in life have the characteristic of public goods, such as resource shortage. Due to different preferences of individuals, there exist individuals who adopt…

Physics and Society · Physics 2022-11-23 Mingzhen Zhang , Naiding Yang , Xianglin Zhu

Networked public goods games model scenarios in which self-interested agents decide whether or how much to invest in an action that benefits not only themselves, but also their network neighbors. Examples include vaccination, security…

Computer Science and Game Theory · Computer Science 2021-09-03 David Kempe , Sixie Yu , Yevgeniy Vorobeychik

Real-world deployment of machine learning models is challenging because data evolves over time. While no model can work when data evolves in an arbitrary fashion, if there is some pattern to these changes, we might be able to design methods…

Machine Learning · Computer Science 2024-05-03 Rasool Fakoor , Jonas Mueller , Zachary C. Lipton , Pratik Chaudhari , Alexander J. Smola

In spatial games players typically alter their strategy by imitating the most successful or one randomly selected neighbor. Since a single neighbor is taken as reference, the information stemming from other neighbors is neglected, which…

Physics and Society · Physics 2012-11-01 Xiaofeng Wang , Matjaz Perc , Yongkui Liu , Xiaojie Chen , Long Wang

Suppose a researcher observes individuals within a county within a state. Given concerns about correlation across individuals, it is common to group observations into clusters and conduct inference treating observations across clusters as…

Econometrics · Economics 2022-01-24 Yong Cai

In this paper, we advocate a novel measure for the purpose of checking the quality of a cluster partition for a sample into several distinct classes, and thus, determine the unknown value for the true number of clusters prevailing the…

Applications · Statistics 2024-04-12 Soumita Modak

We propose a node clustering method for time-varying graphs based on the assumption that the cluster labels are changed smoothly over time. Clustering is one of the fundamental tasks in many science and engineering fields including signal…

Machine Learning · Computer Science 2023-05-12 Katsuki Fukumoto , Koki Yamada , Yuichi Tanaka , Hoi-To Wai

Temporal data, obtained in the setting where it is only possible to observe one time point per experiment, is widely used in different research fields, yet remains insufficiently addressed from the statistical point of view. Such data often…

Methodology · Statistics 2025-03-10 Polina Arsenteva , Mohamed Amine Benadjaoud , Hervé Cardot