Related papers: Ashwin: Plug-and-Play System for Machine-Human Ima…
We introduce Fluid Annotation, an intuitive human-machine collaboration interface for annotating the class label and outline of every object and background region in an image. Fluid annotation is based on three principles: (I) Strong…
Human-Computer Interaction has been shown to lead to improvements in machine learning systems by boosting model performance, accelerating learning and building user confidence. In this work, we aim to alleviate the expectation that human…
We have seen significant leapfrog advancement in machine learning in recent decades. The central idea of machine learnability lies on constructing learning algorithms that learn from good data. The availability of more data being made…
A lot of real-world phenomena are complex and cannot be captured by single task annotations. This causes a need for subsequent annotations, with interdependent questions and answers describing the nature of the subject at hand. Even in the…
Many machine learning systems today are trained on large amounts of human-annotated data. Data annotation tasks that require a high level of competency make data acquisition expensive, while the resulting labels are often subjective,…
We propose an approach for interactive learning for an image captioning model. As human feedback is expensive and modern neural network based approaches often require large amounts of supervised data to be trained, we envision a system that…
Along the design process of interactive system many intermediate artefacts (such as user interface prototypes, task models describing user work and activities, dialog models specifying system behavior, interaction models describing user…
Audio-visual learning seeks to enhance the computer's multi-modal perception leveraging the correlation between the auditory and visual modalities. Despite their many useful downstream tasks, such as video retrieval, AR/VR, and…
We present a new system for simultaneous estimation of keys, chords, and bass notes from music audio. It makes use of a novel chromagram representation of audio that takes perception of loudness into account. Furthermore, it is fully based…
Image Captioning (IC) models can highly benefit from human feedback in the training process, especially in cases where data is limited. We present work-in-progress on adapting an IC system to integrate human feedback, with the goal to make…
Image collections, if critical aspects of image content are exposed, can spur research and practical applications in many domains. Supervised machine learning may be the only feasible way to annotate very large collections, but leading…
We propose a point cloud annotation framework that employs human-in-loop learning to enable the creation of large point cloud datasets with per-point annotations. Sparse labels from a human annotator are iteratively propagated to generate a…
Traditional image annotation tasks rely heavily on human effort for object selection and label assignment, making the process time-consuming and prone to decreased efficiency as annotators experience fatigue after extensive work. This paper…
State-of-the-art computer vision approaches rely on huge amounts of annotated data. The collection of such data is a time consuming process since it is mainly performed by humans. The literature shows that semi-automatic annotation…
Current approaches to the annotation process focus on annotation schemas, languages for annotation, or are very application driven. In this paper it is proposed that a more flexible architecture for annotation requires a knowledge component…
In image classification, a significant problem arises from bias in the datasets. When it contains only specific types of images, the classifier begins to rely on shortcuts - simplistic and erroneous rules for decision-making. This leads to…
Recent research in the field of computer vision strongly focuses on deep learning architectures to tackle image processing problems. Deep neural networks are often considered in complex image processing scenarios since traditional computer…
Computer vision systems require large amounts of manually annotated data to properly learn challenging visual concepts. Crowdsourcing platforms offer an inexpensive method to capture human knowledge and understanding, for a vast number of…
Pervasive sensors have become essential in research for gathering real-world data. However, current studies often focus solely on objective data, neglecting subjective human contributions. We introduce an approach and system for collecting…
The Open Images Dataset contains approximately 9 million images and is a widely accepted dataset for computer vision research. As is common practice for large datasets, the annotations are not exhaustive, with bounding boxes and attribute…