English
Related papers

Related papers: A Non-linear GPU Thread Map for Triangular Domains

200 papers

Domain-specific languages that execute image processing pipelineson GPUs, such as Halide and Forma, operate by 1) dividing the image into overlapped tiles, and 2) fusing loops to improve memory locality. However, current approaches have…

Programming Languages · Computer Science 2020-09-09 Abhinav Jangda , Arjun Guha

Algorithms for finding minimum or bounded vertex covers in graphs use a branch-and-reduce strategy, which involves exploring a highly imbalanced search tree. Prior GPU solutions assign different thread blocks to different sub-trees, while…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-12-29 Hussein Amro , Basel Fakhri , Amer E. Mouawad , Izzat El Hajj

A tridiagonal matrix algorithm (TDMA), Pipelined-TDMA, is developed for multi-GPU systems to resolve the scalability bottlenecks caused by the sequential structure of conventional divide-and-conquer TDMA. The proposed method pipelines…

Computational Physics · Physics 2025-09-05 Seungchan Kim , Jihoo Kim , Sanghyun Ha , Donghyun You

Many of the classic graph problems cannot be solved in the Massively Parallel Computation setting (MPC) with strongly sublinear space per machine and $o(\log n)$ rounds, unless the 1-vs-2 cycles conjecture is false. This is true even on…

Data Structures and Algorithms · Computer Science 2022-11-22 Jacob Holm , Jakub Tětek

Branch-and-Bound (B&B) algorithms are time intensive tree-based exploration methods for solving to optimality combinatorial optimization problems. In this paper, we investigate the use of GPU computing as a major complementary way to speed…

Distributed, Parallel, and Cluster Computing · Computer Science 2012-08-21 Melab Nouredine , Imen Chakroun , Mezmaz Mohand , Daniel Tuyttens

This work presents Squeeze, an efficient compact fractal processing scheme for tensor core GPUs. By combining discrete-space transformations between compact and expanded forms, one can do data-parallel computation on a fractal with…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-01-04 Felipe A. Quezada , Cristóbal A. Navarro , Nancy Hitschfeld , Benjamin Bustos

Reduction operations are extensively employed in many computational problems. A reduction consists of, given a finite set of numeric elements, combining into a single value all elements in that set, using for this a combiner function. A…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-10-23 Walid Jradi , Hugo do Nascimento , Wellington Martins

We study exact sparse linear regression with an $\ell_0-\ell_2$ penalty and develop a branch-and-bound (BnB) algorithm explicitly designed for GPU execution. Starting from a perspective reformulation, we derive an interval relaxation that…

Optimization and Control · Mathematics 2026-02-05 Xiang Meng , Ryan Lucas , Rahul Mazumder

We investigate GPU-based parallelization of Iterative-Deepening A* (IDA*). We show that straightforward thread-based parallelization techniques which were previously proposed for massively parallel SIMD processors perform poorly due to warp…

Artificial Intelligence · Computer Science 2017-05-09 Satoru Horie , Alex Fukunaga

Acceleration of graph applications on GPUs has found large interest due to the ubiquitous use of graph processing in various domains. The inherent \textit{irregularity} in graph applications leads to several challenges for parallelization.…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-11-02 Ananya Raval , Rupesh Nasre , Vivek Kumar , Vasudevan R , Sathish Vadhiyar , Keshav Pingali

Non-orthogonal multiple access (NOMA) is an interesting technology that enables massive connectivity as required in future 5G and 6G networks. While purely linear processing already achieves good performance in NOMA systems, in certain…

Signal Processing · Electrical Eng. & Systems 2022-06-14 Daniel Schäufele , Guillermo Marcus , Nikolaus Binder , Matthias Mehlhose , Alexander Keller , Sławomir Stańczak

GPGPU applications exploit on-chip scratchpad memory available in the Graphics Processing Units (GPUs) to improve performance. The amount of thread level parallelism present in the GPU is limited by the number of resident threads, which in…

Hardware Architecture · Computer Science 2017-02-14 Vishwesh Jatala , Jayvant Anantpur , Amey Karkare

According to the increasing complexity of network application and internet traffic, network processor as a subset of embedded processors have to process more computation intensive tasks. By scaling down the feature size and emersion of chip…

Hardware Architecture · Computer Science 2012-04-13 Mehdi Alipour , Hojjat Taghdisi

This paper presents a GPU-accelerated framework for solving block tridiagonal linear systems that arise naturally in numerous real-time applications across engineering and scientific computing. Through a multi-stage permutation strategy…

Optimization and Control · Mathematics 2026-01-08 Roland Schwan , Daniel Kuhn , Colin N. Jones

Persistent homology is a crucial invariant that is used in many areas to understand data. The $O(N^4)$ run time is a hindrance to its use on most large datasets. We give a parallelization method to utilize multi-core machines and clusters.…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-03-10 Michael G. Rawson

This paper presents a heuristic for finding the optimum number of CUDA streams by using tools common to the modern AI-oriented approaches and applied to the parallel partition algorithm. A time complexity model for the GPU realization of…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-05-22 Milena Veneva , Toshiyuki Imamura

Graph embeddings map graph nodes to continuous vectors and are foundational to community detection, recommendation, and many scientific applications. At billion-scale, however, existing graph embedding systems face a trade-off: they either…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-03-13 Zhonggen Li , Xiangyu Ke , Yifan Zhu , Yunjun Gao , Feifei Li

Counting triangles in a graph and incident to each vertex is a fundamental and frequently considered task of graph analysis. We consider how to efficiently do this for huge graphs using massively parallel distributed-memory machines.…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-07-24 Peter Sanders , Tim Niklas Uhl

Multilinear transformations are key in high-performance computing (HPC) and artificial intelligence (AI) workloads, where data is represented as tensors. However, their high computational and memory demands, which grow with dimensionality,…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-07-01 Stanislav Sedukhin , Yoichi Tomioka , Kazuya Matsumoto , Yuichi Okuyama

This work proposes a GPU tensor core approach that encodes the arithmetic reduction of $n$ numbers as a set of chained $m \times m$ matrix multiply accumulate (MMA) operations executed in parallel by GPU tensor cores. The asymptotic running…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-01-17 Cristóbal A. Navarro , Roberto Carrasco , Ricardo J. Barrientos , Javier A. Riquelme , Raimundo Vega