Related papers: The $(h,k)$-Server Problem on Bounded Depth Trees
The weighted $k$-server problem is a generalization of the $k$-server problem in which the cost of moving a server of weight $\beta_i$ through a distance $d$ is $\beta_i\cdot d$. The weighted server problem on uniform spaces models caching…
The weighted $k$-server problem is a natural generalization of the $k$-server problem where each server has a different weight. We consider the problem on uniform metrics, which corresponds to a natural generalization of paging. Our main…
We consider online algorithms for the $k$-server problem on trees of size $n$. Chrobak and Larmore proposed a $k$-competitive algorithm for this problem that has the optimal competitive ratio. However, the existing implementations have…
We give the first polylogarithmic-competitive randomized online algorithm for the $k$-server problem on an arbitrary finite metric space. In particular, our algorithm achieves a competitive ratio of O(log^3 n log^2 k log log n) for any…
We show how to restrict the analysis of a class of online problems that includes the $k$-server problem in finite metrics such that we only have to consider finite sequences of request. When applying the restrictions, both the optimal…
We consider a variant of the online buffer management problem in network switches, called the $k$-frame throughput maximization problem ($k$-FTM). This problem models the situation where a large frame is fragmented into $k$ packets and…
The problem of online scheduling of multi-server jobs is considered, where there are a total of $K$ servers, and each job requires concurrent service from multiple servers for it to be processed. Each job on its arrival reveals its…
The weighted $k$-server problem is a natural generalization of the $k$-server problem in which the cost incurred in moving a server is the distance traveled times the weight of the server. Even after almost three decades since the seminal…
We prove a few new lower bounds on the randomized competitive ratio for the $k$-server problem and other related problems, resolving some long-standing conjectures. In particular, for metrical task systems (MTS) we asympotically settle the…
In this paper, we study a stochastic variant of the celebrated k-server problem. In the k-server problem, we are required to minimize the total movement of k servers that are serving an online sequence of t requests in a metric. In the…
We consider the generalized $k$-server problem on uniform metrics. We study the power of memoryless algorithms and show tight bounds of $\Theta(k!)$ on their competitive ratio. In particular we show that the \textit{Harmonic Algorithm}…
We study multi-finger binary search trees (BSTs), a far-reaching extension of the classical BST model, with connections to the well-studied $k$-server problem. Finger search is a popular technique for speeding up BST operations when a query…
We study the design of computationally efficient randomized algorithms for the $k$-server problem. Existing randomized algorithms with the best known competitive ratios are, on the one hand, inherently implicit and, on the other hand,…
We study the $b$-matching problem in bipartite graphs $G=(S,R,E)$. Each vertex $s\in S$ is a server with individual capacity $b_s$. The vertices $r\in R$ are requests that arrive online and must be assigned instantly to an eligible server.…
We extend the Mobile Server Problem, introduced in SPAA'17, to a model where k identical mobile resources, here named servers, answer requests appearing at points in the Euclidean space. In order to reduce communication costs, the positions…
In this paper, we study the $k$-forest problem in the model of resource augmentation. In the $k$-forest problem, given an edge-weighted graph $G(V,E)$, a parameter $k$, and a set of $m$ demand pairs $\subseteq V \times V$, the objective is…
In the classical Online Metric Matching problem, we are given a metric space with $k$ servers. A collection of clients arrive in an online fashion, and upon arrival, a client should irrevocably be matched to an as-yet-unmatched server. The…
We study three classical online problems -- $k$-server, $k$-taxi, and chasing size $k$ sets -- through a lens of smoothed analysis. Our setting allows request locations to be adversarial up to small perturbations, interpolating between…
We consider the classical online scheduling problem P||C_{max} in which jobs are released over list and provide a nearly optimal online algorithm. More precisely, an online algorithm whose competitive ratio is at most (1+\epsilon) times…
In the online hypergraph matching problem, hyperedges of size $k$ over a common ground set arrive online in adversarial order. The goal is to obtain a maximum matching (disjoint set of hyperedges). A na\"ive greedy algorithm for this…