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Game theory has been developed by scientists as a theory of strategic interaction among players who are supposed to be perfectly rational. These strategic interactions might have been presented in an auction, a business negotiation, a chess…

Computer Science and Game Theory · Computer Science 2020-04-07 Medet Kanmaz , Elif Surer

Auction-based federated learning (AFL) is an important emerging category of FL incentive mechanism design, due to its ability to fairly and efficiently motivate high-quality data owners to join data consumers' (i.e., servers') FL training…

Machine Learning · Computer Science 2024-04-23 Xiaoli Tang , Han Yu , Xiaoxiao Li , Sarit Kraus

Multimodal wearable sensor data classification plays an important role in ubiquitous computing and has a wide range of applications in scenarios from healthcare to entertainment. However, most existing work in this field employs…

Computer Vision and Pattern Recognition · Computer Science 2018-05-02 Xiang Zhang , Lina Yao , Chaoran Huang , Sen Wang , Mingkui Tan , Guodong Long , Can Wang

Federated learning (FL) has become a promising answer to facilitating privacy-preserving collaborative learning in distributed IoT devices. However, device heterogeneity is a key challenge because IoT networks include devices with very…

Networking and Internet Architecture · Computer Science 2026-02-17 Ali Salimi , Saadat Izadi , Mahmood Ahmadi , Hadi Tabatabaee Malazi

We present a machine learning-powered iterative combinatorial auction (MLCA). The main goal of integrating machine learning (ML) into the auction is to improve preference elicitation, which is a major challenge in large combinatorial…

Computer Science and Game Theory · Computer Science 2021-09-03 Gianluca Brero , Benjamin Lubin , Sven Seuken

Multiagent reinforcement learning, as a prominent intelligent paradigm, enables collaborative decision-making within complex systems. However, existing approaches often rely on explicit action exchange between agents to evaluate action…

Robotics · Computer Science 2026-01-09 Zhenglong Luo , Zhiyong Chen , Aoxiang Liu

Auctions play an important role in electronic commerce, and have been used to solve problems in distributed computing. Automated approaches to designing effective auction mechanisms are helpful in reducing the burden of traditional game…

Computer Science and Game Theory · Computer Science 2010-02-08 Jinzhong Niu , Kai Cai , Simon Parsons

This paper gives a theoretical model for design and analysis of mechanisms for online marketplaces where a bidding dashboard enables the bid-optimization of long-lived agents. We assume that a good allocation algorithm exists when given the…

Computer Science and Game Theory · Computer Science 2019-09-04 Jason Hartline , Aleck Johnsen , Denis Nekipelov , Onno Zoeter

Inspired by the dual-process theory of human cognition, we introduce DUMA, a novel conversational agent framework that embodies a dual-mind mechanism through the utilization of two generative Large Language Models (LLMs) dedicated to fast…

Computation and Language · Computer Science 2023-11-27 Xiaoyu Tian , Liangyu Chen , Na Liu , Yaxuan Liu , Wei Zou , Kaijiang Chen , Ming Cui

The idea of this paper is an advanced game concept. This concept is expected to model non-monetary bilateral cooperations between self-interested agents. Such non-monetary cases are social cooperations like allocation of high level jobs or…

Computer Science and Game Theory · Computer Science 2009-05-25 Rustam Tagiew

Bid optimization in online advertising relies on black-box machine-learning models that learn bidding decisions from historical data. However, these approaches fail to replicate human experts' adaptive, experience-driven, and globally…

Artificial Intelligence · Computer Science 2026-03-06 Huixiang Luo , Longyu Gao , Yaqi Liu , Qianqian Chen , Pingchun Huang , Tianning Li

To facilitate responsive and cost-effective computing service delivery over edge networks, this paper investigates a novel two-stage double auction methodology via discovering an interesting idea of resource overbooking to overcome dynamic…

Computer Science and Game Theory · Computer Science 2025-10-14 Sicheng Wu , Minghui Liwang , Deqing Wang , Xianbin Wang , Chao Wu , Junyi Tang , Li Li , Xiaoyu Xia

Multi-sensor systems are widely used in the Internet of Things, environmental monitoring, and intelligent manufacturing. However, traditional fixed-frequency sampling strategies often lead to severe data redundancy, high energy consumption,…

Machine Learning · Computer Science 2025-04-15 Weiqiang Huang , Juecen Zhan , Yumeng Sun , Xu Han , Tai An , Nan Jiang

This paper studies one emerging procurement auction scenario where the market is constructed over the social networks. In a social network composed of many agents, smartphones or computers, one requester releases her requirement for goods…

Computer Science and Game Theory · Computer Science 2022-09-01 Yuhang Guo , Dong Hao , Bin Li

Industrial symbiosis fosters circularity by enabling firms to repurpose residual resources, yet its emergence is constrained by socio-spatial frictions that shape costs, matching opportunities, and market efficiency. Existing models often…

Computer Science and Game Theory · Computer Science 2026-02-17 Matthieu Mastio , Paul Saves , Benoit Gaudou , Nicolas Verstaevel

Digital Twin (DT) technologies, which aim to build digital replicas of physical entities, are the key to providing efficient, concurrent simulation and analysis of real-world objects. In displaying DTs, Holographic-Type Communication (HTC),…

Networking and Internet Architecture · Computer Science 2022-11-07 XiuYu Zhang , Minrui Xu , Rui Tan , Dusit Niyato

Motivated by applications such as stock exchanges and spectrum auctions, there is a growing interest in mechanisms for arranging trade in two-sided markets. Existing mechanisms are either not truthful, or do not guarantee an…

Computer Science and Game Theory · Computer Science 2018-05-02 Erel Segal-Halevi , Avinatan Hassidim , Yonatan Aumann

In traditional machine learning, the central server first collects the data owners' private data together and then trains the model. However, people's concerns about data privacy protection are dramatically increasing. The emerging paradigm…

Computer Science and Game Theory · Computer Science 2020-03-30 Yutao Jiao , Ping Wang , Dusit Niyato , Bin Lin , Dong In Kim

Fairly rapid environmental changes call for continuous surveillance and on-line decision making. There are two main areas where IT technologies can be valuable. In this paper we present a multi-agent system for monitoring and assessing…

Multiagent Systems · Computer Science 2007-05-23 Ioannis N Athanasiadis , Pericles A Mitkas

We study the model of projective simulation (PS), a novel approach to artificial intelligence based on stochastic processing of episodic memory which was recently introduced [H.J. Briegel and G. De las Cuevas. Sci. Rep. 2, 400, (2012)].…

Adaptation and Self-Organizing Systems · Physics 2015-02-12 Julian Mautner , Adi Makmal , Daniel Manzano , Markus Tiersch , Hans J. Briegel