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The seminar assignment problem is a variant of the generalized assignment problem in which items have unit size and the amount of space allowed in each bin is restricted to an arbitrary set of values. The problem has been shown to be…

Data Structures and Algorithms · Computer Science 2016-10-18 Amotz Bar-Noy , George Rabanca

Augmenting the input of algorithms with predictions is an algorithm design paradigm that suggests leveraging a (possibly erroneous) prediction to improve worst-case performance guarantees when the prediction is perfect (consistency), while…

Computer Science and Game Theory · Computer Science 2025-11-20 Georgios Amanatidis , Evangelos Markakis , Christodoulos Santorinaios , Guido Schäfer , Panagiotis Tsamopoulos , Artem Tsikiridis

We consider the Max $K$-Armed Bandit problem, where a learning agent is faced with several stochastic arms, each a source of i.i.d. rewards of unknown distribution. At each time step the agent chooses an arm, and observes the reward of the…

Machine Learning · Statistics 2015-12-25 Yahel David , Nahum Shimkin

We consider the Max $K$-Armed Bandit problem, where a learning agent is faced with several sources (arms) of items (rewards), and interested in finding the best item overall. At each time step the agent chooses an arm, and obtains a random…

Machine Learning · Statistics 2015-08-25 Yahel David , Nahum Shimkin

This paper considers a multi-armed bandit (MAB) problem in which multiple mobile agents receive rewards by sampling from a collection of spatially dispersed stochastic processes, called bandits. The goal is to formulate a decentralized…

Machine Learning · Computer Science 2020-04-01 Pathmanathan Pankayaraj , D. H. S. Maithripala , J. M. Berg

In modern advertising platforms, learning algorithms are deployed by budget-constrained bidders to maximize their accumulated value. These algorithms often offer classical utility guarantees like no-regret, i.e., the agent's utility is at…

Computer Science and Game Theory · Computer Science 2026-02-23 Giannis Fikioris , Robert Kleinberg , Yoav Kolumbus , Yishay Mansour , Eva Tardos

We study the problem in which a central planner sequentially allocates a single resource to multiple strategic agents using their utility reports at each round, but without using any monetary transfers. We consider general agent utility…

Computer Science and Game Theory · Computer Science 2024-08-20 Moise Blanchard , Patrick Jaillet

Consider a barter exchange problem over a finite set of agents, where each agent owns an item and is also associated with a (privately known) wish list of items belonging to the other agents. An outcome of the problem is a (re)allocation of…

Computer Science and Game Theory · Computer Science 2024-10-10 Yuval Emek , Matan-El Shpiro

We study the game-theoretic task of selecting mobile agents to deliver multiple items on a network. An instance is given by $m$ messages (physical objects) which have to be transported between specified source-target pairs in a weighted…

Computer Science and Game Theory · Computer Science 2019-04-17 Andreas Bärtschi , Daniel Graf , Paolo Penna

Packing problems are in general NP-hard, even for simple cases. Since now there are no highly efficient algorithms available for solving packing problems. The two-dimensional bin packing problem is about packing all given rectangular items,…

Neural and Evolutionary Computing · Computer Science 2020-07-28 Camelia-M. Pintea , Cristian Pascan , Mara Hajdu-Macelaru

We present algorithms for implementing local spectrum redistribution in wireless networks using a mechanism design approach. For example, in single-hop request scheduling, secondary users are modeled as rational agents that have private…

Computer Science and Game Theory · Computer Science 2013-05-13 Martin Hoefer , Thomas Kesselheim

Mechanism design for fully strategic agents commonly assumes broadcast nature of communication between agents of the system. Moreover, for mechanism design, the stability of Nash equilibrium (NE) is demonstrated by showing convergence of…

Computer Science and Game Theory · Computer Science 2017-04-05 Abhinav Sinha , Achilleas Anastasopoulos

A growing body of work in economics and computation focuses on the trade-off between implementability and simplicity in mechanism design. The goal is to develop a theory that not only allows to design an incentive structure easy to grasp…

Computer Science and Game Theory · Computer Science 2024-03-14 Diodato Ferraioli , Carmine Ventre

When a company undergoes a merger or transfers its ownership, the existing governing body has an opinion on which buyer should take over as the new owner. Similar situations occur while assigning the host of big sports tournaments, like the…

Computer Science and Game Theory · Computer Science 2020-02-24 Ioannis Caragiannis , Aris Filos-Ratsikas , Swaprava Nath , Alexandros A. Voudouris

We study the problem of automated mechanism design with partial verification, where each type can (mis)report only a restricted set of types (rather than any other type), induced by the principal's limited verification power. We prove…

Computer Science and Game Theory · Computer Science 2021-04-13 Hanrui Zhang , Yu Cheng , Vincent Conitzer

We study fair division of indivisible goods in a single-parameter environment. In particular, we develop truthful social welfare maximizing mechanisms for fairly allocating indivisible goods. Our fairness guarantees are in terms of solution…

Computer Science and Game Theory · Computer Science 2019-01-29 Siddharth Barman , Ganesh Ghalme , Shweta Jain , Pooja Kulkarni , Shivika Narang

We develop an algorithm to solve the Bottleneck Assignment Problem (BAP) that is amenable to having computation distributed over a network of agents. This consists of exploring how each component of the algorithm can be distributed, with a…

Optimization and Control · Mathematics 2020-11-20 Mitchell Khoo , Tony A. Wood , Chris Manzie , Iman Shames

A central challenge in mechanism design is to develop truthful trade mechanisms that maximize the expected gains-from-trade (GFT) in two-sided markets with strategic agents. As achieving the full GFT is generally impossible, much of the…

Computer Science and Game Theory · Computer Science 2026-04-02 Moshe Babaioff , Aviad Rubinstein , Xizhi Tan , Kangning Wang

The problem of peer prediction is to elicit information from agents in settings without any objective ground truth against which to score reports. Peer prediction mechanisms seek to exploit correlations between signals to align incentives…

Computer Science and Game Theory · Computer Science 2016-06-20 Victor Shnayder , Arpit Agarwal , Rafael Frongillo , David C. Parkes

Budget-feasible procurement has been a major paradigm in mechanism design since its introduction by Singer (2010). An auctioneer (buyer) with a strict budget constraint is interested in buying goods or services from a group of strategic…

Computer Science and Game Theory · Computer Science 2025-05-30 Georgios Amanatidis , Sophie Klumper , Evangelos Markakis , Guido Schäfer , Artem Tsikiridis