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The fair division of resources is an important age-old problem that has led to a rich body of literature. At the center of this literature lies the question of whether there exist fair mechanisms despite strategic behavior of the agents. A…

Computer Science and Game Theory · Computer Science 2017-05-16 Simina Brânzei , Vasilis Gkatzelis , Ruta Mehta

We present a model of competition between web search algorithms, and study the impact of such competition on user welfare. In our model, search providers compete for customers by strategically selecting which search results to display in…

Computer Science and Game Theory · Computer Science 2013-10-16 David Kempe , Brendan Lucier

We analyze the run-time complexity of computing allocations that are both fair and maximize the utilitarian social welfare, defined as the sum of agents' utilities. We focus on two tractable fairness concepts: envy-freeness up to one item…

Computer Science and Game Theory · Computer Science 2024-09-23 Haris Aziz , Xin Huang , Nicholas Mattei , Erel Segal-Halevi

We introduce a general approach based on \emph{selective verification} and obtain approximate mechanisms without money for maximizing the social welfare in the general domain of utilitarian voting. Having a good allocation in mind, a…

Computer Science and Game Theory · Computer Science 2015-07-10 Dimitris Fotakis , Christos Tzamos , Emmanouil Zampetakis

As is well known, many classes of markets have efficient equilibria, but this depends on agents being non-strategic, i.e. that they declare their true demands when offered goods at particular prices, or in other words, that they are…

Computer Science and Game Theory · Computer Science 2017-12-18 Richard Cole , Yixin Tao

We study budget aggregation under $\ell_1$-utilities, a model for collective decision making in which agents with heterogeneous preferences must allocate a public budget across a set of alternatives. Each agent reports their preferred…

Computer Science and Game Theory · Computer Science 2026-02-27 Javier Cembrano , Rupert Freeman , Ulrike Schmidt-Kraepelin , Markus Utke

We study a generalization of the classical stable matching problem that allows for cardinal preferences (as opposed to ordinal) and fractional matchings (as opposed to integral). After observing that, in this cardinal setting, stable…

Computer Science and Game Theory · Computer Science 2020-12-25 Ioannis Caragiannis , Aris Filos-Ratsikas , Panagiotis Kanellopoulos , Rohit Vaish

As the driving force of crowdsourcing is the interaction among participants, various incentive mechanisms have been proposed to attract sufficient participants. However, the existing works assume that all the providers always meet the…

Human-Computer Interaction · Computer Science 2017-07-04 Duin Back , Bong Jun Choi , Jing Chen

Schelling's model considers $k$ types of agents each of whom needs to select a vertex on an undirected graph, where every agent prefers to neighbor agents of the same type. We are motivated by a recent line of work that studies solutions…

Data Structures and Algorithms · Computer Science 2022-01-19 Argyrios Deligkas , Eduard Eiben , Tiger-Lily Goldsmith

We establish a compatibility between fairness and efficiency, captured via Nash Social Welfare (NSW), under the broad class of subadditive valuations. We prove that, for subadditive valuations, there always exists a partial allocation that…

Computer Science and Game Theory · Computer Science 2025-11-10 Siddharth Barman , Mashbat Suzuki

Sponsored search auctions are commonly modeled as an assignment of a fixed set of slots (positions) to a set of advertisers, with welfare maximization being reducible to a standard matching problem. Motivated by modern ad formats, we study…

Computer Science and Game Theory · Computer Science 2026-05-13 Eleni Batziou , Georgios Birmpas , Georgios Chionas , Piotr Krysta

We consider the fundamental mechanism design problem of approximate social welfare maximization under general cardinal preferences on a finite number of alternatives and without money. The well-known range voting scheme can be thought of as…

Computer Science and Game Theory · Computer Science 2014-09-12 Aris Filos-Ratsikas , Peter Bro Miltersen

We study the liquid welfare in sequential first-price auctions with budget-limited buyers. We focus on first-price auctions, which are increasingly commonly used in many settings, and consider liquid welfare, a natural and well-studied…

Computer Science and Game Theory · Computer Science 2024-05-15 Giannis Fikioris , Éva Tardos

We study the problem of fair allocation of indivisible items when agents have ternary additive valuations -- each agent values each item at some fixed integer values $a$, $b$, or $c$ that are common to all agents. The notions of fairness we…

Computer Science and Game Theory · Computer Science 2024-11-01 Zack Fitzsimmons , Vignesh Viswanathan , Yair Zick

Motivated by applications such as college admission and insurance rate determination, we propose an evaluation problem where the inputs are controlled by strategic individuals who can modify their features at a cost. A learner can only…

Computer Science and Game Theory · Computer Science 2020-11-05 Nika Haghtalab , Nicole Immorlica , Brendan Lucier , Jack Z. Wang

In this paper we study the approximate learnability of valuations commonly used throughout economics and game theory for the quantitative encoding of agent preferences. We provide upper and lower bounds regarding the learnability of…

Computer Science and Game Theory · Computer Science 2011-09-05 Maria Florina Balcan , Florin Constantin , Satoru Iwata , Lei Wang

Approval voting is widely used for making multi-winner voting decisions. The canonical rule (also called Approval Voting) used in the setting aims to maximize social welfare by selecting candidates with the highest number of approvals. We…

Computer Science and Game Theory · Computer Science 2026-04-21 Haris Aziz , Yuhang Guo , Venkateswara Rao Kagita , Baharak Rastegari , Mashbat Suzuki

Motivated by applications such as viral marketing, the problem of influence maximization (IM) has been extensively studied in the literature. The goal is to select a small number of users to adopt an item such that it results in a large…

Social and Information Networks · Computer Science 2019-06-03 Prithu Banerjee , Wei Chen , Laks V. S. Lakshmanan

We initiate the study of the social welfare loss caused by corrupt auctioneers, both in single-item and multi-unit auctions. In our model, the auctioneer may collude with the winning bidders by letting them lower their bids in exchange for…

Computer Science and Game Theory · Computer Science 2022-05-10 Andries van Beek , Ruben Brokkelkamp , Guido Schäfer

A major problem in fair division is how to allocate a set of indivisible resources among agents fairly and efficiently. The goal of this work is to characterize the tradeoffs between two well-studied measures of fairness and efficiency --…

Computer Science and Game Theory · Computer Science 2024-01-17 Michal Feldman , Simon Mauras , Tomasz Ponitka