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Related papers: Playing for Data: Ground Truth from Computer Games

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Video games are a compelling source of annotated data as they can readily provide fine-grained groundtruth for diverse tasks. However, it is not clear whether the synthetically generated data has enough resemblance to the real-world images…

Computer Vision and Pattern Recognition · Computer Science 2016-08-16 Alireza Shafaei , James J. Little , Mark Schmidt

Training a deep network to perform semantic segmentation requires large amounts of labeled data. To alleviate the manual effort of annotating real images, researchers have investigated the use of synthetic data, which can be labeled…

Computer Vision and Pattern Recognition · Computer Science 2018-07-18 Fatemeh Sadat Saleh , Mohammad Sadegh Aliakbarian , Mathieu Salzmann , Lars Petersson , Jose M. Alvarez

In the medical domain, the lack of large training data sets and benchmarks is often a limiting factor for training deep neural networks. In contrast to expensive manual labeling, computer simulations can generate large and fully labeled…

Estimating the relative depth of a scene is a significant step towards understanding the general structure of the depicted scenery, the relations of entities in the scene and their interactions. When faced with the task of estimating depth…

Computer Vision and Pattern Recognition · Computer Science 2018-10-16 Mohammad Mahdi Haji-Esmaeili , Gholamali Montazer

We present practical approaches of using deep learning to create and enhance level maps and textures for video games -- desktop, mobile, and web. We aim to present new possibilities for game developers and level artists. The task of…

Computer Vision and Pattern Recognition · Computer Science 2021-07-16 Piotr Migdał , Bartłomiej Olechno , Błażej Podgórski

Training models to high-end performance requires availability of large labeled datasets, which are expensive to get. The goal of our work is to automatically synthesize labeled datasets that are relevant for a downstream task. We propose…

Computer Vision and Pattern Recognition · Computer Science 2019-04-29 Amlan Kar , Aayush Prakash , Ming-Yu Liu , Eric Cameracci , Justin Yuan , Matt Rusiniak , David Acuna , Antonio Torralba , Sanja Fidler

For many fundamental scene understanding tasks, it is difficult or impossible to obtain per-pixel ground truth labels from real images. We address this challenge by introducing Hypersim, a photorealistic synthetic dataset for holistic…

Computer Vision and Pattern Recognition · Computer Science 2021-08-19 Mike Roberts , Jason Ramapuram , Anurag Ranjan , Atulit Kumar , Miguel Angel Bautista , Nathan Paczan , Russ Webb , Joshua M. Susskind

Scene understanding is a prerequisite to many high level tasks for any automated intelligent machine operating in real world environments. Recent attempts with supervised learning have shown promise in this direction but also highlighted…

Computer Vision and Pattern Recognition · Computer Science 2015-11-30 Ankur Handa , Viorica Patraucean , Vijay Badrinarayanan , Simon Stent , Roberto Cipolla

Training a deep neural model for semantic segmentation requires collecting a large amount of pixel-level labeled data. To alleviate the data scarcity problem presented in the real world, one could utilize synthetic data whose label is easy…

Computer Vision and Pattern Recognition · Computer Science 2021-11-10 Yiren Jian , Chongyang Gao

Depth perception is fundamental for robots to understand the surrounding environment. As the view of cognitive neuroscience, visual depth perception methods are divided into three categories, namely binocular, active, and pictorial. The…

Computer Vision and Pattern Recognition · Computer Science 2021-06-30 Mohammad Amin Kashi

Semantic segmentation is a challenging computer vision task demanding a significant amount of pixel-level annotated data. Producing such data is a time-consuming and costly process, especially for domains with a scarcity of experts, such as…

Computer Vision and Pattern Recognition · Computer Science 2022-09-20 Sara Mousavi , Zhenning Yang , Kelley Cross , Dawnie Steadman , Audris Mockus

We introduce DatasetGAN: an automatic procedure to generate massive datasets of high-quality semantically segmented images requiring minimal human effort. Current deep networks are extremely data-hungry, benefiting from training on…

Computer Vision and Pattern Recognition · Computer Science 2021-04-21 Yuxuan Zhang , Huan Ling , Jun Gao , Kangxue Yin , Jean-Francois Lafleche , Adela Barriuso , Antonio Torralba , Sanja Fidler

Models for semantic segmentation require a large amount of hand-labeled training data which is costly and time-consuming to produce. For this purpose, we present a label fusion framework that is capable of improving semantic pixel labels of…

Computer Vision and Pattern Recognition · Computer Science 2022-02-25 Florian Fervers , Timo Breuer , Gregor Stachowiak , Sebastian Bullinger , Christoph Bodensteiner , Michael Arens

Pixelwise semantic image labeling is an important, yet challenging, task with many applications. Typical approaches to tackle this problem involve either the training of deep networks on vast amounts of images to directly infer the labels…

Computer Vision and Pattern Recognition · Computer Science 2017-12-12 Yu-Hui Huang , Xu Jia , Stamatios Georgoulis , Tinne Tuytelaars , Luc Van Gool

Semantic image synthesis aims to generate photo realistic images given a semantic segmentation map. Despite much recent progress, training them still requires large datasets of images annotated with per-pixel label maps that are extremely…

Computer Vision and Pattern Recognition · Computer Science 2023-04-06 Marlène Careil , Jakob Verbeek , Stéphane Lathuilière

The need for large amounts of training and validation data is a huge concern in scaling AI algorithms for autonomous driving. Semantic Image Synthesis (SIS), or label-to-image translation, promises to address this issue by translating…

Computer Vision and Pattern Recognition · Computer Science 2023-05-18 George Eskandar , Diandian Guo , Karim Guirguis , Bin Yang

Object recognition and object pose estimation in robotic grasping continue to be significant challenges, since building a labelled dataset can be time consuming and financially costly in terms of data collection and annotation. In this…

Computer Vision and Pattern Recognition · Computer Science 2024-01-25 Dongmyoung Lee , Wei Chen , Nicolas Rojas

Annotating images with pixel-wise labels is a time-consuming and costly process. Recently, DatasetGAN showcased a promising alternative - to synthesize a large labeled dataset via a generative adversarial network (GAN) by exploiting a small…

Computer Vision and Pattern Recognition · Computer Science 2022-01-14 Daiqing Li , Huan Ling , Seung Wook Kim , Karsten Kreis , Adela Barriuso , Sanja Fidler , Antonio Torralba

Synthetic datasets are widely used for training urban scene recognition models, but even highly realistic renderings show a noticeable gap to real imagery. This gap is particularly pronounced when adapting to a specific target domain, such…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Denis Zavadski , Damjan Kalšan , Tim Küchler , Haebom Lee , Stefan Roth , Carsten Rother

Being able to understand the relations between the user and the surrounding environment is instrumental to assist users in a worksite. For instance, understanding which objects a user is interacting with from images and video collected…

Computer Vision and Pattern Recognition · Computer Science 2022-04-15 Camillo Quattrocchi , Daniele Di Mauro , Antonino Furnari , Giovanni Maria Farinella
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