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Related papers: True Rigidity: Interpenetration-free Multi-Body Si…

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In a wide range of practical problems, such as forming operations and impact tests, assuming that one of the contacting bodies is rigid is an excellent approximation to the physical phenomenon. In this work, the well-established dual mortar…

Computational Engineering, Finance, and Science · Computer Science 2022-10-07 R. Pinto Carvalho , A. M. Couto Carneiro , F. M. Andrade Pires , A. Popp

Successfully achieving bipedal locomotion remains challenging due to real-world factors such as model uncertainty, random disturbances, and imperfect state estimation. In this work, we propose a novel metric for locomotive robustness -- the…

Robotics · Computer Science 2024-03-14 Maegan Tucker , Kejun Li , Aaron D. Ames

We introduce a novel approach to simulate the interaction between fluids and thin elastic solids without any penetration. Our approach is centered around an optimization system augmented with barriers, which aims to find a configuration…

Graphics · Computer Science 2026-05-04 Yuchen Sun , Jinyuan Liu , Yin Yang , Chenfanfu Jiang , Minchen Li , Bo Zhu

A new approach is developed to integrate numerically the equations of motion for systems of interacting rigid polyatomic molecules. With the aid of a leapfrog framework, we directly involve principal angular velocities into the integration,…

Computational Physics · Physics 2007-05-23 Igor P. Omelyan

We propose a novel fast and accurate simulation framework for contact-intensive tight-tolerance robotic assembly tasks. The key components of our framework are as follows: 1) data-driven contact point clustering with a certain…

Robotics · Computer Science 2022-03-01 Jaemin Yoon , Minji Lee , Dongwon Son , Dongjun Lee

Rigid bodies, made of smaller composite beads, are commonly used to simulate anisotropic particles with molecular dynamics or Monte Carlo methods. To accurately represent the particle shape and to obtain smooth and realistic effective pair…

Soft Condensed Matter · Physics 2024-02-20 B. Rusen Argun , Yu Fu , Antonia Statt

Design of robots at the small scale is a trial-and-error based process, which is costly and time-consuming. There are no good dynamic simulation tools to predict the motion or performance of a microrobot as it moves against a substrate. At…

Robotics · Computer Science 2019-07-31 Jiayin Xie , Chenghao Bi , David J. Cappelleri , Nilanjan Chakraborty

Generating intelligent robot behavior in contact-rich settings is a research problem where zeroth-order methods currently prevail. A major contributor to the success of such methods is their robustness in the face of non-smooth and…

Robotics · Computer Science 2025-04-15 Onur Beker , Nico Gürtler , Ji Shi , A. René Geist , Amirreza Razmjoo , Georg Martius , Sylvain Calinon

Accurate post-impact velocity predictions are essential in developing impact-aware manipulation strategies for robots, where contacts are intentionally established at non-zero speed mimicking human manipulation abilities in dynamic grasping…

Robotics · Computer Science 2021-04-01 Ilias Aouaj , Vincent Padois , Alessandro Saccon

We consider suspensions of rigid bodies in a two-dimensional viscous fluid. Even with high-fidelity numerical methods, unphysical contact between particles occurs because of spatial and temporal discretization errors. We apply the method of…

Numerical Analysis · Mathematics 2018-05-01 Lukas Bystricky , Sachin Shanbhag , Bryan D. Quaife

Accurately modeling contact behaviors for real-world, near-rigid materials remains a grand challenge for existing rigid-body physics simulators. This paper introduces a data-augmented contact model that incorporates analytical solutions…

Robotics · Computer Science 2022-06-23 Yifeng Jiang , Jiazheng Sun , C. Karen Liu

Multibody simulation with frictional contact has been a challenging subject of research for the past thirty years. Rigid-body assumptions are commonly used to approximate the physics of contact, and together with Coulomb friction, lead to…

Robotics · Computer Science 2020-04-21 Alejandro M. Castro , Ante Qu , Naveen Kuppuswamy , Alex Alspach , Michael Sherman

Rigid bodies, plastic impact, persistent contact, Coulomb friction, and massless limbs are ubiquitous simplifications introduced to reduce the complexity of mechanics models despite the obvious physical inaccuracies that each incurs…

Robotics · Computer Science 2020-07-31 Aaron M. Johnson , Samuel A. Burden , Daniel E. Koditschek

We present a new time-stepping criterion for N-body simulations that is based on the true dynamical time of a particle. This allows us to follow the orbits of particles correctly in all environments since it has better adaptivity than…

Astrophysics · Physics 2009-10-12 Marcel Zemp , Joachim Stadel , Ben Moore , C. Marcella Carollo

A general framework for performing event-driven simulations of systems with semi-flexible or rigid bodies interacting under impulsive torques and forces is outlined. Two different approaches are presented. In the first, the dynamics and…

Statistical Mechanics · Physics 2007-05-23 Lisandro Hernandez de la Pena , Ramses van Zon , Jeremy Schofield , Sheldon B. Opps

We propose a control framework which can utilize tactile information by exploiting the complementarity structure of contact dynamics. Since many robotic tasks, like manipulation and locomotion, are fundamentally based in making and breaking…

Robotics · Computer Science 2021-10-25 Alp Aydinoglu , Philip Sieg , Victor M. Preciado , Michael Posa

The increasing number of protein-based metamaterials demands reliable and efficient theoretical and computational methods to study the physicochemical properties they may display. In this regard, we develop a simulation strategy based on…

Soft Condensed Matter · Physics 2020-06-23 J. A. Campos Gonzalez Angulo , G. Wiesehan , R. F. Ribeiro , J. Yuen-Zhou

Design of robots at the small scale is a trial-and-error based process, which is costly and time-consuming. There are few dynamic simulation tools available to accurately predict the motion or performance of untethered microrobots as they…

Robotics · Computer Science 2020-10-08 Jiayin Xie , Chenghao Bi , David J. Cappelleri , Nilanjan Chakraborty

Collision detection plays a key role in the simulation of interacting rigid bodies. However, owing to its computational complexity current methods typically prioritize either maximizing processing speed or fidelity to real-world behaviors.…

Robotics · Computer Science 2023-03-03 Simone Asci , Angadh Nanjangud

We present a computational framework for simulating filaments interacting with rigid bodies through contact. Filaments are challenging to simulate due to their codimensionality, i.e., they are one-dimensional structures embedded in…

Robotics · Computer Science 2025-09-18 Wei-Chen Li , Glen Chou