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We study the effects of individual perceptions of payoffs in two-player games. In particular we consider the setting in which individuals' perceptions of the game are influenced by their previous experiences and outcomes. Accordingly, we…

Computer Science and Game Theory · Computer Science 2019-06-05 Alberto Antonioni , Luis A. Martinez-Vaquero , Cole Mathis , Leto Peel , Massimo Stella

Studying human behaviour in virtual environments provides extraordinary opportunities for a quantitative analysis of social phenomena with levels of accuracy that approach those of the natural sciences. In this paper we use records of…

Physics and Society · Physics 2014-11-14 Olesya Mryglod , Benedikt Fuchs , Michael Szell , Yurij Holovatch , Stefan Thurner

In the area of urban transportation networks, a growing number of day-to-day (DTD) traffic dynamic theories have been proposed to describe the network flow evolution, and an increasing amount of laboratory experiments have been conducted to…

Physics and Society · Physics 2023-03-08 Hang Qi , Ning Jia , Xiaobo Qu , Zhengbing He

Natural conversations between humans often involve a large number of non-verbal nuanced expressions, displayed at key times throughout the conversation. Understanding and being able to model these complex interactions is essential for…

Computer Vision and Pattern Recognition · Computer Science 2022-07-12 Renke Wang , Ifeoma Nwogu

Moving groups are routinely faced with a choice of different routes as part of their daily lives, such as choosing between exits from a building. Differences in moving speeds and environmental constraints often lead to individuals being…

Physics and Society · Physics 2025-12-16 Anna Sigalou , Yunhe Tong , Charlie Pilgrim , Richard P. Mann , Nikolai W. F. Bode

Many socio-economic and biological processes can be modeled as systems of interacting individuals. The behaviour of such systems can be often described within game-theoretic models. In these lecture notes, we introduce fundamental concepts…

Populations and Evolution · Quantitative Biology 2013-05-30 Jacek Miekisz

This work presents a methodology for modeling and predicting human behavior in settings with N humans interacting in highly multimodal scenarios (i.e. where there are many possible highly-distinct futures). A motivating example includes…

Robotics · Computer Science 2018-07-27 Boris Ivanovic , Edward Schmerling , Karen Leung , Marco Pavone

Cooperative behavior lies at the very basis of human societies, yet its evolutionary origin remains a key unsolved puzzle. Whereas reciprocity or conditional cooperation is one of the most prominent mechanisms proposed to explain the…

Physics and Society · Physics 2016-03-22 Giulio Cimini , Angel Sánchez

Previous human foraging experiments have shown that human groups routinely undermatch environmental resources much like other animal species. In this experiment, we test whether humans also selectively rely on others as information sources…

Social and Information Networks · Computer Science 2012-04-18 Michael E. Roberts , Sam Cheesman , Patrick McMullen

In this paper we present results from recent experiments that suggest that chess players associate emotions to game situations and reactively use these associations to guide search for planning and problem solving. We describe the design of…

Human-Computer Interaction · Computer Science 2018-10-29 Thomas Guntz , James Crowley , Dominique Vaufreydaz , Raffaella Balzarini , Philippe Dessus

Existing theoretical models of evolution focus on the relative fitness advantages of different mutants in a population while the dynamic behavior of the population size is mostly left unconsidered. We here present a generic stochastic model…

Populations and Evolution · Quantitative Biology 2010-10-20 Anna Melbinger , Jonas Cremer , Erwin Frey

Social dilemmas are situations in which collective interests are at odds with private interests: pollution, depletion of natural resources, and intergroup conflicts, are at their core social dilemmas. Because of their multidisciplinarity…

Computer Science and Game Theory · Computer Science 2013-09-18 Valerio Capraro

Trusting in others and reciprocating that trust with trustworthy actions are crucial to successful and prosperous societies. The Trust Game has been widely used to quantitatively study trust and trustworthiness, involving a sequential…

Statistical Mechanics · Physics 2021-01-04 Ik Soo Lim

Individuals, or organizations, cooperate with or compete against one another in a wide range of practical situations. Such strategic interactions are often modeled as games played on networks, where an individual's payoff depends not only…

Computer Science and Game Theory · Computer Science 2020-09-22 Yan Leng , Xiaowen Dong , Junfeng Wu , Alex Pentland

Policy and guideline proposals for ethical artificial-intelligence research have proliferated in recent years. These are supposed to guide the socially-responsible development of AI for the common good. However, there typically exist…

Computers and Society · Computer Science 2021-01-20 Travis LaCroix , Aydin Mohseni

This paper proposes a systems approach to social sciences based on mathematical framework derived from a generalization of the mathematical kinetic theory and on theoretical tools of game theory. Social systems are modeled as a living…

Physics and Society · Physics 2015-09-14 Giulia Ajmone Marsan , Nicola Bellomo , Livio Gibelli

Although extensive behavioral changes often exist between closely related animal species, our understanding of the genetic basis underlying the evolution of behavior has remained limited. Here, we propose a new framework to study behavioral…

Populations and Evolution · Quantitative Biology 2020-07-21 Damián G. Hernández , Catalina Rivera , Jessica Cande , Baohua Zhou , David L. Stern , Gordon J. Berman

There is a clear desire to model and comprehend human behavior. Trends in research covering this topic show a clear assumption that many view human reasoning as the presupposed standard in artificial reasoning. As such, topics such as game…

Artificial Intelligence · Computer Science 2022-05-16 Andrew Fuchs , Andrea Passarella , Marco Conti

Predicting the outcomes of cyber-physical systems with multiple human interactions is a challenging problem. This article reviews a game theoretical approach to address this issue, where reinforcement learning is employed to predict the…

Multiagent Systems · Computer Science 2019-10-14 Mert Albaba , Yildiray Yildiz

There exist very few ways to isolate cognitive processes, historically defined via highly controlled laboratory studies, in more ecologically valid contexts. Specifically, it remains unclear as to what extent patterns of neural activity…

Neurons and Cognition · Quantitative Biology 2023-10-13 Stephen M. Gordon , Jonathan R. McDaniel , Kevin W. King , Vernon J. Lawhern , Jonathan Touryan