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Although synthetic training data has been shown to be beneficial for tasks such as human pose estimation, its use for RGB human action recognition is relatively unexplored. Our goal in this work is to answer the question whether synthetic…

Computer Vision and Pattern Recognition · Computer Science 2021-05-25 Gül Varol , Ivan Laptev , Cordelia Schmid , Andrew Zisserman

The state of the art in video super-resolution (SR) are techniques based on deep learning, but they perform poorly on real-world videos (see Figure 1). The reason is that training image-pairs are commonly created by downscaling a…

Computer Vision and Pattern Recognition · Computer Science 2021-05-07 Noam Elron , Alex Itskovich , Shahar S. Yuval , Noam Levy

Scene understanding for autonomous vehicles is a challenging computer vision task, with recent advances in convolutional neural networks (CNNs) achieving results that notably surpass prior traditional feature driven approaches. However,…

Computer Vision and Pattern Recognition · Computer Science 2018-01-08 Christopher J. Holder , Toby P. Breckon , Xiong Wei

Current developments in computer vision and deep learning allow to automatically generate hyper-realistic images, hardly distinguishable from real ones. In particular, human face generation achieved a stunning level of realism, opening new…

Computer Vision and Pattern Recognition · Computer Science 2019-10-08 Francesco Marra , Cristiano Saltori , Giulia Boato , Luisa Verdoliva

This research paper explores the application of style transfer in computer vision using RGB images and their corresponding depth maps. We propose a novel method that incorporates the depth map and a heatmap of the RGB image to generate more…

Computer Vision and Pattern Recognition · Computer Science 2023-05-12 Bhavya Sehgal , Vaishnavi Mendu , Aparna Mendu

Numerous groups have applied a variety of deep learning techniques to computer vision problems in highway perception scenarios. In this paper, we presented a number of empirical evaluations of recent deep learning advances. Computer vision,…

While convolutional neural networks are dominating the field of computer vision, one usually does not have access to the large amount of domain-relevant data needed for their training. It thus became common to use available synthetic…

Computer Vision and Pattern Recognition · Computer Science 2018-10-10 Benjamin Planche , Sergey Zakharov , Ziyan Wu , Andreas Hutter , Harald Kosch , Slobodan Ilic

Understanding the interactions of agents trained with deep reinforcement learning is crucial for deploying agents in games or the real world. In the former, unreasonable actions confuse players. In the latter, that effect is even more…

Artificial Intelligence · Computer Science 2023-09-08 Manuel Eberhardinger , Johannes Maucher , Setareh Maghsudi

Generative modeling has recently shown great promise in computer vision, but it has mostly focused on synthesizing visually realistic images. In this paper, motivated by multi-task learning of shareable feature representations, we consider…

Computer Vision and Pattern Recognition · Computer Science 2021-06-28 Zhipeng Bao , Martial Hebert , Yu-Xiong Wang

Image colorization estimates RGB colors for grayscale images or video frames to improve their aesthetic and perceptual quality. Over the last decade, deep learning techniques for image colorization have significantly progressed,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Saeed Anwar , Muhammad Tahir , Chongyi Li , Ajmal Mian , Fahad Shahbaz Khan , Abdul Wahab Muzaffar

Fast and accurate physics simulation is an essential component of robot learning, where robots can explore failure scenarios that are difficult to produce in the real world and learn from unlimited on-policy data. Yet, it remains…

Robotics · Computer Science 2024-11-04 Alan Yu , Ge Yang , Ran Choi , Yajvan Ravan , John Leonard , Phillip Isola

The goal of the present study is to explore the application of deep convolutional network features to emotion recognition. Results indicate that they perform similarly to other published models at a best recognition rate of 94.4%, and do so…

Computer Vision and Pattern Recognition · Computer Science 2014-08-19 Sébastien Ouellet

Visual error metrics play a fundamental role in the quantification of perceived image similarity. Most recently, use cases for them in real-time applications have emerged, such as content-adaptive shading and shading reuse to increase…

Graphics · Computer Science 2023-10-16 João Libório Cardoso , Bernhard Kerbl , Lei Yang , Yury Uralsky , Michael Wimmer

What makes an image appear realistic? In this work, we are answering this question from a data-driven perspective by learning the perception of visual realism directly from large amounts of data. In particular, we train a Convolutional…

Computer Vision and Pattern Recognition · Computer Science 2015-10-05 Jun-Yan Zhu , Philipp Krähenbühl , Eli Shechtman , Alexei A. Efros

Collecting and annotating real-world data for the development of object detection models is a time-consuming and expensive process. In the military domain in particular, data collection can also be dangerous or infeasible. Training models…

Computer Vision and Pattern Recognition · Computer Science 2024-05-31 Frank A. Ruis , Alma M. Liezenga , Friso G. Heslinga , Luca Ballan , Thijs A. Eker , Richard J. M. den Hollander , Martin C. van Leeuwen , Judith Dijk , Wyke Huizinga

Prior research has explored potential applications of video games in programming education to elicit computational thinking skills. However, existing approaches are often either too general, not taking into account the diversity of genres…

Multimedia · Computer Science 2024-07-08 Giulio Barbero , Marcello A. Gómez-Maureira , Felienne F. J. Hermans

Bridging the 'reality gap' that separates simulated robotics from experiments on hardware could accelerate robotic research through improved data availability. This paper explores domain randomization, a simple technique for training models…

Robotics · Computer Science 2017-03-22 Josh Tobin , Rachel Fong , Alex Ray , Jonas Schneider , Wojciech Zaremba , Pieter Abbeel

Video games are a natural and synergistic application domain for artificial intelligence (AI) systems, offering both the potential to enhance player experience and immersion, as well as providing valuable benchmarks and virtual environments…

Machine Learning · Computer Science 2024-12-19 Markus Dablander

Despite the substantial progress in deep learning, its adoption in industrial robotics projects remains limited, primarily due to challenges in data acquisition and labeling. Previous sim2real approaches using domain randomization require…

Computer Vision and Pattern Recognition · Computer Science 2024-07-18 Kaixin Bai , Lei Zhang , Zhaopeng Chen , Fang Wan , Jianwei Zhang

Video game playing is an extremely structured domain where algorithmic decision-making can be tested without adverse real-world consequences. While prevailing methods rely on image inputs to avoid the problem of hand-crafting state space…

Machine Learning · Computer Science 2024-09-24 Abhishek Jaiswal , Nisheeth Srivastava