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Related papers: Playing Games in the Baire Space

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The sequence form, owing to its compact and holistic strategy representation, has demonstrated significant efficiency in computing normal-form perfect equilibria for two-player extensive-form games with perfect recall. Nevertheless, the…

Computer Science and Game Theory · Computer Science 2025-11-19 Yuqing Hou , Yiyin Cao , Chuangyin Dang , Yong Wang

We apply decision theoretic techniques to construct non-player characters that are able to assist a human player in collaborative games. The method is based on solving Markov decision processes, which can be difficult when the game state is…

Artificial Intelligence · Computer Science 2012-06-27 Truong-Huy Dinh Nguyen , David Hsu , Wee-Sun Lee , Tze-Yun Leong , Leslie Pack Kaelbling , Tomas Lozano-Perez , Andrew Haydn Grant

We initiate the study of the phantom version of Maker-Breaker positional games. In a phantom game, the moves of one of the players are hidden from the other player, who still has the complete information. We look at the biased $(a:b)$…

Combinatorics · Mathematics 2025-07-31 Dennis Clemens , Fabian Hamann , Mirjana Mikalački , Yannick Mogge , Miloš Stojaković

There have been two major lines of research aimed at capturing resource-bounded players in game theory. The first, initiated by Rubinstein, charges an agent for doing costly computation; the second, initiated by Neyman, does not charge for…

Computer Science and Game Theory · Computer Science 2013-08-20 Joseph Y. Halpern , Rafael Pass , Lior Seeman

We present a causality-based algorithm for solving two-player reachability games represented by logical constraints. These games are a useful formalism to model a wide array of problems arising, e.g., in program synthesis. Our technique for…

Logic in Computer Science · Computer Science 2021-06-01 Christel Baier , Norine Coenen , Bernd Finkbeiner , Florian Funke , Simon Jantsch , Julian Siber

We provide a new approach to training neural models to exhibit transparency in a well-defined, functional manner. Our approach naturally operates over structured data and tailors the predictor, functionally, towards a chosen family of…

Machine Learning · Computer Science 2019-02-27 Guang-He Lee , Wengong Jin , David Alvarez-Melis , Tommi S. Jaakkola

Mean-payoff games play a central role in quantitative synthesis and verification. In a single-dimensional game a weight is assigned to every transition and the objective of the protagonist is to assure a non-negative limit-average weight.…

Logic in Computer Science · Computer Science 2014-10-22 Yaron Velner

Iterated admissibility is a well-known and important concept in classical game theory, e.g. to determine rational behaviors in multi-player matrix games. As recently shown by Berwanger, this concept can be soundly extended to infinite games…

Computer Science and Game Theory · Computer Science 2014-01-24 Romain Brenguier , Jean-François Raskin , Mathieu Sassolas

For decades it is known that Quantum Computers might serve as a tool to solve a very specific kind of problems that have long thought to be incalculable. Some of those problems are of a combinatorial nature, with the quantum advantage…

Quantum Physics · Physics 2026-05-19 Ulrich Armbrüster , Stefan Edelkamp , Gabriel Maresch , Erik Schulze

Automatic Baire property is a variant of the usual Baire property which is fulfilled for subsets of the Cantor space accepted by finite automata. We consider the family $\mathcal{A}$ of subsets of the Cantor space having the Automatic Baire…

Formal Languages and Automata Theory · Computer Science 2025-11-11 Ludwig Staiger

Players of a free-to-play game are divided into three main groups: non-paying active users, paying active users and inactive users. A State Space time series approach is then used to model the daily conversion rates between the different…

Applications · Statistics 2021-04-06 Ana Fernández del Río , Anna Guitart , África Periáñez

We show that under some general conditions the finite memory determinacy of a class of two-player win/lose games played on finite graphs implies the existence of a Nash equilibrium built from finite memory strategies for the corresponding…

Computer Science and Game Theory · Computer Science 2016-07-13 Stéphane Le Roux , Arno Pauly

This paper considers the problem of solving infinite two-player games over finite graphs under various classes of progress assumptions motivated by applications in cyber-physical system (CPS) design. Formally, we consider a game graph G, a…

Computer Science and Game Theory · Computer Science 2024-01-23 Anne-Kathrin Schmuck , K. S. Thejaswini , Irmak Sağlam , Satya Prakash Nayak

Consider concurrent, infinite duration, two-player win/lose games played on graphs. If the winning condition satisfies some simple requirement, the existence of Player 1 winning (finite-memory) strategies is equivalent to the existence of…

Logic in Computer Science · Computer Science 2018-05-01 Stephane Le Roux

We study the framework of two-player Stackelberg games played on graphs in which Player 0 announces a strategy and Player 1 responds rationally with a strategy that is an optimal response. While it is usually assumed that Player 1 has a…

Computer Science and Game Theory · Computer Science 2022-03-03 Véronique Bruyère , Baptiste Fievet , Jean-François Raskin , Clément Tamines

This paper investigates the long-term behavior of an interacting particle system of interest in the hot topic of evolutionary game theory. Each site of the $d$-dimensional integer lattice is occupied by a player who is characterized by one…

Probability · Mathematics 2016-06-07 Eric Foxall , Nicolas Lanchier

$\textit{Magic: The Gathering}$ is a popular and famously complicated trading card game about magical combat. In this paper we show that optimal play in real-world $\textit{Magic}$ is at least as hard as the Halting Problem, solving a…

Artificial Intelligence · Computer Science 2019-04-24 Alex Churchill , Stella Biderman , Austin Herrick

In mean-payoff games, the objective of the protagonist is to ensure that the limit average of an infinite sequence of numeric weights is nonnegative. In energy games, the objective is to ensure that the running sum of weights is always…

Computer Science and Game Theory · Computer Science 2012-09-17 Yaron Velner , Krishnendu Chatterjee , Laurent Doyen , Thomas A. Henzinger , Alexander Rabinovich , Jean-Francois Raskin

We consider an application of the mathematical formalism of quantum mechanics (QM) outside physics, namely, to game theory. We present a simple game between macroscopic players, say Alice and Bob (or in a more complex form - Alice, Bob and…

Quantum Physics · Physics 2010-11-30 Andrei Khrennikov

Petri games are a multi-player game model for the synthesis of distributed systems with multiple concurrent processes based on Petri nets. The processes are the players in the game represented by the token of the net. The players are…

Computer Science and Game Theory · Computer Science 2021-12-09 Manuel Gieseking , Nick Würdemann