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In digital learning systems, gaming the system refers to occasions when students attempt to succeed in an educational task by systematically taking advantage of system features rather than engaging meaningfully with the content. Often…

Computers and Society · Computer Science 2026-01-09 Jiayi Zhang , Conrad Borchers , Canwen Wang , Vishal Kumar , Leah Teffera , Bruce M. McLaren , Ryan S. Baker

While Large Language Models (LLMs) are often used as virtual tutors in computer science (CS) education, this approach can foster passive learning and over-reliance. This paper presents a novel pedagogical paradigm that inverts this model:…

Computers and Society · Computer Science 2025-08-11 Xinming Yang , Haasil Pujara , Jun Li

While it is well known which curricular practices can improve student performance on measures of conceptual understanding, the sustaining of these practices and the role of faculty members in implementing these practices are less well…

Physics Education · Physics 2009-11-13 Steven J. Pollock , Noah D. Finkelstein

This paper documents a year-long experiment to "profile" the process of learning a programming language: gathering data to understand what makes a language hard to learn, and using that data to improve the learning process. We added…

Programming Languages · Computer Science 2024-01-03 Will Crichton , Shriram Krishnamurthi

In learning-to-learn the goal is to infer a learning algorithm that works well on a class of tasks sampled from an unknown meta distribution. In contrast to previous work on batch learning-to-learn, we consider a scenario where tasks are…

Machine Learning · Statistics 2018-03-23 Giulia Denevi , Carlo Ciliberto , Dimitris Stamos , Massimiliano Pontil

In this study, we investigated the effects of self-reflection in large language models (LLMs) on problem-solving performance. We instructed nine popular LLMs to answer a series of multiple-choice questions to provide a performance baseline.…

Computation and Language · Computer Science 2025-03-17 Matthew Renze , Erhan Guven

The rapid integration of Large Language Models (LLMs) into software engineering practice is reshaping how software testing activities are performed. LLMs are increasingly used to support software testing. Consequently, software testing…

Software Engineering · Computer Science 2026-03-30 Peng Yang , Yunfeng Zhu , Chao Chang , Shengcheng Yu , Zhenyu Chen , Yong Tang

In recent years, online education has been considered as one of the most widely used IT services. Researchers in this field face many challenges in the realm of Electronic learning services. Nowadays, many researchers in the field of…

Computers and Society · Computer Science 2015-06-10 Ahmad A. Kardan , Omid R. B. Speily , Yosra Bahrani

There has been strong interest among higher education institution in implementing technology-enhanced peer assessment as a tool for enhancing students' learning. However, little is known on how to use the peer assessment system in…

Physics Education · Physics 2020-02-13 Yosep Dwi Kristanto

Instructors have limited time and resources to help struggling students, and these resources should be directed to the students who most need them. To address this, researchers have constructed models that can predict students' final course…

Machine Learning · Computer Science 2021-02-12 Ge Gao , Samiha Marwan , Thomas W. Price

Active learning is a proven pedagogical style that has demonstrated value by improving students' performance and classroom experience. In spite of the evidence, adoption of active learning in computer science remains relatively low. To…

Computers and Society · Computer Science 2018-08-08 Jesse Eickholt

The study explores the potential of AI technologies in personalized learning, suggesting the prediction of academic success through leadership personality traits and machine learning modelling. The primary data were obtained from 129…

Artificial Intelligence · Computer Science 2025-10-24 Nitsa J Herzog , Rejwan Bin Sulaiman , David J Herzog , Rose Fong

Although student learning satisfaction has been widely studied, modern techniques such as interpretable machine learning and neural networks have not been sufficiently explored. This study demonstrates that a recent model that combines…

Artificial Intelligence · Computer Science 2025-10-14 Haemin Choi , Gayathri Nadarajan

Introductory programming courses often rely on small code-writing exercises that have clearly specified problem statements. This limits opportunities for students to practice how to clarify ambiguous requirements -- a critical skill in…

Human-Computer Interaction · Computer Science 2025-04-17 Paul Denny , Viraj Kumar , Stephen MacNeil , James Prather , Juho Leinonen

Curriculum design is a fundamental component of education. For example, when we learn mathematics at school, we build upon our knowledge of addition to learn multiplication. These and other concepts must be mastered before our first algebra…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Parantak Singh , You Li , Ankur Sikarwar , Weixian Lei , Daniel Gao , Morgan Bruce Talbot , Ying Sun , Mike Zheng Shou , Gabriel Kreiman , Mengmi Zhang

Analyzed models of learning, which take into account that: 1) the rate of increase of student's knowledge is proportional to the difference between levels of teacher's requirements and prior knowledge; 2) if the requirements are too high,…

Other Computer Science · Computer Science 2013-12-10 R. V. Mayer

Many have argued that statistics students need additional facility to express statistical computations. By introducing students to commonplace tools for data management, visualization, and reproducible analysis in data science and applying…

Computation · Statistics 2020-07-21 Nicholas J. Horton , Benjamin S. Baumer , Hadley Wickham

Computational thinking is a key skill for space science graduates, who must apply advanced problem-solving skills to model complex systems, analyse big data sets, and develop control software for mission-critical space systems. We describe…

Blended learning has become a dominant educational model in higher education in the UK and worldwide, particularly after the COVID-19 pandemic. This is further enriched with accompanying pedagogical changes, such as strengthened…

Computers and Society · Computer Science 2025-11-18 Muhidin Mohamed , Shubhadeep Mukherjee , Bhavana Baad

Continual Learning (CL) methods usually learn from all available data. However, this is not the case in human cognition which efficiently focuses on key experiences while disregarding the redundant information. Similarly, not all data…

Machine Learning · Computer Science 2024-10-24 Elif Ceren Gok Yildirim , Murat Onur Yildirim , Joaquin Vanschoren
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