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This paper addresses the problem of distance- and orientation-based formation control of a class of second-order nonlinear multi-agent systems in 3D space, under static and undirected communication topologies. More specifically, we design a…

Systems and Control · Computer Science 2017-04-07 Alexandros Nikou , Christos K. Verginis , Dimos V. Dimarogonas

Humans can balance very well during walking, even when perturbed. But it seems difficult to achieve robust walking for bipedal robots. Here we describe the simplest balance controller that leads to robust walking for a linear inverted…

Robotics · Computer Science 2022-11-14 Linqi Ye , Xueqian Wang , Houde Liu , Bin Liang

Human-robot handover is a fundamental yet challenging task in human-robot interaction and collaboration. Recently, remarkable progressions have been made in human-to-robot handovers of unknown objects by using learning-based grasp…

Contact planning is crucial in locomoting systems.Specifically, appropriate contact planning can enable versatile behaviors (e.g., sidewinding in limbless locomotors) and facilitate speed-dependent gait transitions (e.g., walk-trot-gallop…

Performing highly agile acrobatic motions with a long flight phase requires perfect timing, high accuracy, and coordination of the full-body motion. To address these challenges, we present a novel approach on timings and trajectory…

Robotics · Computer Science 2022-08-25 Chuong Nguyen , Quan Nguyen

This paper presents a method for local motion planning in unstructured environments with static and moving obstacles, such as humans. Given a reference path and speed, our optimization-based receding-horizon approach computes a local…

Robotics · Computer Science 2020-10-21 Bruno Brito , Boaz Floor , Laura Ferranti , Javier Alonso-Mora

This paper presents a novel object-centric contact representation ContactGen for hand-object interaction. The ContactGen comprises three components: a contact map indicates the contact location, a part map represents the contact hand part,…

Computer Vision and Pattern Recognition · Computer Science 2023-10-06 Shaowei Liu , Yang Zhou , Jimei Yang , Saurabh Gupta , Shenlong Wang

To generate reliable motion for legged robots through trajectory optimization, it is crucial to simultaneously compute the robot's path and contact sequence, as well as accurately consider the dynamics in the problem formulation. In this…

Robotics · Computer Science 2025-10-29 Sangmin Kim , Hajun Kim , Gijeong Kim , Min-Gyu Kim , Hae-Won Park

For many tasks, multi-robot teams often provide greater efficiency, robustness, and resiliency. However, multi-robot collaboration in real-world scenarios poses a number of major challenges, especially when dynamic robots must balance…

Robotics · Computer Science 2025-01-22 Mark Gonzales , Adam Polevoy , Marin Kobilarov , Joseph Moore

This paper presents a motion planning algorithm for quadruped locomotion based on density functions. We decompose the locomotion problem into a high-level density planner and a model predictive controller (MPC). Due to density functions…

Robotics · Computer Science 2023-12-15 Sriram S. K. S Narayanan , Andrew Zheng , Umesh Vaidya

This paper presents a novel approach to generating the 3D motion of a human interacting with a target object, with a focus on solving the challenge of synthesizing long-range and diverse motions, which could not be fulfilled by existing…

Computer Vision and Pattern Recognition · Computer Science 2023-10-04 Huaijin Pi , Sida Peng , Minghui Yang , Xiaowei Zhou , Hujun Bao

The complex tasks such as surveillance, construction, search and rescue can benefit of the maneuverability of multirotor Micro Aerial Vehicles (MAVs) to obtain robust, cooperative system behavior and formation control is a prominent…

Systems and Control · Computer Science 2019-04-09 I. Kagan Erunsal , Rodrigo Ventura , Alcherio Martinoli

Reducing the complexity of higher order problems can enable solving them in analytical ways. In this paper, we propose an analytic whole body motion generator for humanoid robots. Our approach targets inexpensive platforms that possess…

Robotics · Computer Science 2018-10-22 Grzegorz Ficht , Sven Behnke

This paper presents a novel contact-implicit trajectory optimization method using an analytically solvable contact model to enable planning of interactions with hard, soft, and slippery environments. Specifically, we propose a novel contact…

Robotics · Computer Science 2020-07-23 Iordanis Chatzinikolaidis , Yangwei You , Zhibin Li

For a robot to be both autonomous and collaborative requires the ability to adapt its movement to a variety of external stimuli, whether these come from humans or other robots. Typically, legged robots have oscillation periods explicitly…

Robotics · Computer Science 2023-07-03 Alex Szorkovszky , Frank Veenstra , Kyrre Glette

Walking motion planning based on Divergent Component of Motion (DCM) and Linear Inverted Pendulum Model (LIPM) is one of the alternatives that could be implemented to generate online humanoid robot gait trajectories. This algorithm requires…

This work presents a computationally lightweight motion planner for over-actuated platforms. For this purpose, a general state-space model for mobile platforms with several kinematic chains is defined, which considers non-linearities and…

Robotics · Computer Science 2023-04-26 G. J. Paz-Delgado , C. J. Pérez-del-Pulgar , M. Azkarate , F. Kirchner , A. García-Cerezo

Humanoid robots locomote by making and breaking contacts with their environment. A crucial problem is therefore to find precise criteria for a given contact to remain stable or to break. For rigid surface contacts, the most general…

Robotics · Computer Science 2015-01-21 Stéphane Caron , Quang-Cuong Pham , Yoshihiko Nakamura

Model Predictive Control (MPC) approaches are widely used in robotics, since they guarantee feasibility and allow the computation of updated trajectories while the robot is moving. They generally require heuristic references for the…

Robotics · Computer Science 2023-01-09 Angelo Bratta , Michele Focchi , Niraj Rathod , Claudio Semini

As collaborative robots move closer to human environments, motion generation and reactive planning strategies that allow for elaborate task execution with minimal easy-to-implement guidance whilst coping with changes in the environment is…

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