English
Related papers

Related papers: Multi-contact Walking Pattern Generation based on …

200 papers

Most animal and human locomotion behaviors for solving complex tasks involve dynamic motions and rich contact interaction. In fact, complex maneuvers need to consider dynamic movement and contact events at the same time. We present a…

Robotics · Computer Science 2019-04-10 Carlos Mastalli , Ioannis Havoutis , Michele Focchi , Darwin G. Caldwell , Claudio Semini

This study deals with the balance of humanoid or multi-legged robots in a multi-contact setting where a chosen subset of contacts is undergoing desired sliding-task motions. One method to keep balance is to hold the center-of-mass (CoM)…

Robotics · Computer Science 2019-10-01 Saeid Samadi , Stéphane Caron , Arnaud Tanguy , Abderrahmane Kheddar

This paper presents a contact-implicit model predictive control (MPC) framework for the real-time discovery of multi-contact motions, without predefined contact mode sequences or foothold positions. This approach utilizes the…

Robotics · Computer Science 2024-10-03 Gijeong Kim , Dongyun Kang , Joon-Ha Kim , Seungwoo Hong , Hae-Won Park

Intentionally applying impacts while maintaining balance is challenging for legged robots. This study originated from observing experimental data of the humanoid robot HRP-4 intentionally hitting a wall with its right arm while standing on…

Robotics · Computer Science 2023-08-15 Yuquan Wang , Arnaud Tanguy , Abderrahmane Kheddar

Contact-based motion planning for manipulation, object exploration or balancing often requires finding sequences of fixed and sliding contacts and planning the transition from one contact in the environment to another. However, most…

Robotics · Computer Science 2021-03-18 Marie-Therese Khoury , Andreas Orthey , Marc Toussaint

This paper presents a Discrete-Time Model Predictive Controller (MPC) for humanoid walking with online footstep adjustment. The proposed controller utilizes a hierarchical control approach. The high-level controller uses a low-dimensional…

Robotics · Computer Science 2024-10-21 Vishnu Joshi , Suraj Kumar , Nithin V , Shishir Kolathaya

Contact-based grasp generation plays a crucial role in various applications. Recent methods typically focus on the geometric structure of objects, producing grasps with diverse hand poses and plausible contact points. However, these…

Graphics · Computer Science 2025-11-18 Zhuo Chen , Zhongqun Zhang , Yihua Cheng , Ales Leonardis , Hyung Jin Chang

Traditional motion planning approaches for multi-legged locomotion divide the problem into several stages, such as contact search and trajectory generation. However, reasoning about contacts and motions simultaneously is crucial for the…

This paper aims to develop a hierarchical nonlinear control algorithm, based on model predictive control (MPC), quadratic programming (QP), and virtual constraints, to generate and stabilize locomotion patterns in a real-time manner for…

Robotics · Computer Science 2020-04-16 Kaveh Akbari Hamed , Jeeseop Kim , Abhishek Pandala

Background The development of a simulation model of full body reaching tasks that can predict endeffector trajectories and joint excursions consistent with experimental data is a non-trivial task. Because of the kinematic redundancy…

Systems and Control · Computer Science 2011-08-10 Daohang Sha , James S Thomas

Humanoid robots maintain balance and navigate by controlling the contact wrenches applied to the environment. While it is possible to plan dynamically-feasible motion that applies appropriate wrenches using existing methods, a humanoid may…

Robotics · Computer Science 2020-01-22 Yu-Chi Lin , Ludovic Righetti , Dmitry Berenson

Generating stable walking gaits that yield natural locomotion when executed on robotic-assistive devices is a challenging task that often requires hand-tuning by domain experts. This paper presents an alternative methodology, where we…

Robotics · Computer Science 2022-03-16 Kejun Li , Maegan Tucker , Rachel Gehlhar , Yisong Yue , Aaron D. Ames

This paper presents a Non-Linear Model Predictive Controller for humanoid robot locomotion with online step adjustment capabilities. The proposed controller considers the Centroidal Dynamics of the system to compute the desired contact…

A common strategy today to generate efficient locomotion movements is to split the problem into two consecutive steps: the first one generates the contact sequence together with the centroidal trajectory, while the second one computes the…

Robotics · Computer Science 2019-04-11 Rohan Budhiraja , Justin Carpentier , Carlos Mastalli , Nicolas Mansard

Control techniques like MPC can realize contact-rich manipulation which exploits dynamic information, maintaining friction limits and safety constraints. However, contact geometry and dynamics are required to be known. This information is…

Robotics · Computer Science 2023-10-10 Kevin Haninger , Kangwagye Samuel , Filippo Rozzi , Sehoon Oh , Loris Roveda

We propose a novel and efficient lifting approach for the optimal control of rigid-body systems with contacts to improve the convergence properties of Newton-type methods. To relax the high nonlinearity, we consider the state, acceleration,…

Optimization and Control · Mathematics 2022-10-25 Sotaro Katayama , Toshiyuki Ohtsuka

Human beings can utilize multiple balance strategies, e.g. step location adjustment and angular momentum adaptation, to maintain balance when walking under dynamic disturbances. In this work, we propose a novel Nonlinear Model Predictive…

Robotics · Computer Science 2025-03-21 Jiatao Ding , Chengxu Zhou , Songyan Xin , Xiaohui Xiao , Nikos Tsagarakis

This paper presents a novel method to control humanoid robot dynamic loco-manipulation with multiple contact modes via multi-contact Model Predictive Control (MPC) framework. The proposed framework includes a multi-contact dynamics model…

Robotics · Computer Science 2023-03-22 Junheng Li , Quan Nguyen

In this paper, we tackle the task of scene-aware 3D human motion forecasting, which consists of predicting future human poses given a 3D scene and a past human motion. A key challenge of this task is to ensure consistency between the human…

Computer Vision and Pattern Recognition · Computer Science 2022-10-11 Wei Mao , Miaomiao Liu , Richard Hartley , Mathieu Salzmann

Among various interactions between humans, such as eye contact and gestures, physical interactions by contact can act as an essential moment in understanding human behaviors. Inspired by this fact, given a 3D partner human with the desired…

Computer Vision and Pattern Recognition · Computer Science 2024-02-06 Dongjun Gu , Jaehyeok Shim , Jaehoon Jang , Changwoo Kang , Kyungdon Joo