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The Perspective-n-Point (PnP) problem has been widely studied in the literature and applied in various vision-based pose estimation scenarios. However, existing methods ignore the anisotropy uncertainty of observations, as demonstrated in…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Tian Zhan , Chunfeng Xu , Cheng Zhang , Ke Zhu

The Perspective-n-Point (PnP) problem has been widely studied in both computer vision and photogrammetry societies. With the development of feature extraction techniques, a large number of feature points might be available in a single shot.…

Computer Vision and Pattern Recognition · Computer Science 2024-11-07 Guangyang Zeng , Shiyu Chen , Biqiang Mu , Guodong Shi , Junfeng Wu

Blind Perspective-n-Point (PnP) is the problem of estimating the position and orientation of a camera relative to a scene, given 2D image points and 3D scene points, without prior knowledge of the 2D-3D correspondences. Solving for pose and…

Computer Vision and Pattern Recognition · Computer Science 2020-09-09 Dylan Campbell , Liu Liu , Stephen Gould

We consider the robust Perspective-n-Point (PnP) problem using a hybrid approach that combines deep learning with model based algorithms. PnP is the problem of estimating the pose of a calibrated camera given a set of 3D points in the world…

Computer Vision and Pattern Recognition · Computer Science 2020-03-11 Roy Sheffer , Ami Wiesel

We propose a modified normalized direct linear transform (DLT) algorithm for solving the perspective-n-point (PnP) problem with much better behavior than the conventional DLT. The modification consists of analytically weighting the…

Computer Vision and Pattern Recognition · Computer Science 2025-01-28 Sébastien Henry , John A. Christian

We propose a PnP algorithm for a camera constrained to two-dimensional motion (applicable, for instance, to many wheeled robotics platforms). Leveraging this assumption allows accuracy and performance improvements over 3D PnP algorithms due…

Robotics · Computer Science 2024-03-11 Joshua Wang

Perspective-n-Point-and-Line (P$n$PL) algorithms aim at fast, accurate, and robust camera localization with respect to a 3D model from 2D-3D feature correspondences, being a major part of modern robotic and AR/VR systems. Current…

Computer Vision and Pattern Recognition · Computer Science 2021-07-09 Alexander Vakhitov , Luis Ferraz Colomina , Antonio Agudo , Francesc Moreno-Noguer

Camera pose estimation is a fundamental problem in robotics. This paper focuses on two issues of interest: First, point and line features have complementary advantages, and it is of great value to design a uniform algorithm that can fuse…

Robotics · Computer Science 2024-07-24 Guangyang Zeng , Biqiang Mu , Qingcheng Zeng , Yuchen Song , Chulin Dai , Guodong Shi , Junfeng Wu

The perspective-$n$-point (P$n$P) problem is important for robotic pose estimation. It is well studied for optical cameras, but research is lacking for 2D forward-looking sonar (FLS) in underwater scenarios due to the vastly different…

Robotics · Computer Science 2025-04-11 Jiayi Su , Jingyu Qian , Liuqing Yang , Yufan Yuan , Yanbing Fu , Jie Wu , Yan Wei , Fengzhong Qu

Estimating the 6-DoF pose of a camera from a single image relative to a pre-computed 3D point-set is an important task for many computer vision applications. Perspective-n-Point (PnP) solvers are routinely used for camera pose estimation,…

Computer Vision and Pattern Recognition · Computer Science 2017-09-28 Dylan Campbell , Lars Petersson , Laurent Kneip , Hongdong Li

We propose a novel camera pose estimation or perspective-n-point (PnP) algorithm, based on the idea of consistency regions and half-space intersections. Our algorithm has linear time-complexity and a squared reconstruction error that…

Computer Vision and Pattern Recognition · Computer Science 2016-02-25 Alireza Ghasemi , Adam Scholefield , Martin Vetterli

Conventional absolute camera pose via a Perspective-n-Point (PnP) solver often assumes that the correspondences between 2D image pixels and 3D points are given. When the correspondences between 2D and 3D points are not known a priori, the…

Computer Vision and Pattern Recognition · Computer Science 2020-03-17 Liu Liu , Dylan Campbell , Hongdong Li , Dingfu Zhou , Xibin Song , Ruigang Yang

The Perspective-Three-Point Problem (P3P) is solved by first focusing on determining the directions of the lines through pairs of control points, relative to the camera, rather than the distances from the camera to the control points. The…

Computer Vision and Pattern Recognition · Computer Science 2025-02-12 Michael Q. Rieck

Locating 3D objects from a single RGB image via Perspective-n-Point (PnP) is a long-standing problem in computer vision. Driven by end-to-end deep learning, recent studies suggest interpreting PnP as a differentiable layer, allowing for…

Computer Vision and Pattern Recognition · Computer Science 2023-12-19 Hansheng Chen , Wei Tian , Pichao Wang , Fan Wang , Lu Xiong , Hao Li

This paper addresses a special Perspective-n-Point (PnP) problem: estimating the optimal pose to align 3D and 2D shapes in real-time without correspondences, termed as correspondence-free PnP. While several studies have focused on 3D and 2D…

Computer Vision and Pattern Recognition · Computer Science 2024-09-30 Jingwei Song , Maani Ghaffari

Triangulation refers to the problem of finding a 3D point from its 2D projections on multiple camera images. For solving this problem, it is the common practice to use so-called optimal triangulation method, which we call the L2 method in…

Computer Vision and Pattern Recognition · Computer Science 2021-07-13 Seyed-Mahdi Nasiri , Reshad Hosseini , Hadi Moradi

Perspective-$n$-Point (P$n$P) stands as a fundamental algorithm for pose estimation in various applications. In this paper, we present a new approach to the P$n$P problem with relaxed constraints, eliminating the need for precise 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-07-29 Jiaxin Wei , Stefan Leutenegger , Laurent Kneip

In this work, we present an algebraic solution to the classical perspective-3-point (P3P) problem for determining the position and attitude of a camera from observations of three known reference points. In contrast to previous approaches,…

Computer Vision and Pattern Recognition · Computer Science 2017-01-31 Tong Ke , Stergios Roumeliotis

The problem of finding a next best viewpoint for 3D modeling or scene mapping has been explored in computer vision over the last decade. This paper tackles a similar problem, but with different characteristics. It proposes a method for…

Computer Vision and Pattern Recognition · Computer Science 2017-10-18 Christos Maniatis , Marcelo Saval-Calvo , Radim Tylecek , Robert B. Fisher

Given 2D point correspondences between an image pair, inferring the camera motion is a fundamental issue in the computer vision community. The existing works generally set out from the epipolar constraint and estimate the essential matrix,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-21 Guangyang Zeng , Qingcheng Zeng , Xinghan Li , Biqiang Mu , Jiming Chen , Ling Shi , Junfeng Wu
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