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Most locomotion methods for humanoid robots focus on leg-based gaits, yet natural bipeds frequently rely on hands, knees, and elbows to establish additional contacts for stability and support in complex environments. This paper introduces…

In this article, we propose a deep learning framework that provides a unified approach to the problem of leg contact detection in humanoid robot walking gaits. Our formulation accomplishes to accurately and robustly estimate the contact…

Robotics · Computer Science 2022-08-02 Stylianos Piperakis , Michael Maravgakis , Dimitrios Kanoulas , Panos Trahanias

For humans, fast, efficient walking over flat ground represents the vast majority of locomotion that an individual experiences on a daily basis, and for an effective, real-world humanoid robot the same will likely be the case. In this work,…

Robotics · Computer Science 2024-03-08 Stefan Fasano , James Foster , Sylvain Bertrand , Christian DeBuys , Robert Griffin

Step adjustment can improve the gait robustness of biped robots, however the adaptation of step timing is often neglected as it gives rise to non-convex problems when optimized over several footsteps. In this paper, we argue that it is not…

Robotics · Computer Science 2020-03-19 Majid Khadiv , Alexander Herzog , S. Ali A. Moosavian , Ludovic Righetti

We introduce Berkeley Humanoid, a reliable and low-cost mid-scale humanoid research platform for learning-based control. Our lightweight, in-house-built robot is designed specifically for learning algorithms with low simulation complexity,…

Robotics · Computer Science 2024-08-01 Qiayuan Liao , Bike Zhang , Xuanyu Huang , Xiaoyu Huang , Zhongyu Li , Koushil Sreenath

In this study, seated walk, a movement of walking while sitting on a chair with casters, is realized on a musculoskeletal humanoid from human teaching. The body is balanced by using buttock-contact sensors implemented on the planar…

Robotics · Computer Science 2024-04-02 Kento Kawaharazuka , Kei Okada , Masayuki Inaba

Legged robots need to make contact with irregular surfaces, when operating in unstructured natural terrains. Representing and perceiving these areas to reason about potential contact between a robot and its surrounding environment, is still…

Robotics · Computer Science 2020-04-08 Dimitrios Kanoulas , Nikos G. Tsagarakis , Marsette Vona

For humanoid robots to live up to their potential utility, they must be able to robustly recover from instabilities. In this work, we propose a number of balance enhancements to enable the robot to both achieve specific, desired footholds…

Robotics · Computer Science 2023-07-25 Robert Griffin , James Foster , Stefan Fasano , Brandon Shrewsbury , Sylvain Bertrand

Little research into tactile feet has been done for walking robots despite the benefits such feedback could give when walking on uneven terrain. This paper describes the development of a simple, robust and inexpensive tactile foot for…

Robotics · Computer Science 2020-08-13 Elizabeth A. Stone , Nathan F. Lepora , David A. W. Barton

Humanoid robots are machines built with an anthropomorphic shape. Despite decades of research into the subject, it is still challenging to tackle the robot locomotion problem from an algorithmic point of view. For example, these machines…

Robotics · Computer Science 2020-04-28 Stefano Dafarra

Legged robots are typically in rigid contact with the environment at multiple locations, which add a degree of complexity to their control. We present a method to control the motion and a subset of the contact forces of a floating-base…

Robotics · Computer Science 2014-10-17 Andrea Del Prete , Nicolas Mansard , Francesco Nori , Giorgio Metta , Lorenzo Natale

Dynamic quadrupedal locomotion over rough terrains reveals remarkable progress over the last few decades. Small-scale quadruped robots are adequately flexible and adaptable to traverse uneven terrains along sagittal direction, such as…

Robotics · Computer Science 2021-10-27 Hongwu Zhu , Dong Wang , Nathan Boyd , Ziyi Zhou , Lecheng Ruan , Aidong Zhang , Ning Ding , Ye Zhao , Jianwen Luo

Previous humanoid robot research works treat the robot as a bipedal mobile manipulation platform, where only the feet and hands contact the environment. However, we humans use all body parts to interact with the world, e.g., we sit in…

Robotics · Computer Science 2025-02-04 Ziwen Zhuang , Hang Zhao

The paper presents a planner to generate walking trajectories by using the centroidal dynamics and the full kinematics of a humanoid robot. The interaction between the robot and the walking surface is modeled explicitly via new conditions,…

Robotics · Computer Science 2022-07-08 Stefano Dafarra , Giulio Romualdi , Daniele Pucci

Traversing narrow paths is challenging for humanoid robots due to the sparse and safety-critical footholds required. Purely template-based or end-to-end reinforcement learning-based methods suffer from such harsh terrains. This paper…

Robotics · Computer Science 2025-09-23 TianChen Huang , Runchen Xu , Yu Wang , Wei Gao , Shiwu Zhang

Achieving stable bipedal walking on surfaces with unknown motion remains a challenging control problem due to the hybrid, time-varying, partially unknown dynamics of the robot and the difficulty of accurate state and surface motion…

Robotics · Computer Science 2024-10-16 Jacob Stewart , I-Chia Chang , Yan Gu , Petros A. Ioannou

We present an integrated approach to locomotion and balancing of humanoid robots based on direct centroidal control. Our method uses a five-mass description of a humanoid. It generates whole-body motions from desired foot trajectories and…

Robotics · Computer Science 2022-08-10 Grzegorz Ficht , Sven Behnke

Whole-body humanoid motion represents a fundamental challenge in robotics, requiring balance, coordination, and adaptability to enable human-like behaviors. However, existing methods typically require multiple training samples per motion,…

This paper presents a control framework to teleoperate a quadruped robot's foot for operator-guided haptic exploration of the environment. Since one leg of a quadruped robot typically only has 3 actuated degrees of freedom (DoFs), the torso…

Robotics · Computer Science 2020-10-27 Guiyang Xin , Joshua Smith , David Rytz , Wouter Wolfslag , Hsiu-Chin Lin , Michael Mistry

The quality of the visual feedback can vary significantly on a legged robot that is meant to traverse unknown and unstructured terrains. The map of the environment, acquired with online state-of-the-art algorithms, often degrades after a…