Related papers: Unfolding Convex Polyhedra via Radially Monotone C…
We define a search problem on trees that closely captures the backtracking behavior of all current practical graph isomorphism algorithms. Given two trees with colored leaves, the goal is to find two leaves of matching color, one in each of…
The probability that two randomly selected phylogenetic trees of the same size are isomorphic is found to be asymptotic to a decreasing exponential modulated by a polynomial factor. The number of symmetrical nodes in a random phylogenetic…
Motivated by what is required for real-time path planning, the paper starts out by presenting sRMPD, a new recursive "local" planner founded on the key notion that, unless made necessary by an obstacle, there must be no deviation from the…
A linear forest is a collection of vertex-disjoint paths. The Linear Arboricity Conjecture states that every graph of maximum degree $\Delta$ can be decomposed into at most $\lceil(\Delta+1)/2\rceil$ linear forests. We prove that $\Delta/2…
We show that a realization of a closed connected PL-manifold of dimension n-1 in n-dimensional Euclidean space (n>2) is the boundary of a convex polyhedron (finite or infinite) if and only if the interior of each (n-3)-face has a point,…
We extend decision tree and random forest algorithms to product space manifolds: Cartesian products of Euclidean, hyperspherical, and hyperbolic manifolds. Such spaces have extremely expressive geometries capable of representing many…
A new algorithm for line clipping against convex polyhedron is given. The suggested algorithm is faster for higher number of facets of the given polyhedron than the traditional Cyrus-Beck's and others algorithms with complexity O(N) . The…
Probabilistic sampling methods have become very popular to solve single-shot path planning problems. Rapidly-exploring Random Trees (RRTs) in particular have been shown to be efficient in solving high dimensional problems. Even though…
Monotone trees - trees with a function defined on their vertices that decreases the further away from a root node one travels, are a natural model for a process that weakens the further one gets from its source. Given an aggregation of…
Probabilistic sampling methods have become very popular to solve single-shot path planning problems. Rapidly-exploring Random Trees (RRTs) in particular have been shown to be very efficient in solving high dimensional problems. Even though…
The main contribution of this paper is the proof of the convexity of the omni-directional tethered robot workspace (namely, the set of all tether-length-admissible robot configurations), as well as a set of distance-optimal tethered path…
In p-median location interdiction the aim is to find a subset of edges in a graph, such that the objective value of the p-median problem in the same graph without the selected edges is as large as possible. We prove that this problem is…
Robots often need to solve path planning problems where essential and discrete aspects of the environment are partially observable. This introduces a multi-modality, where the robot must be able to observe and infer the state of its…
In this paper, we extend the previous convergence results for the generalized alternating projection method applied to subspaces in [arXiv:1703.10547] to hold also for smooth manifolds. We show that the algorithm locally behaves similarly…
Convex optimization is a vibrant and successful area due to the existence of a variety of efficient algorithms that leverage the rich structure provided by convexity. Convexity of a smooth set or a function in a Euclidean space is defined…
We present a new framework for creating elegant algorithms for exact uniform sampling of important Catalan structures, such as triangulations of convex polygons, Dyck words, monotonic lattice paths and mountain ranges. Along with sampling,…
Merge trees are a common topological descriptor for data with a hierarchical component, such as terrains and scalar fields. The interleaving distance, in turn, is a common distance for comparing merge trees. However, the interleaving…
A modified version of the Dijkstra algorithm using an inventive contraction hierarchy is proposed. The algorithm considers a directed acyclic graph with a conical or semi-circular structure for which a pair of edges is chosen iteratively…
We investigate the folding problem that asks if a polygon P can be folded to a polyhedron Q for given P and Q. Recently, an efficient algorithm for this problem has been developed when Q is a box. We extend this idea to regular polyhedra,…
Ultrametric matrices are a class of covariance matrices that arise in latent tree models. As a parameter space in a statistical model, the set of ultrametric matrices is neither convex nor a smooth manifold. Focus in the literature has…