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This paper details an extensible OpenCL framework that allows Stan to utilize heterogeneous compute devices. It includes GPU-optimized routines for the Cholesky decomposition, its derivative, other matrix algebra primitives and some…

Mathematical Software · Computer Science 2020-05-19 Rok Češnovar , Steve Bronder , Davor Sluga , Jure Demšar , Tadej Ciglarič , Sean Talts , Erik Štrumbelj

Cg is a language for programming GPUs. This paper describes Cg briefly.

Graphics · Computer Science 2007-05-23 Mark J. Kilgard

Efficient parallelization of algorithms on general-purpose GPUs is essential in many areas today. However, it is a non-trivial task for software engineers to utilize GPUs to improve the performance of high-level programs in general.…

Programming Languages · Computer Science 2024-07-09 Lars Hummelgren , John Wikman , Oscar Eriksson , Philipp Haller , David Broman

These notes accompany the open-source code published in GitHub which implements a GPU-based line-segment, surface-triangle intersection algorithm in CUDA. It mentions some relevant works and discusses issues specific to this implementation.…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-09-08 Raymond Leung

General Purpose Graphics Processing Unit (GPGPU) computing plays a transformative role in deep learning and machine learning by leveraging the computational advantages of parallel processing. Through the power of Compute Unified Device…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-11-20 Ming Li , Ziqian Bi , Tianyang Wang , Yizhu Wen , Qian Niu , Xinyuan Song , Zekun Jiang , Junyu Liu , Benji Peng , Sen Zhang , Xuanhe Pan , Jiawei Xu , Jinlang Wang , Keyu Chen , Caitlyn Heqi Yin , Pohsun Feng , Ming Liu

Multi-Level Intermediate Representation (MLIR) is gaining increasing attention in reconfigurable hardware communities due to its capability to represent various abstract levels for software compilers. This project aims to be the first to…

Hardware Architecture · Computer Science 2024-01-22 Zhenya Zang , Uwe Dolinsky , Pietro Ghiglio , Stefano Cherubin , Mehdi Goli , Shufan Yang

Efficiently exploiting GPUs is increasingly essential in scientific computing, as many current and upcoming supercomputers are built using them. To facilitate this, there are a number of programming approaches, such as CUDA, OpenACC and…

Performance · Computer Science 2017-11-07 G. D. Balogh , I. Z. Reguly , G. R. Mudalige

We describe the GPU implementation of shifted or multimass iterative solvers for sparse linear systems of the sort encountered in lattice gauge theory. We provide a generic tool that can be used by those without GPU programming experience…

High Energy Physics - Lattice · Physics 2011-02-16 Richard Galvez , Greg van Anders

Heterogeneous GPU infrastructures present a binary compatibility challenge: code compiled for one vendor's GPU will not run on another due to divergent instruction sets, execution models, and driver stacks . We propose hetGPU, a new system…

Hardware Architecture · Computer Science 2025-06-23 Yiwei Yang , Yusheng Zheng , Tong Yu , Andi Quinn

We present a general form of the iteration and interpolation process used in implicit particle filters. Implicit filters are based on a pseudo-Gaussian representation of posterior densities, and are designed to focus the particle paths so…

Numerical Analysis · Mathematics 2009-10-20 Alexandre J. Chorin , Xuemin Tu

We propose a new representation for encoding 3D shapes as neural fields. The representation is designed to be compatible with the transformer architecture and to benefit both shape reconstruction and shape generation. Existing works on…

Computer Vision and Pattern Recognition · Computer Science 2022-10-19 Biao Zhang , Matthias Nießner , Peter Wonka

Pseudorandom number generators are required for many computational tasks, such as stochastic modelling and simulation. This paper investigates the serial CPU and parallel GPU implementation of a Linear Congruential Generator based on the…

Mathematical Software · Computer Science 2012-06-25 Gleb Beliakov , Michael Johnstone , Doug Creighton , Tim Wilkin

High-level scripting languages are in many ways polar opposites to GPUs. GPUs are highly parallel, subject to hardware subtleties, and designed for maximum throughput, and they offer a tremendous advance in the performance achievable for a…

Software Engineering · Computer Science 2013-04-23 Andreas Klöckner , Nicolas Pinto , Bryan Catanzaro , Yunsup Lee , Paul Ivanov , Ahmed Fasih

We present ingpu, a GPU-based evaluator for interaction nets that heavily utilizes their potential for parallel evaluation. We discuss advantages and challenges of the ongoing implementation of ingpu and compare its performance to existing…

Programming Languages · Computer Science 2014-04-02 Eugen Jiresch

Reduction operations are extensively employed in many computational problems. A reduction consists of, given a finite set of numeric elements, combining into a single value all elements in that set, using for this a combiner function. A…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-10-23 Walid Jradi , Hugo do Nascimento , Wellington Martins

Various physical constraints limit the number of qubits that can be implemented in a single quantum processor, and thus it is necessary to connect multiple quantum processors via quantum interconnects. While several compiler implementations…

Quantum Physics · Physics 2023-02-02 Shin Nishio , Ryo Wakizaka

We present a new adaptive parallel algorithm for the challenging problem of multi-dimensional numerical integration on massively parallel architectures. Adaptive algorithms have demonstrated the best performance, but efficient many-core…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-06-24 Ioannis Sakiotis , Kamesh Arumugam , Marc Paterno , Desh Ranjan , Balša Terzić , Mohammad Zubair

The last decade has seen a shift in the computer systems industry where heterogeneous computing has become prevalent. Graphics Processing Units (GPUs) are now present in supercomputers to mobile phones and tablets. GPUs are used for…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-09-04 Yehia Arafa , Abdel-Hameed Badawy , Gopinath Chennupati , Nandakishore Santhi , Stephan Eidenbenz

In a finite undirected simple graph, a chordless cycle is an induced subgraph which is a cycle. We propose a GPU parallel algorithm for enumerating all chordless cycles of such a graph. The algorithm, implemented in OpenCL, is based on a…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-06-26 Elisângela Silva Dias , Diane Castonguay , Humberto Longo , Walid Abdala Rfaei Jradi , Hugo A. D. do Nascimento

The emergence of machine learning, image and audio processing on edge devices has motivated research towards power efficient custom hardware accelerators. Though FPGAs are an ideal target for energy efficient custom accelerators, the…

Hardware Architecture · Computer Science 2021-03-02 Kingshuk Majumder , Uday Bondhugula