Related papers: Information Spreading in Dynamic Networks under Ob…
Machine learning over fully distributed data poses an important problem in peer-to-peer (P2P) applications. In this model we have one data record at each network node, but without the possibility to move raw data due to privacy…
The best known solutions for $k$-message broadcast in dynamic networks of size $n$ require $\Omega(nk)$ rounds. In this paper, we see if these bounds can be improved by smoothed analysis. We study perhaps the most natural randomized…
Gossip algorithms are widely used to solve the distributed consensus problem, but issues can arise when nodes receive multiple signals either at the same time or before they are able to finish processing their current work load.…
In this paper, we study gossip algorithms in communication models that describe the peer-to-peer networking functionality included in most standard smartphone operating systems. We begin by describing and analyzing a new synchronous gossip…
Motivated by the need for robust and fast distributed computation in highly dynamic Peer-to-Peer (P2P) networks, we study algorithms for the fundamental distributed agreement problem. P2P networks are highly dynamic networks that experience…
This paper analyzes the adoption of unstructured P2P overlay networks to build publish-subscribe systems. We consider a very simple distributed communication protocol, based on gossip and on the local knowledge each node has about…
This paper studies reliability of probabilistic neighbor-aware gossip algorithms over three well- known large-scale random topologies, namely Bernoulli (or Erd\H{o}s-R\'enyi) graph, the random geometric graph, and the scale-free graph. We…
We revisit the classic problem of spreading a piece of information in a group of $n$ fully connected processors. By suitably adding a small dose of randomness to the protocol of Gasienic and Pelc (1996), we derive for the first time…
We study the optimal transmission and scheduling policy for a transmitter (source) communicating with two gossiping receivers aiming at tracking the source's status over time using the age of information (AoI) metric. Gossiping enables…
In this paper, we study the fundamental problem of gossip in the mobile telephone model: a recently introduced variation of the classical telephone model modified to better describe the local peer-to-peer communication services implemented…
This paper gives drastically faster gossip algorithms to compute exact and approximate quantiles. Gossip algorithms, which allow each node to contact a uniformly random other node in each round, have been intensely studied and been adopted…
The randomized rumor spreading problem generates a big interest in the area of distributed algorithms due to its simplicity, robustness and wide range of applications. The two most popular communication paradigms used for spreading the…
Recently, the privacy guarantees of information dissemination protocols have attracted increasing research interests, among which the gossip protocols assume vital importance in various information exchange applications. In this work, we…
We study the classical rumor spreading problem, which is used to spread information in an unknown network with $n$ nodes. We present the first protocol for any expander graph $G$ with $n$ nodes and minimum degree $\Theta(n)$ such that, the…
In this paper, we study the question of how efficiently a collection of interconnected nodes can perform a global computation in the widely studied GOSSIP model of communication. In this model, nodes do not know the global topology of the…
In the first part of the paper, we have studied the computational privacy risks in distributed computing protocols against local or global dynamics eavesdroppers, and proposed a Privacy-Preserving-Summation-Consistent (PPSC) mechanism as a…
As agentic platforms scale, agents are evolving beyond static roles and fixed toolchains, creating a growing need for flexible, decentralized coordination. Today's structured communication protocols (e.g., direct agent-to-agent messaging)…
We study distributed broadcasting protocols with few transmissions (`shots') in radio networks where the topology is unknown. In particular, we examine the case in which a bound $k$ is given and a node may transmit at most $k$ times during…
A gossip process is an iterative process in a multi-agent system where only two neighboring agents communicate at each iteration and update their states. The neighboring condition is by convention described by an undirected graph. In this…
We study time-dependent dynamics on a network of order lattices, where structure-preserving lattice maps are used to fuse lattice-valued data over vertices and edges. The principal contribution is a novel asynchronous Laplacian,…