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A searcher is tasked with exploring a graph with edge lengths and vertex weights, starting from a designated vertex. Initially, only the starting vertex is considered explored. At each step, the searcher adds an edge to the solution,…

Data Structures and Algorithms · Computer Science 2025-05-13 Svenja M. Griesbach , Felix Hommelsheim , Max Klimm , Kevin Schewior

Given a set of points in the plane, the \textsc{General Position Subset Selection} problem is that of finding a maximum-size subset of points in general position, i.e., with no three points collinear. The problem is known to be ${\rm…

Computational Geometry · Computer Science 2025-04-01 Adrian Dumitrescu

Let $P$ be a polygonal curve in $\mathbb{R}^D$ of length $n$, and $S$ be a point set of size $k$. The Curve/Point Set Matching problem consists of finding a polygonal curve $Q$ on $S$ such that its Fr\'echet distance from $P$ is less than a…

Computational Geometry · Computer Science 2014-05-06 Paul Accisano , Alper Üngör

Consider the following toy problem. There are $m$ rectangles and $n$ points on the plane. Each rectangle $R$ is a consumer with budget $B_R$, who is interested in purchasing the cheapest item (point) inside R, given that she has enough…

Computer Science and Game Theory · Computer Science 2012-07-25 Parinya Chalermsook , Khaled Elbassioni , Danupon Nanongkai , He Sun

For any $\varepsilon > 0$, we give a polynomial-time $n^\varepsilon$-approximation algorithm for Max Independent Set in graphs of bounded twin-width given with an $O(1)$-sequence. This result is derived from the following time-approximation…

Data Structures and Algorithms · Computer Science 2022-09-27 Pierre Bergé , Édouard Bonnet , Hugues Déprés , Rémi Watrigant

We develop a new framework for generalizing approximation algorithms from the structural graph algorithm literature so that they apply to graphs somewhat close to that class (a scenario we expect is common when working with real-world…

In the Minimum Bisection problem, input is a graph $G$ and the goal is to partition the vertex set into two parts $A$ and $B$, such that $||A|-|B|| \le 1$ and the number $k$ of edges between $A$ and $B$ is minimized. This problem can be…

Data Structures and Algorithms · Computer Science 2023-08-22 Tanmay Inamdar , Daniel Lokshtanov , Saket Saurabh , Vaishali Surianarayanan

We present a near-optimal polynomial-time approximation algorithm for the asymmetric traveling salesman problem for graphs of bounded orientable or non-orientable genus. Our algorithm achieves an approximation factor of O(f(g)) on graphs…

Data Structures and Algorithms · Computer Science 2013-05-14 Jeff Erickson , Anastasios Sidiropoulos

Given a graph, the general problem to cover the maximum number of vertices by a collection of vertex-disjoint long paths seemingly escapes from the literature. A path containing at least $k$ vertices is considered long. When $k \le 3$, the…

Data Structures and Algorithms · Computer Science 2022-08-08 Mingyang Gong , Brett Edgar , Jing Fan , Guohui Lin , Eiji Miyano

Let $X$ be a set of points in $\mathbb{R}^2$ and $\mathcal{O}$ be a set of geometric objects in $\mathbb{R}^2$, where $|X| + |\mathcal{O}| = n$. We study the problem of computing a minimum subset $\mathcal{O}^* \subseteq \mathcal{O}$ that…

Computational Geometry · Computer Science 2024-03-04 Timothy M. Chan , Qizheng He , Jie Xue

Let $P$ be an orthogonal polygon. Consider a sliding camera that travels back and forth along an orthogonal line segment $s\in P$ as its \emph{trajectory}. The camera can see a point $p\in P$ if there exists a point $q\in s$ such that $pq$…

Computational Geometry · Computer Science 2013-03-12 Stephane Durocher , Saeed Mehrabi

We solve the $r$-star covering problem in simple orthogonal polygons, also known as the point guard problem in simple orthogonal polygons with rectangular vision, in quadratic time.

Combinatorics · Mathematics 2023-10-06 Tamás Róbert Mezei

The expansion of a hypergraph, a natural extension of the notion of expansion in graphs, is defined as the minimum over all cuts in the hypergraph of the ratio of the number of the hyperedges cut to the size of the smaller side of the cut.…

Data Structures and Algorithms · Computer Science 2014-04-18 Anand Louis , Yury Makarychev

A simple-triangle graph is the intersection graph of triangles that are defined by a point on a horizontal line and an interval on another horizontal line. The time complexity of the recognition problem for simple-triangle graphs was a…

Discrete Mathematics · Computer Science 2018-09-20 Asahi Takaoka

The Opaque Cover Problem (OCP), also known as the Beam Detector Problem, is the problem of finding, for a set S in Euclidean space, the minimum-length set F which intersects every straight line passing through S. In spite of its simplicity,…

Computational Geometry · Computer Science 2012-10-31 J. Scott Provan , Marcus Brazil , Doreen Thomas , Jia F. Weng

A {\em dominating set} of a graph $G=(V,E)$ is a subset of vertices $S\subseteq V$ such that every vertex $v\in V\setminus S$ has at least one neighbor in $S$. Finding a dominating set with the minimum cardinality in a connected graph…

Discrete Mathematics · Computer Science 2022-11-23 Frank Hernandez , Ernesto Parra , Jose Maria Sigarreta , Nodari Vakhania

We study the problems of covering or partitioning a polygon $P$ (possibly with holes) using a minimum number of small pieces, where a small piece is a connected sub-polygon contained in an axis-aligned unit square. For covering, we seek to…

$\delta$-Covering, for some covering range $\delta>0$, is a continuous facility location problem on undirected graphs where all edges have unit length. The facilities may be positioned on the vertices as well as on the interior of the…

Data Structures and Algorithms · Computer Science 2024-08-09 Tim A. Hartmann , Tom Janßen

Detecting polygons defined by a set of line segments in a plane is an important step in analyzing vector drawings. This paper presents an approach combining several algorithms to detect basic polygons from arbitrary line segments. The…

Computational Geometry · Computer Science 2023-12-29 Alfredo Ferreira , Manuel J. Fonseca , Joaquim A. Jorge

Let $P$ be a simple polygon with $n$ vertices, and let $A$ be a set of $m$ points or line segments inside $P$. We develop data structures that can efficiently count the number of objects from $A$ that are visible to a query point or a query…

Computational Geometry · Computer Science 2022-01-11 Kevin Buchin , Bram Custers , Ivor van der Hoog , Maarten Löffler , Aleksandr Popov , Marcel Roeloffzen , Frank Staals