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Solving linear programs is often a challenging task in distributed settings. While there are good algorithms for solving packing and covering linear programs in a distributed manner (Kuhn et al.~2006), this is essentially the only class of…

Data Structures and Algorithms · Computer Science 2017-09-12 Michael Dinitz , Yasamin Nazari

Path planning is important for the autonomy of Unmanned Aerial Vehicle (UAV), especially for scheduling UAV delivery. However, the operating environment of UAVs is usually uncertain and dynamic. Without proper planning, collisions may…

Systems and Control · Computer Science 2018-05-10 Ziji Shi , Wee Keong Ng

Using prototype methods to reduce the size of training datasets can drastically reduce the computational cost of classification with instance-based learning algorithms like the k-Nearest Neighbour classifier. The number and distribution of…

Machine Learning · Computer Science 2021-04-13 Ilia Sucholutsky , Matthias Schonlau

In this paper, we look into the minimum obstacle displacement (MOD) planning problem from a mobile robot motion planning perspective. This problem finds an optimal path to goal by displacing movable obstacles when no path exists due to…

Robotics · Computer Science 2023-02-15 Antony Thomas , Giulio Ferro , Fulvio Mastrogiovanni , Michela Robba

Feature correspondence selection is pivotal to many feature-matching based tasks in computer vision. Searching for spatially k-nearest neighbors is a common strategy for extracting local information in many previous works. However, there is…

Computer Vision and Pattern Recognition · Computer Science 2019-04-02 Chen Zhao , Zhiguo Cao , Chi Li , Xin Li , Jiaqi Yang

Mobile devices apply neighbor discovery (ND) protocols to wirelessly initiate a first contact within the shortest possible amount of time and with minimal energy consumption. For this purpose, over the last decade, a vast number of ND…

Networking and Internet Architecture · Computer Science 2019-08-27 Philipp H. Kindt , Samarjit Chakraborty

Search-based planning with motion primitives is a powerful motion planning technique that can provide dynamic feasibility, optimality, and real-time computation times on size, weight, and power-constrained platforms in unstructured…

Robotics · Computer Science 2021-03-29 Laura Jarin-Lipschitz , James Paulos , Raymond Bjorkman , Vijay Kumar

In this paper, we propose a sampling-based planning and optimal control method of nonlinear systems under non-differentiable constraints. Motivated by developing scalable planning algorithms, we consider the optimal motion plan to be a…

Systems and Control · Computer Science 2016-12-19 Jie Fu

Sampling-based motion planners (SBMPs) are widely used to compute dynamically feasible robot paths. However, their reliance on uniform sampling often leads to poor efficiency and slow planning in complex environments. We introduce a novel…

Robotics · Computer Science 2025-11-10 Shubham Natraj , Bruno Sinopoli , Yiannis Kantaros

Graph-based approaches are empirically shown to be very successful for the nearest neighbor search (NNS). However, there has been very little research on their theoretical guarantees. We fill this gap and rigorously analyze the performance…

Data Structures and Algorithms · Computer Science 2020-08-21 Liudmila Prokhorenkova , Aleksandr Shekhovtsov

Even though mobile robots have been around for decades, trajectory optimization and continuous time collision avoidance remain subject of active research. Existing methods trade off between path quality, computational complexity, and…

Robotics · Computer Science 2020-03-03 Tobias Schoels , Luigi Palmieri , Kai O. Arras , Moritz Diehl

Nearest neighbour graphs are widely used to capture the geometry or topology of a dataset. One of the most common strategies to construct such a graph is based on selecting a fixed number k of nearest neighbours (kNN) for each point.…

Machine Learning · Statistics 2022-08-02 Tetsuya Matsumoto , Stephen Zhang , Geoffrey Schiebinger

Despite the performance advantages of modern sampling-based motion planners, solving high dimensional planning problems in near real-time remains a challenge. Applications include hyper-redundant manipulators, snake-like and humanoid…

Robotics · Computer Science 2018-02-02 Marios P. Xanthidis , Joel M. Esposito , Ioannis Rekleitis , Jason M. O'Kane

In this research, we tackle the problem of picking an object from randomly stacked pile. Since complex physical phenomena of contact among objects and fingers makes it difficult to perform the bin-picking with high success rate, we consider…

Robotics · Computer Science 2018-05-24 Ryo Matsumura , Kensuke Harada , Yukiyasu Domae , Weiwei Wan

A topological theory initiated recently by the author uses methods of algebraic topology to estimate numerically the character of instabilities arising in motion planning algorithms. The present paper studies random motion planning…

Algebraic Topology · Mathematics 2007-05-23 Michael Farber

We present an approach for safe motion planning under robot state and environment (obstacle and landmark location) uncertainties. To this end, we first develop an approach that accounts for the landmark uncertainties during robot…

Robotics · Computer Science 2023-05-11 Antony Thomas , Fulvio Mastrogiovanni , Marco Baglietto

Generating intelligent robot behavior in contact-rich settings is a research problem where zeroth-order methods currently prevail. Developing methods that make use of first/second order information about rigid-body dynamics in the presence…

Robotics · Computer Science 2026-05-26 Onur Beker , Andreas René Geist , Anselm Paulus , Georg Martius

Planning contact interactions is one of the core challenges of many robotic tasks. Optimizing contact locations while taking dynamics into account is computationally costly and, in environments that are only partially observable, executing…

Robotics · Computer Science 2020-04-20 Alina Kloss , Maria Bauza , Jiajun Wu , Joshua B. Tenenbaum , Alberto Rodriguez , Jeannette Bohg

The approximate nearest neighbor problem ($\epsilon$-ANN) in high dimensional Euclidean space has been mainly addressed by Locality Sensitive Hashing (LSH), which has polynomial dependence in the dimension, sublinear query time, but…

Computational Geometry · Computer Science 2016-12-06 Evangelos Anagnostopoulos , Ioannis Z. Emiris , Ioannis Psarros

Nearest-neighbour retrieval is central to classification and explainable-AI pipelines, but current practice relies on hand-tuning feature layers and distance metrics. We propose Targeted Manifold Manipulation-Nearest Neighbour (TMM-NN),…

Computer Vision and Pattern Recognition · Computer Science 2025-11-12 B. Ghosh , H. Harikumar , S. Rana
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