Related papers: Unequal Error Protection in Coded Slotted ALOHA
To improve the utility of learning applications and render machine learning solutions feasible for complex applications, a substantial amount of heavy computations is needed. Thus, it is essential to delegate the computations among several…
Grant-free random access (GFRA) is now a popular protocol for large-scale wireless multiple access systems in order to reduce control signaling. Resource allocation in GFRA can be viewed as a form of frame slotted ALOHA, where a ubiquitous…
A cross-layer scheme, namely ALOHA With Collision Resolution (ALOHA-CR), is proposed for high throughput wireless communications in a cellular scenario. Transmissions occur in a time-slotted ALOHA-type fashion but with an important…
We propose a two-layer coding architecture for communication of multiple users over a shared slotted medium enabling joint collision resolution and decoding. Each user first encodes its information bits with an outer code for reliability,…
This paper introduces a network coding-based protection scheme against single and multiple link failures. The proposed strategy ensures that in a connection, each node receives two copies of the same data unit: one copy on the working…
We define a class of multi--hop erasure networks that approximates a wireless multi--hop network. The network carries unicast flows for multiple users, and each information packet within a flow is required to be decoded at the flow…
In this paper, we consider a coded caching scenario where users have heterogeneous interests. Taking into consideration the system model originally proposed by Wang and Peleato, for which the end-receiving users are divided into groups…
Multiple connected devices sharing common wireless resources might create interference if they access the channel simultaneously. Medium access control (MAC) protocols gener- ally regulate the access of the devices to the shared channel to…
We propose a contention-based random-access protocol, designed for wireless networks where the number of users is not a priori known. The protocol operates in rounds divided into equal-duration slots, performing at the same time estimation…
Coded computing has emerged as a promising framework for tackling significant challenges in large-scale distributed computing, including the presence of slow, faulty, or compromised servers. In this approach, each worker node processes a…
In order to achieve fault tolerance, highly reliable system often require the ability to detect errors as soon as they occur and prevent the speared of erroneous information throughout the system. Thus, the need for codes capable of…
Coded caching is used to reduce network congestion during peak hours. A single server is connected to a set of users through a bottleneck link, which generally is assumed to be error-free. During non-peak hours, all the users have full…
To efficiently utilize the scarce wireless resource, the random access scheme has been attaining renewed interest primarily in supporting the sporadic traffic of a large number of devices encountered in the Internet of Things (IoT). In this…
The idle computers on a local area, campus area, or even wide area network represent a significant computational resource---one that is, however, also unreliable, heterogeneous, and opportunistic. This type of resource has been used…
In many wireless communication networks a common channel is shared by multiple users who must compete to gain access to it. The operation of the network by self-interested and strategic users usually leads to the overuse of the channel…
In next-generation wireless networks, providing secure transmission and delay guarantees are two critical goals. However, either of them requires a concession on the transmission rate. In this paper, we consider a visible light network…
Irregular repetition slotted aloha (IRSA) is a massive random access protocol which can be used to serve a large number of users while achieving a packet loss rate (PLR) close to zero. However, if the number of users is too high, then the…
In this work, we study coded placement in caching systems where the users have unequal cache sizes and demonstrate its performance advantage. In particular, we propose a caching scheme with coded placement for three-user systems that…
In this paper, we investigate the transmission delay of cache-aided broadcast networks with user cooperation. Novel coded caching schemes are proposed for both centralized and decentralized caching settings, by efficiently exploiting time…
Large-scale machine learning and data mining methods routinely distribute computations across multiple agents to parallelize processing. The time required for the computations at the agents is affected by the availability of local resources…