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We propose a general formulation of a univariate estimation-of-distribution algorithm (EDA). It naturally incorporates the three classic univariate EDAs \emph{compact genetic algorithm}, \emph{univariate marginal distribution algorithm} and…

Neural and Evolutionary Computing · Computer Science 2022-10-07 Benjamin Doerr , Marc Dufay

While many optimization problems work with a fixed number of decision variables and thus a fixed-length representation of possible solutions, genetic programming (GP) works on variable-length representations. A naturally occurring problem…

Neural and Evolutionary Computing · Computer Science 2018-06-07 Benjamin Doerr , Timo Kötzing , J. A. Gregor Lagodzinski , Johannes Lengler

This paper proposes the use of particle swarm optimization method (PSO) for finite element (FE) model updating. The PSO method is compared to the existing methods that use simulated annealing (SA) or genetic algorithms (GA) for FE model for…

Computational Engineering, Finance, and Science · Computer Science 2007-05-23 Tshilidzi Marwala

For genetic algorithms using a bit-string representation of length~$n$, the general recommendation is to take $1/n$ as mutation rate. In this work, we discuss whether this is really justified for multimodal functions. Taking jump functions…

Neural and Evolutionary Computing · Computer Science 2017-03-23 Benjamin Doerr , Huu Phuoc Le , Régis Makhmara , Ta Duy Nguyen

Baswana, Gupta and Sen [FOCS'11] showed that fully dynamic maximal matching can be maintained in general graphs with logarithmic amortized update time. More specifically, starting from an empty graph on $n$ fixed vertices, they devised a…

Data Structures and Algorithms · Computer Science 2016-04-29 Shay Solomon

The global simple evolutionary multi-objective optimizer (GSEMO) is a simple, yet often effective multi-objective evolutionary algorithm (MOEA). By only maintaining non-dominated solutions, it has a variable population size that…

Neural and Evolutionary Computing · Computer Science 2025-05-05 Benjamin Doerr , Martin Krejca , Andre Opris

Runtime analysis has recently been applied to popular evolutionary multi-objective (EMO) algorithms like NSGA-II in order to establish a rigorous theoretical foundation. However, most analyses showed that these algorithms have the same…

Neural and Evolutionary Computing · Computer Science 2024-05-24 Duc-Cuong Dang , Andre Opris , Dirk Sudholt

Genetic Algorithms (GAs) are used to solve search and optimization problems in which an optimal solution can be found using an iterative process with probabilistic and non-deterministic transitions. However, depending on the problem's…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-01-23 Matheus F. Torquato , Marcelo A. C. Fernandes

It is known that the evolutionary algorithm $(1+1)$-EA with mutation rate $c/n$ optimises every monotone function efficiently if $c<1$, and needs exponential time on some monotone functions (HotTopic functions) if $c\geq 2.2$. We study the…

Neural and Evolutionary Computing · Computer Science 2018-03-29 Johannes Lengler

The most common representation in evolutionary computation are bit strings. This is ideal to model binary decision variables, but less useful for variables taking more values. With very little theoretical work existing on how to use…

Neural and Evolutionary Computing · Computer Science 2016-04-13 Benjamin Doerr , Carola Doerr , Timo Kötzing

Drift analysis is a powerful tool for analyzing the time complexity of evolutionary algorithms. However, it requires manual construction of drift functions to bound hitting time for each specific algorithm and problem. To address this…

Neural and Evolutionary Computing · Computer Science 2026-03-04 Jun He , Siang Yew Chong , Xin Yao

The JUMP$_k$ benchmark was the first problem for which crossover was proven to give a speed-up over mutation-only evolutionary algorithms. Jansen and Wegener (2002) proved an upper bound of $O(\text{poly}(n) + 4^k/p_c)$ for the ($\mu$+1)…

Neural and Evolutionary Computing · Computer Science 2025-04-22 Andre Opris , Johannes Lengler , Dirk Sudholt

We provide an algorithm that maintains, against an adaptive adversary, a $(1-\varepsilon)$-approximate maximum matching in $n$-node $m$-edge general (not necessarily bipartite) undirected graph undergoing edge deletions with high…

Data Structures and Algorithms · Computer Science 2024-12-05 Jiale Chen , Aaron Sidford , Ta-Wei Tu

We use an elementary argument building on group actions to prove that the selection-free steady state genetic algorithm analyzed by Sutton and Witt (GECCO 2019) takes an expected number of $\Omega(2^n / \sqrt n)$ iterations to find any…

Neural and Evolutionary Computing · Computer Science 2021-09-21 Benjamin Doerr

Self-adjustment of parameters can significantly improve the performance of evolutionary algorithms. A notable example is the $(1+(\lambda,\lambda))$ genetic algorithm, where the adaptation of the population size helps to achieve the linear…

Neural and Evolutionary Computing · Computer Science 2019-04-17 Anton Bassin , Maxim Buzdalov

The one-fifth success rule is one of the best-known and most widely accepted techniques to control the parameters of evolutionary algorithms. While it is often applied in the literal sense, a common interpretation sees the one-fifth success…

Neural and Evolutionary Computing · Computer Science 2021-12-30 Benjamin Doerr , Carola Doerr , Johannes Lengler

Optimizing the discriminator in Generative Adversarial Networks (GANs) to completion in the inner training loop is computationally prohibitive, and on finite datasets would result in overfitting. To address this, a common update strategy is…

Computer Vision and Pattern Recognition · Computer Science 2020-11-04 Xu Ouyang , Gady Agam

This paper presents two different efficiency-enhancement techniques for probabilistic model building genetic algorithms. The first technique proposes the use of a mutation operator which performs local search in the sub-solution…

Neural and Evolutionary Computing · Computer Science 2007-05-23 Kumara Sastry , David E. Goldberg , Martin Pelikan

We consider the problem of maintaining an (approximately) minimum vertex cover in an $n$-node graph $G = (V, E)$ that is getting updated dynamically via a sequence of edge insertions/deletions. We show how to maintain a…

Data Structures and Algorithms · Computer Science 2018-07-13 Sayan Bhattacharya , Janardhan Kulkarni

Explaining to what extent the real power of genetic algorithms lies in the ability of crossover to recombine individuals into higher quality solutions is an important problem in evolutionary computation. In this paper we show how the…

Neural and Evolutionary Computing · Computer Science 2017-08-28 Dogan Corus , Pietro S. Oliveto