Related papers: The KIT Motion-Language Dataset
New deep-learning architectures are created every year, achieving state-of-the-art results in image recognition and leading to the belief that, in a few years, complex tasks such as sign language translation will be considerably easier,…
We present Lang2Motion, a framework for language-guided point trajectory generation by aligning motion manifolds with joint embedding spaces. Unlike prior work focusing on human motion or video synthesis, we generate explicit trajectories…
A large amount of recent research has focused on tasks that combine language and vision, resulting in a proliferation of datasets and methods. One such task is action recognition, whose applications include image annotation, scene under-…
Sign Language Assessment (SLA) tools are useful to aid in language learning and are underdeveloped. Previous work has focused on isolated signs or comparison against a single reference video to assess Sign Languages (SL). This paper…
Teaching robots desired skills in real-world environments remains challenging, especially for non-experts. A key bottleneck is that collecting robotic data often requires expertise or specialized hardware, limiting accessibility and…
Human motion synthesis is a fundamental task in computer animation. Recent methods based on diffusion models or GPT structure demonstrate commendable performance but exhibit drawbacks in terms of slow sampling speeds and error accumulation.…
Advances in markerless motion capture are expanding access to biomechanical movement analysis, making it feasible to obtain high-quality movement data from outpatient clinics, inpatient hospitals, therapy, and even home. Expanding access to…
In recent years, emotion recognition plays a critical role in applications such as human-computer interaction, mental health monitoring, and sentiment analysis. While datasets for emotion analysis in languages such as English have…
Generating lifelike human motions from descriptive texts has experienced remarkable research focus in the recent years, propelled by the emerging requirements of digital humans.Despite impressive advances, existing approaches are often…
Active learning is able to significantly reduce the annotation cost for data-driven techniques. However, previous active learning approaches for natural language processing mainly depend on the entropy-based uncertainty criterion, and…
In multi-modal dialogue systems, it is important to allow the use of images as part of a multi-turn conversation. Training such dialogue systems generally requires a large-scale dataset consisting of multi-turn dialogues that involve…
Recognizing emotions during social interactions has many potential applications with the popularization of low-cost mobile sensors, but a challenge remains with the lack of naturalistic affective interaction data. Most existing emotion…
Accurately quantifying children's social interaction behavior is part of understanding their cognitive and emotional development, as well as mental health conditions. Kids-SIT is a web-based tool designed to computationally analyze…
With the growing prevalence of large language models, it is increasingly common to annotate datasets for machine learning using pools of crowd raters. However, these raters often work in isolation as individual crowdworkers. In this work,…
Conversational Information Seeking has evolved rapidly in the last few years with the development of Large Language Models providing the basis for interpreting and responding in a naturalistic manner to user requests. iKAT emphasizes the…
In the context of text classification, the financial burden of annotation exercises for creating training data is a critical issue. Active learning techniques, particularly those rooted in uncertainty sampling, offer a cost-effective…
The ability to communicate with robots using natural language is a significant step forward in human-robot interaction. However, accurately translating verbal commands into physical actions is promising, but still presents challenges.…
This study introduces AGGA, a dataset comprising 80 academic guidelines for the use of Generative AIs (GAIs) and Large Language Models (LLMs) in academic settings, meticulously collected from official university websites. The dataset…
This paper extends the popular task of multi-object tracking to multi-object tracking and segmentation (MOTS). Towards this goal, we create dense pixel-level annotations for two existing tracking datasets using a semi-automatic annotation…
Benefiting from diverse instruction datasets, contemporary Large Language Models (LLMs) perform effectively as AI assistants in collaborating with humans. However, LLMs still struggle to generate natural and colloquial responses in…