Related papers: A Machine learning approach for Shape From Shading
Reconstructing 3D geometry from \emph{unoriented} point clouds can benefit many downstream tasks. Recent shape modeling methods mostly adopt implicit neural representation to fit a signed distance field (SDF) and optimize the network by…
Partitioning a polygonal mesh into meaningful parts can be challenging. Many applications require decomposing such structures for further processing in computer graphics. In the last decade, several methods were proposed to tackle this…
In this paper, we propose a novel end-to-end relightable neural inverse rendering system that achieves high-quality reconstruction of geometry and material properties, thus enabling high-quality relighting. The cornerstone of our method is…
Signed distance fields (SDFs) are a widely used implicit surface representation, with broad applications in computer graphics, computer vision, and applied mathematics. To reconstruct an explicit triangle mesh surface corresponding to an…
Understanding the 3D structure of a scene is of vital importance, when it comes to developing fully autonomous robots. To this end, we present a novel deep learning based framework that estimates depth, surface normals and surface curvature…
The availability of affordable and portable depth sensors has made scanning objects and people simpler than ever. However, dealing with occlusions and missing parts is still a significant challenge. The problem of reconstructing a (possibly…
In specific scenarios, face sketch can be used to identify a person. However, drawing a face sketch often requires exceptional skill and is time-consuming, limiting its widespread applications in actual scenarios. The new framework of…
Multi-class 3D object detection aims to localize and classify objects of multiple categories from point clouds. Due to the nature of point clouds, i.e. unstructured, sparse and noisy, some features benefit-ting multi-class discrimination…
This paper proposes an algorithm for automatically labeling 3D objects from 2D point or box prompts, especially focusing on applications in autonomous driving. Unlike previous arts, our auto-labeler predicts 3D shapes instead of bounding…
Developing deep learning techniques for geometric data is an active and fruitful research area. This paper tackles the problem of sphere-type surface learning by developing a novel surface-to-image representation. Using this representation…
In this technical report, we investigate efficient representations of articulated objects (e.g. human bodies), which is an important problem in computer vision and graphics. To deform articulated geometry, existing approaches represent…
Reconstructing the underlying 3D surface of an object from a single image is a challenging problem that has received extensive attention from the computer vision community. Many learning-based approaches tackle this problem by learning a 3D…
Normal estimation for unstructured point clouds is an important task in 3D computer vision. Current methods achieve encouraging results by mapping local patches to normal vectors or learning local surface fitting using neural networks.…
Visual object tracking is a challenging computer vision task with numerous real-world applications. Here we propose a simple but efficient Spectral Filter Tracking (SFT)method. To characterize rotational and translation invariance of…
Conventional imaging requires a line of sight to create accurate visual representations of a scene. In certain circumstances, however, obtaining a suitable line of sight may be impractical, dangerous, or even impossible. Non-line-of-sight…
Automatic estimation of skinning transformations is a popular way to deform a single reference shape into a new pose by providing a small number of control parameters. We generalize this approach by efficiently enabling the use of multiple…
Accurate blur estimation is essential for high-performance imaging across various applications. Blur is typically represented by the point spread function (PSF). In this paper, we propose a physics-informed PSF learning framework for…
This paper presents a learning-based method for transparent surface estimation from a single view polarization image. Existing shape from polarization(SfP) methods have the difficulty in estimating transparent shape since the inherent…
We present a new data-driven approach with physics-based priors to scene-level normal estimation from a single polarization image. Existing shape from polarization (SfP) works mainly focus on estimating the normal of a single object rather…
We present a method to learn single-view reconstruction of the 3D shape, pose, and texture of objects from categorized natural images in a self-supervised manner. Since this is a severely ill-posed problem, carefully designing a training…