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Related papers: A mathematical evaluation of vote transfer systems

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The paper considers a general model of electoral systems combining district-based elections with a compensatory mechanism in order to create any outcome between strictly majoritarian and purely proportional seat allocation. It contains vote…

Computer Science and Game Theory · Computer Science 2017-10-27 László Csató

In many proportional parliamentary elections, electoral thresholds (typically 3-5%) are used to promote stability and governability by preventing the election of parties with very small representation. However, these thresholds often result…

Computer Science and Game Theory · Computer Science 2025-03-24 Théo Delemazure , Rupert Freeman , Jérôme Lang , Jean-François Laslier , Dominik Peters

Criteria for a good voting system have been given particularly careful scrutiny in recent years, with general agreement that the core values are fair results, voter power and choice, and local representation. This paper reexamines the basic…

Physics and Society · Physics 2023-03-29 Denis Mollison

The Single Transferable Vote (STV) is a system of preferential voting employed in multi-seat elections. Each vote cast by a voter is a (potentially partial) ranking over a set of candidates. No techniques currently exist for computing the…

Computer Science and Game Theory · Computer Science 2017-08-17 Michelle Blom , Peter J. Stuckey , Vanessa J. Teague

The proportional veto principle, which captures the idea that a candidate vetoed by a large group of voters should not be chosen, has been studied for ranked ballots in single-winner voting. We introduce a version of this principle for…

Computer Science and Game Theory · Computer Science 2025-05-05 Daniel Halpern , Ariel D. Procaccia , Warut Suksompong

Voting can abstractly model any decision-making scenario and as such it has been extensively studied over the decades. Recently, the related literature has focused on quantifying the impact of utilizing only limited information in the…

Computer Science and Game Theory · Computer Science 2020-01-07 Aris Filos-Ratsikas , Evi Micha , Alexandros A. Voudouris

In many real world elections, agents are not required to rank all candidates. We study three of the most common methods used to modify voting rules to deal with such partial votes. These methods modify scoring rules (like the Borda count),…

Computer Science and Game Theory · Computer Science 2014-06-02 Nina Narodytska , Toby Walsh

We study the election control problem with multi-votes, where each voter can present a single vote according different views (or layers, we use "layer" to represent "view"). For example, according to the attributes of candidates, such as:…

Computational Complexity · Computer Science 2023-07-03 Fengbo Wang , Aizhong Zhou , Jianliang Xu

The voting systems known as Alternative Vote (AV) and Single Transferable Vote (STV) are extensively used for elections in Australia, possibly more than in any other jurisdiction. Often proposed as superior alternatives to Plurality and…

Physics and Society · Physics 2025-07-22 Anthony B. Morton

The single transferable vote (STV) is a system of preferential proportional voting employed in multi-seat elections. Each ballot cast by a voter is a (potentially partial) ranking over a set of candidates. The margin of victory, or simply…

Computer Science and Game Theory · Computer Science 2025-03-26 Michelle Blom , Alexander Ek , Peter J. Stuckey , Vanessa Teague , Damjan Vukcevic

We describe the vote package in R, which implements the plurality (or first-past-the-post), two-round runoff, score, approval and single transferable vote (STV) electoral systems, as well as methods for selecting the Condorcet winner and…

Computation · Statistics 2021-02-12 Adrian E. Raftery , Hana Ševčíková , Bernard W. Silverman

We present an alternative voting system that aims at bridging the gap between proportional representative systems and majoritarian, single winner election systems. The system lets people vote for multiple parties, but then assigns each…

Computer Science and Game Theory · Computer Science 2016-12-01 Pietro Speroni di Fenizio , Daniele A. Gewurz

Proportional representation plays a crucial role in electoral systems. In ordinal elections, where voters rank candidates based on their preferences, the Single Transferable Vote (STV) is the most widely used proportional voting method. STV…

Computer Science and Game Theory · Computer Science 2025-05-02 Tuva Bardal , Markus Brill , David McCune , Jannik Peters

Considering a network with $n$ nodes, where each node initially votes for one (or more) choices out of $K$ possible choices, we present a Distributed Multi-choice Voting/Ranking (DMVR) algorithm to determine either the choice with maximum…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-03-28 Saber Salehkaleybar , Arsalan Sharif-Nassab , S. Jamaloddin Golestani

We study positional voting rules when candidates and voters are embedded in a common metric space, and cardinal preferences are naturally given by distances in the metric space. In a positional voting rule, each candidate receives a score…

Computer Science and Game Theory · Computer Science 2017-11-22 Yu Cheng , Shaddin Dughmi , David Kempe

Voting systems typically treat all voters equally. We argue that perhaps they should not: Voters who have supported good choices in the past should be given higher weight than voters who have supported bad ones. To develop a formal…

Computer Science and Game Theory · Computer Science 2017-03-16 Nika Haghtalab , Ritesh Noothigattu , Ariel D. Procaccia

In the apportionment problem, a fixed number of seats must be distributed among parties in proportion to the number of voters supporting each party. We study a generalization of this setting, in which voters can support multiple parties by…

Computer Science and Game Theory · Computer Science 2022-03-31 Markus Brill , Paul Gölz , Dominik Peters , Ulrike Schmidt-Kraepelin , Kai Wilker

To make a joint decision, agents (or voters) are often required to provide their preferences as linear orders. To determine a winner, the given linear orders can be aggregated according to a voting protocol. However, in realistic settings,…

Computational Complexity · Computer Science 2010-05-03 Nadja Betzler , Britta Dorn

In an election, we are given a set of voters, each having a preference list over a set of candidates, that are distributed on a social network. We consider a scenario where voters may change their preference lists as a consequence of the…

Social and Information Networks · Computer Science 2020-06-01 Mohammad Abouei Mehrizi , Gianlorenzo D'Angelo

Systems of indirect voting based on the principle of qualified majority can be analysed using the methods of game theory. In particular, this applies to the voting system in the Council of the European Union, which was recently a subject of…

Physics and Society · Physics 2007-05-23 Wojciech Slomczynski , Karol Zyczkowski
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