Related papers: SPHYNX: an accurate density-based SPH method for a…
Smoothed Particle Hydrodynamics (SPH) methods are advantageous in simulations of fluids in domains with free boundary. Special SPH methods have also been developed to simulate solids. However, there are situations where the matter behaves…
Highly supersonic, compressible turbulence is thought to be of tantamount importance for star formation processes in the interstellar medium. Likewise, cosmic structure formation is expected to give rise to subsonic turbulence in the…
We investigate a new implementation of the Smoothed Particle Hydrodynamics technique (SPH) designed to improve the realism with which galaxy formation can be simulated. In situations where cooling leads to the coexistence of phases of very…
This study introduces a Riemann-based Smoothed Particle Hydrodynamics (SPH) framework for the stable and accurate simulation of surface tension in multiphase flows, with density and viscosity ratios as high as 1000 and 100, respectively.…
In this paper we develop a dual-support smoothed particle hydrodynamics (DS-SPH) that naturally satisfies the conservation of momentum, angular momentum and energy when the varying smoothing length is utilized. The DS-SPH is based on the…
Total Lagrangian Smoothed Particle Hydrodynamics (TLSPH) is one variant of SPH where the variables are described using the fixed reference configuration and a Lagrangian smoothing kernel. TLSPH elevates the computational efficiency of the…
We present and test a general-purpose code, called PPASPH, for evolving self-gravitating fluids in astrophysics, both with and without a collisionless component. In PPASPH, hydrodynamical properties are computed by using the SPH (Smoothed…
We compare two state-of-the-art numerical codes to study the overall accuracy in modeling the intergalactic medium and reproducing Lyman-$\alpha$ forest observables for DESI and high-resolution data sets. The codes employ different…
Here we report the development of SPRAY, a massively parallel GPU accelerated, smoothed particle hydrodynamics (SPH)-based, radiation hydrodynamics (RHD) code designed specifically for simulating high intensity laser-plasma interactions.…
We introduce a modified SPH approach that is based on discretising the particle density instead of the mass density. This approach makes it possible to use SPH particles with very different masses to simulate multi-phase flows with large…
We perform simulations of giant impacts onto the young Uranus using smoothed particle hydrodynamics (SPH) with over 100 million particles. This 100--1000$\times$ improvement in particle number reveals that simulations with below 10^7…
The equations of smoothed particle magnetohydrodynamics (SPMHD), even with the various corrections to instabilities so far proposed, have been observed to be unstable when a very steep density gradient is necessarily combined with a…
Smoothed Particle Hydrodynamics (SPH) schemes need to be enhanced by dissipation mechanisms to handle shocks. Most SPH formulations rely on artificial viscosity and while this is working well in pure shocks, attention has to be payed to…
The weakly compressible Smoothed Particle Hydrodynamics (SPH) is known to suffer from the pressure oscillation, which would undermine the simulation stability and accuracy. To address this issue, we propose a generalized density dissipation…
The evolution of the Kelvin-Helmholtz Instability (KHI) is widely used to assess the performance of numerical methods. We employ this instability to test both the smoothed particle hydrodynamics (SPH) and the meshless finite mass (MFM)…
We present version 1.0 of our Lagrangian Numerical Relativity code SPHINCS_BSSN. This code evolves the full set of Einstein equations, but contrary to other Numerical Relativity codes, it evolves the matter fluid via Lagrangian particles in…
We present a new algorithm for simulating two-fluid gas and dust mixtures in Smoothed Particle Hydrodynamics (SPH), systematically addressing a number of key issues including the generalised SPH density estimate in multi-fluid systems, the…
We compare here several modern versions of SPH with a particular focus on the impact of gradient accuracy. We examine specifically an approximation to the "linearly exact" gradients (aLE) with standard SPH kernel gradients and with linearly…
Hydrodynamic cosmological simulations at present usually employ either the Lagrangian SPH technique, or Eulerian hydrodynamics on a Cartesian mesh with adaptive mesh refinement. Both of these methods have disadvantages that negatively…
We present an implementation of Smoothed Particle Hydrodynamics (SPH) in an adaptive-mesh PPPM algorithm. The code evolves a mixture of purely gravitational particles and gas particles. The code retains the desirable properties of previous…