Related papers: A Multi-Game Framework for Harmonized LTE-U and Wi…
We consider the problem of two wireless networks operating on the same (presumably unlicensed) frequency band. Pairs within a given network cooperate to schedule transmissions, but between networks there is competition for spectrum. To make…
In this paper, we propose a gamification approach as a novel framework for smart building infrastructure with the goal of motivating human occupants to reconsider personal energy usage and to have positive effects on their environment.…
Exploiting the unlicensed spectrum is considered by 3GPP as one promising solution to meet the ever-increasing traffic growth. As a result, one major enhancement for LTE in Release 13 has been to enable its operation in the unlicensed…
An overarching issue in resource management of wireless networks is assessing their capacity: How much communication can be achieved in a network, utilizing all the tools available: power control, scheduling, routing, channel assignment and…
License-assisted access (LAA) is a promising technology to offload dramatically increasing cellular traffic to unlicensed bands. Challenges arise from the provision of quality-of-service (QoS) and the quantification of capacity, due to the…
Cognitive ad-hoc networks allow users to access an unlicensed/shared spectrum without the need for any coordination via a central controller and are being envisioned for futuristic ultra-dense wireless networks. The ad-hoc nature of…
We consider the problem of decentralized power allocation for competitive rate-maximization in a frequency-selective Gaussian interference channel under bounded channel uncertainty. We formulate a distribution-free robust framework for the…
Unlicensed spectrum has been viewed as a way to increase competition in wireless access and promote innovation in new technologies and business models. However, several recent papers have shown that the openness of such spectrum can also…
The success of federated learning (FL) ultimately depends on how strategic participants behave under partial observability, yet most formulations still treat FL as a static optimization problem. We instead view FL deployments as governed…
In this paper we present matrix game-theoretic models for joint routing, network coding, and scheduling problem. First routing and network coding are modeled by using a new approach based on compressed topology matrix that takes into…
Unified Multimodal Models (UMMs) have shown impressive performance in both understanding and generation with a single architecture. However, UMMs still exhibit a fundamental inconsistency: understanding favors compact embeddings, whereas…
Connectivity is probably the most basic building block of the Internet of Things (IoT) paradigm. Up to know, the two main approaches to provide data access to the \emph{things} have been based either on multi-hop mesh networks using…
Because of the open access nature of wireless communications, wireless networks can suffer from malicious activity, such as jamming attacks, aimed at undermining the network's ability to sustain communication links and acceptable…
We propose a game-theoretic framework to model and optimize user engagement in cooperative activities over social networks. While traditional diffusion models suggest that individuals are only influenced by their neighbors, empirical…
The number of users using wireless Local Area Network is increasing exponentially and their behavior is changing day after day. Nowadays, users of wireless LAN are using huge amount of bandwidth because of the explosive growth of some…
Delivery of multicast video services over fourth generation (4G) networks such as 3GPP Long Term Evolution-Advanced (LTE-A) is gaining momentum. In this paper, we address the issue of efficiently multicasting layered video services by…
A game-theoretic model is proposed to study the cross-layer problem of joint power and rate control with quality of service (QoS) constraints in multiple-access networks. In the proposed game, each user seeks to choose its transmit power…
Network slicing is considered one of the key enabling technologies for 5G due to its ability to customize and "slice" a common resource to support diverse services and verticals.This paper introduces a novel inter-operator network slicing…
The limited coexistence capabilities of current Internet-of-things (IoT) wireless standards produce inefficient spectrum utilization and mutual performance impairment. The entity of the issue escalates in industrial IoT (IIoT) applications,…
In this paper the issue of energy efficiency in CDMA wireless data networks is addressed through a game theoretic approach. Building on a recent paper by the first two authors, wherein a non-cooperative game for spreading-code optimization,…