Related papers: A Crowdsourcing Approach To Collecting Tutorial Vi…
When video collections become huge, how to explore both within and across videos efficiently is challenging. Video summarization is one of the ways to tackle this issue. Traditional summarization approaches limit the effectiveness of video…
Objective: This research explores using crowdsourcing for software usability evaluation. Background: Usability studies are essential for designing user-friendly software, but traditional methods are often costly and time-consuming.…
Many Physics Education Researchers have discussed the positive correlation between students' incoming mathematics skills and performance in their physics classes. Thus, in order to strengthen their performance gains in their physics…
Eye movements provide insight into what parts of an image a viewer finds most salient, interesting, or relevant to the task at hand. Unfortunately, eye tracking data, a commonly-used proxy for attention, is cumbersome to collect. Here we…
We propose a streaming algorithm for the binary classification of data based on crowdsourcing. The algorithm learns the competence of each labeller by comparing her labels to those of other labellers on the same tasks and uses this…
Crowdsourcing has been used to collect data at scale in numerous fields. Triplet similarity comparison is a type of crowdsourcing task, in which crowd workers are asked the question ``among three given objects, which two are more…
Crowdsourcing is the outsourcing of tasks to a crowd of contributors on a dedicated platform. The crowd on these platforms is very diversified and includes various profiles of contributors which generates data of uneven quality. However,…
Crowdsourcing information constitutes an important aspect of human-in-the-loop learning for researchers across multiple disciplines such as AI, HCI, and social science. While using crowdsourced data for subjective tasks is not new,…
We study multi-modal summarization for instructional videos, whose goal is to provide users an efficient way to learn skills in the form of text instructions and key video frames. We observe that existing benchmarks focus on generic…
Crowdsourcing systems often have crowd workers that perform unreliable work on the task they are assigned. In this paper, we propose the use of error-control codes and decoding algorithms to design crowdsourcing systems for reliable…
The potential for agents, whether embodied or software, to learn by observing other agents performing procedures involving objects and actions is rich. Current research on automatic procedure learning heavily relies on action labels or…
Crowdsourced video systems like YouTube and Twitch.tv have been a major internet phenomenon and are nowadays entertaining over a billion users. In addition to video sharing and viewing, over the years they have developed new features to…
Videos on the Internet are paired with pieces of text, such as titles and descriptions. This text typically describes the most important content in the video, such as the objects in the scene and the actions being performed. Based on this…
Video retrieval is becoming increasingly important owing to the rapid emergence of videos on the Internet. The dominant paradigm for video retrieval learns video-text representations by pushing the distance between the similarity of…
Despite progress in video large language models (Video-LLMs), research on instructional video understanding, crucial for enhancing access to instructional content, remains insufficient. To address this, we introduce InstructionBench, an…
Representation learning produces models in different domains, such as store purchases, client transactions, and general people's behavior. However, such models for event sequences usually process each sequence in isolation, ignoring context…
With the increasing demand for large amount of labeled data, crowdsourcing has been used in many large-scale data mining applications. However, most existing works in crowdsourcing mainly focus on label inference and incentive design. In…
Crowdsourcing has been widely used to efficiently obtain labeled datasets for supervised learning from large numbers of human resources at low cost. However, one of the technical challenges in obtaining high-quality results from…
Engaging students in creating novel content, also referred to as learnersourcing, is increasingly recognised as an effective approach to promoting higher-order learning, deeply engaging students with course material and developing large…
While usability evaluation is critical to designing usable websites, traditional usability testing can be both expensive and time consuming. The advent of crowdsourcing platforms such as Amazon Mechanical Turk and CrowdFlower offer an…