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This paper represents a pilot study examining learners who are new to computer science (CS). Subjects are taught to program in one of two virtual reality (VR) applications developed by the researcher that use interactable objects…

Human-Computer Interaction · Computer Science 2024-07-18 Kevin William Baron

Over the past decade, several urban visual analytics systems and tools have been proposed to tackle a host of challenges faced by cities, in areas as diverse as transportation, weather, and real estate. Many of these tools have been…

Applied visualization researchers often work closely with domain collaborators to explore new and useful applications of visualization. The early stages of collaborations are typically time consuming for all stakeholders as researchers…

Human-Computer Interaction · Computer Science 2018-11-13 Ethan Kerzner , Sarah Goodwin , Jason Dykes , Sara Jones , Miriah Meyer

Recent advances in singing voice synthesis (SVS) have attracted substantial attention from both academia and industry. With the advent of large language models and novel generative paradigms, producing controllable, high-fidelity singing…

Audio and Speech Processing · Electrical Eng. & Systems 2026-01-22 Changhao Pan , Dongyu Yao , Yu Zhang , Wenxiang Guo , Jingyu Lu , Zhiyuan Zhu , Zhou Zhao

Visual Analytics might be defined as data mining assisted by interactive visual interfaces. The field has been receiving prominent consideration by researchers, developers and the industry. The literature, however, is complex because it…

Computers and Society · Computer Science 2017-10-30 Renato Fabbri , Maria Cristina Ferreira de Oliveira

The current work presents an ontology developed for physics-based simulation in engineering design, called Physics-based Simulation Ontology (PSO). The purpose of the ontology is to assist in modelling the physical phenomenon of interest in…

Artificial Intelligence · Computer Science 2025-03-18 Hyunmin Cheong , Adrian Butscher

Modern systems are increasingly connected and more integrated with other existing systems, giving rise to \textit{systems-of-systems} (SoS). An SoS consists of a set of independent, heterogeneous systems that interact to provide new…

Software Engineering · Computer Science 2026-01-21 Everton Cavalcante , Thais Batista , Flavio Oquendo

Continuous practices that rely on automation in the software development workflow have been widely adopted by industry for over a decade. Despite this widespread use, software development remains a primarily human-driven activity that is…

Software Engineering · Computer Science 2021-04-07 Omar Elazhary , Margaret-Anne Storey , Neil A. Ernst , Elise Paradis

Virtual reality simulation has become a popular approach for training and assessing medical students. It offers diverse scenarios, realistic visuals, and quantitative performance metrics for objective evaluation. However, creating these…

Software Engineering · Computer Science 2023-11-27 Vladimir Poliakov , Dzmitry Tsetserukou , Emmanuel Vander Poorten

Computational Science on large high performance computing resources is hampered by the complexity of these systems. Much of this complexity is due to low-level details on these resources that are exposed to the application and the end user.…

Distributed, Parallel, and Cluster Computing · Computer Science 2010-09-13 Michael W. Thomas , Erik Schnetter

In this paper we propose a novel approach aimed at building a new class of information system platforms which we call the "Knowledge-work Support Systems" or KwSS. KwSS can play a significant role in enhancing the IS support for knowledge…

Human-Computer Interaction · Computer Science 2009-10-29 Arijit Laha

Researchers have been highly active to investigate the classical machine learning workflow and integrate best practices from the software engineering lifecycle. However, deep learning exhibits deviations that are not yet covered in this…

Software Engineering · Computer Science 2022-08-30 Janosch Baltensperger , Pasquale Salza , Harald C. Gall

Scientific workflow management systems offer features for composing complex computational pipelines from modular building blocks, for executing the resulting automated workflows, and for recording the provenance of data products resulting…

Research Objects (ROs) are semantically enhanced aggregations of resources associated to scientific experiments, such as data, provenance of these data, the scientific workflow used to run the experiment, intermediate results, logs and the…

Human-Computer Interaction · Computer Science 2017-10-17 Mariano Rico , José Manuel Gómez-Pérez , Rafael Gonzalez , Aleix Garrido , Oscar Corcho

One of the central challenges preventing robots from acquiring complex manipulation skills is the prohibitive cost of collecting large-scale robot demonstrations. In contrast, humans are able to learn efficiently by watching others interact…

Robotics · Computer Science 2025-11-13 Changhe Chen , Quantao Yang , Xiaohao Xu , Nima Fazeli , Olov Andersson

Immersive analytics is gaining attention across multiple domains due to its capability to facilitate intuitive data analysis in expansive environments through user interaction with data. However, creating immersive analytics systems for…

Human-Computer Interaction · Computer Science 2025-07-15 Suemin Jeon , JunYoung Choi , Haejin Jeong , Won-Ki Jeong

The application and implementation of collaborative embodiment in virtual reality (VR) are a critical aspect of the computer science landscape, aiming to enhance multi-user interaction and teamwork in immersive environments. A notable and…

Human-Computer Interaction · Computer Science 2025-07-28 Hongyu Zhou , Yihao Dong , Masahiko Inami , Zhanna Sarsenbayeva , Anusha Withana

Object-centric (OC) representations, which model visual scenes as compositions of discrete objects, have the potential to be used in various downstream tasks to achieve systematic compositional generalization and facilitate reasoning.…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Amir Mohammad Karimi Mamaghan , Samuele Papa , Karl Henrik Johansson , Stefan Bauer , Andrea Dittadi

Visual grouping -- operationalized through tasks such as instance segmentation, visual grounding, and object detection -- enables applications ranging from robotic perception to photo editing. These fundamental problems in computer vision…

Computer Vision and Pattern Recognition · Computer Science 2026-01-28 Weikai Huang , Jieyu Zhang , Taoyang Jia , Chenhao Zheng , Ziqi Gao , Jae Sung Park , Winson Han , Ranjay Krishna

Incorporating accurate physics-based simulation into interactive design tools is challenging. However, adding the physics accurately becomes crucial to several emerging technologies. For example, in virtual/augmented reality (VR/AR) videos,…

Human-Computer Interaction · Computer Science 2017-12-05 Dingzeyu Li
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