Related papers: Generative Models for Global Collaboration Relatio…
While network science has become an indispensable tool for studying complex systems, the conventional use of pairwise links often shows limitations in describing high-order interactions properly. Hypergraphs, where each edge can connect…
Numerous works have been proposed to generate random graphs preserving the same properties as real-life large scale networks. However, many real networks are better represented by hypergraphs. Few models for generating random hypergraphs…
Paper proposes a model of large networks based on a random preferential attachment graph with addition of complete subgraphs (cliques). The proposed model refers to models of random graphs following the nonlinear preferential attachment…
We claim that networks are created according to the priority attachment mechanism and we show a simple model which uses the priority attachment to generate both synthetic and close to empirical networks. Priority attachment is a mechanism…
Graph neural networks (GNNs), which propagate the node features through the edges and learn how to transform the aggregated features under label supervision, have achieved great success in supervised feature extraction for both node-level…
How to build a good model for image generation given an abstract concept is a fundamental problem in computer vision. In this paper, we explore a generative model for the task of generating unseen images with desired features. We propose…
Inspired by scientific collaboration networks, especially our empirical analysis of the network of econophysicists, an evolutionary model for weighted networks is proposed. Both degree-driven and weight-driven models are considered.…
The significant progress on Generative Adversarial Networks (GANs) has facilitated realistic single-object image generation based on language input. However, complex-scene generation (with various interactions among multiple objects) still…
This paper expands the degree-based consideration of the preferential attachment growth process and applies five different connectivity criteria (node degree, clustering coefficient, betweenness centrality, closeness centrality, and…
This work introduces an enhanced approach to generating scene graphs by incorporating both a relationship hierarchy and commonsense knowledge. Specifically, we begin by proposing a hierarchical relation head that exploits an informative…
Inferring objects and their relationships from an image in the form of a scene graph is useful in many applications at the intersection of vision and language. We consider a challenging problem of compositional generalization that emerges…
Applications based on image retrieval require editing and associating in intermediate spaces that are representative of the high-level concepts like objects and their relationships rather than dense, pixel-level representations like RGB…
Attention has long been proposed by psychologists as important for effectively dealing with the enormous sensory stimulus available in the neocortex. Inspired by the visual attention models in computational neuroscience and the need of…
A complex system with many interacting individuals can be represented by a network consisting of nodes and links representing individuals and pairwise interactions, respectively. However, real-world systems grow with time and include many…
The goal of this paper is to retrieve an image based on instance, attribute and category similarity notions. Different from existing works, which usually address only one of these entities in isolation, we introduce a cooperative embedding…
Face clustering plays an essential role in exploiting massive unlabeled face data. Recently, graph-based face clustering methods are getting popular for their satisfying performances. However, they usually suffer from excessive memory…
Preferential attachment graphs are random graphs designed to mimic properties of typical real world networks. They are constructed by a random process that iteratively adds vertices and attaches them preferentially to vertices that already…
Graph-based collaborative filtering methods have prevailing performance for recommender systems since they can capture high-order information between users and items, in which the graphs are constructed from the observed user-item…
Heterogeneous Graphs (HGs) effectively model complex relationships in the real world through multi-type nodes and edges. In recent years, inspired by self-supervised learning (SSL), contrastive learning (CL)-based Heterogeneous Graphs…
This paper presents a finding that leveraging the hierarchical structures among labels for relationships and objects can substantially improve the performance of scene graph generation systems. The focus of this work is to create an…