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Related papers: Preference at First Sight

200 papers

The General Video Game AI competitions have been the testing ground for several techniques for game playing, such as evolutionary computation techniques, tree search algorithms, hyper heuristic based or knowledge based algorithms. So far…

Artificial Intelligence · Computer Science 2018-06-05 Ivan Bravi , Jialin Liu , Diego Perez-Liebana , Simon Lucas

Stochastic planning can be reduced to probabilistic inference in large discrete graphical models, but hardness of inference requires approximation schemes to be used. In this paper we argue that such applications can be disentangled along…

Artificial Intelligence · Computer Science 2022-09-05 Zhennan Wu , Roni Khardon

The standard theory of model-free reinforcement learning assumes that the environment dynamics are stationary and that agents are decoupled from their environment, such that policies are treated as being separate from the world they…

Collective decision making using simple social interactions has been studied in many types of multi-agent systems, including robot swarms and human social networks. However, existing multi-agent studies have rarely modeled the neural…

Multiagent Systems · Computer Science 2024-11-28 Nicolas Coucke , Mary Katherine Heinrich , Axel Cleeremans , Marco Dorigo , Guillaume Dumas

Most decision-focused learning work has focused on single stage problems whereas many real-world decision problems are more appropriately modelled using multistage optimisation. In multistage problems contextual information is revealed over…

Optimization and Control · Mathematics 2025-05-29 Egon Peršak , Miguel F. Anjos

In quantum game theory, one of the most intriguing and important questions is, "Is it possible to get quantum advantages without any modification of the classical game?" The answer to this question so far has largely been negative. So far,…

Quantum Physics · Physics 2016-02-16 Jeongho Bang , Junghee Ryu , Marcin Pawłowski , B. S. Ham , Jinhyoung Lee

We study a general class of dynamic multi-agent decision problems with asymmetric information and non-strategic agents, which includes dynamic teams as a special case. When agents are non-strategic, an agent's strategy is known to the other…

Multiagent Systems · Computer Science 2018-12-05 Hamidreza Tavafoghi , Yi Ouyang , Demosthenis Teneketzis

One-sided matching mechanisms are fundamental for assigning a set of indivisible objects to a set of self-interested agents when monetary transfers are not allowed. Two widely-studied randomized mechanisms in multiagent settings are the…

Computer Science and Game Theory · Computer Science 2017-03-02 Hadi Hosseini , Kate Larson , Robin Cohen

Early artificial intelligence paradigms exhibited separated cognitive functions: Neural Networks focused on "perception-representation," Reinforcement Learning on "decision-making-behavior," and Symbolic AI on "knowledge-reasoning." With…

Artificial Intelligence · Computer Science 2026-01-07 Zhi Liu , Guangzhi Wang

Visually exploring the world around us is not a passive process. Instead, we actively explore the world and acquire visual information over time. Here, we present a new model for simulating human eye-movement behavior in dynamic real-world…

Computer Vision and Pattern Recognition · Computer Science 2021-06-14 Nicolas Roth , Pia Bideau , Olaf Hellwich , Martin Rolfs , Klaus Obermayer

Machine learning systems have been widely used to make decisions about individuals who may behave strategically to receive favorable outcomes, e.g., they may genuinely improve the true labels or manipulate observable features directly to…

Artificial Intelligence · Computer Science 2024-10-30 Tian Xie , Zhiqun Zuo , Mohammad Mahdi Khalili , Xueru Zhang

This paper investigates the impact of using first names in Large Language Models (LLMs) and Vision Language Models (VLMs), particularly when prompted with ethical decision-making tasks. We propose an approach that appends first names to…

Computation and Language · Computer Science 2024-08-12 Lorenzo Berlincioni , Luca Cultrera , Federico Becattini , Marco Bertini , Alberto Del Bimbo

This work researches the impact of including a wider range of participants in the strategy-making process on the performance of organizations which operate in either moderately or highly complex environments. Agent-based simulation…

Artificial Intelligence · Computer Science 2020-09-28 Joop van de Heijning , Stephan Leitner , Alexandra Rausch

Comparative reasoning plays a crucial role in text preference prediction; however, large language models (LLMs) often demonstrate inconsistencies in their reasoning. While approaches like Chain-of-Thought improve accuracy in many other…

Strategic learning studies how decision rules interact with agents who may strategically change their inputs/features to achieve better outcomes. In standard settings, models assume that the decision-maker's sole scope is to learn a…

Computer Science and Game Theory · Computer Science 2025-10-23 Valia Efthymiou , Ekaterina Fedorova , Chara Podimata

When users can benefit from certain predictive outcomes, they may be prone to act to achieve those outcome, e.g., by strategically modifying their features. The goal in strategic classification is therefore to train predictive models that…

Machine Learning · Computer Science 2023-06-12 Guy Horowitz , Nir Rosenfeld

While several BDI logics have been proposed in the area of Agent Programming, it is not clear how these logics are connected to the agent programs they are supposed to specify. More yet, the reasoning problems in these logics, being based…

Multiagent Systems · Computer Science 2019-11-15 Marlo Souza , Álvaro Moreira , Renata Vieira

Matrix games like Prisoner's Dilemma have guided research on social dilemmas for decades. However, they necessarily treat the choice to cooperate or defect as an atomic action. In real-world social dilemmas these choices are temporally…

Multiagent Systems · Computer Science 2017-02-13 Joel Z. Leibo , Vinicius Zambaldi , Marc Lanctot , Janusz Marecki , Thore Graepel

In computational reinforcement learning, a growing body of work seeks to construct an agent's perception of the world through predictions of future sensations; predictions about environment observations are used as additional input features…

Machine Learning · Computer Science 2022-06-15 Alexandra Kearney , Anna Koop , Johannes Günther , Patrick M. Pilarski

Embodied planning requires agents to make coherent multi-step decisions based on dynamic visual observations and natural language goals. While recent vision-language models (VLMs) excel at static perception tasks, they struggle with the…

Artificial Intelligence · Computer Science 2025-07-15 Di Wu , Jiaxin Fan , Junzhe Zang , Guanbo Wang , Wei Yin , Wenhao Li , Bo Jin