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IC-planar graphs are those graphs that admit a drawing where no two crossed edges share an end-vertex and each edge is crossed at most once. They are a proper subfamily of the 1-planar graphs. Given an embedded IC-planar graph $G$ with $n$…

Computational Geometry · Computer Science 2016-07-19 Franz J. Brandenburg , Walter Didimo , William S. Evans , Philipp Kindermann , Giuseppe Liotta , Fabrizio Montecchiani

We study the problem of finding a triangulation T of a planar point set S such as to minimize the expected distance between two points x and y chosen uniformly at random from S. By distance we mean the length of the shortest path between x…

Computational Geometry · Computer Science 2012-06-21 Laszlo Kozma

We consider a variant of the art gallery problem where all guards are limited to seeing to the right inside a monotone polygon. We call such guards: half-guards. We provide a polynomial-time approximation for point guarding the entire…

Computational Geometry · Computer Science 2022-04-29 Hannah Miller Hillberg , Erik Krohn , Alex Pahlow

One of the earliest and most well known problems in computational geometry is the so-called art gallery problem. The goal is to compute the minimum possible number guards placed on the vertices of a simple polygon in such a way that they…

Computational Geometry · Computer Science 2009-11-25 Menelaos I. Karavelas , Elias P. Tsigaridas

Scheinerman and Wilf (1994) assert that `an important open problem in the study of graph embeddings is to determine the rectilinear crossing number of the complete graph K_n.' A rectilinear drawing of K_n is an arrangement of n vertices in…

Discrete Mathematics · Computer Science 2011-10-04 Alex Brodsky , Stephane Durocher , Ellen Gethner

Visibility graph of a simple polygon is a graph with the same vertex set in which there is an edge between a pair of vertices if and only if the segment through them lies completely inside the polygon. Each pair of adjacent vertices on the…

Computational Geometry · Computer Science 2020-02-18 Hossein Boomari Soheila Farokhi

The objective here is to find the maximum polygon, in area, which can be enclosed in a given triangle, for the polygons: parallelograms, rectangles and squares. It will initially be assumed that the choices are inscribed polygons, that is…

History and Overview · Mathematics 2025-01-15 James M Parks

We show that several problems of compacting orthogonal graph drawings to use the minimum number of rows, area, length of longest edge or total edge length cannot be approximated better than within a polynomial factor of optimal in…

Computational Geometry · Computer Science 2015-07-16 Michael J. Bannister , David Eppstein , Joseph A. Simons

Crossing minimization is one of the central problems in graph drawing. Recently, there has been an increased interest in the problem of minimizing crossings between paths in drawings of graphs. This is the metro-line crossing minimization…

Data Structures and Algorithms · Computer Science 2013-06-19 Martin Fink , Sergey Pupyrev

We consider the problem of embedding the Steiner points of a Steiner tree with given topology into the rectilinear plane. Thereby, the length of the path between a distinguished terminal and each other terminal must not exceed given length…

Data Structures and Algorithms · Computer Science 2015-08-19 Jens Maßberg

A convex polyhedron, that is, a compact convex subset of $\mathbb{R}^3$ which is the intersection of finitely many closed half-spaces, can be rectified by taking the convex hull of the midpoints of the edges of the polyhedron. We derive…

Metric Geometry · Mathematics 2016-04-05 Samuel Reid

Assume we are given a set of parallel line segments in the plane, and we wish to place a point on each line segment such that the resulting point set maximizes or minimizes the area of the largest or smallest triangle in the set. We analyze…

Computational Geometry · Computer Science 2020-12-18 Vahideh Keikha , Maarten Löffler , Ali Mohades

A terrain is an x-monotone polygonal curve, i.e., successive vertices have increasing x-coordinates. Terrain Guarding can be seen as a special case of the famous art gallery problem where one has to place at most $k$ guards on a terrain…

Computational Geometry · Computer Science 2018-07-03 Édouard Bonnet , Panos Giannopoulos

In this paper, we discuss the algorithm engineering aspects of an O(n^2)-time algorithm [6] for computing a minimum-area convex polygon that intersects a set of n isothetic line segments.

Computational Geometry · Computer Science 2016-09-07 Xin Wu , Xijie Zeng , Bryan St. Amour , Asish Mukhopadhyay

Compacting orthogonal drawings is a challenging task. Usually algorithms try to compute drawings with small area or edge length while preserving the underlying orthogonal shape. We present a one-dimensional compaction algorithm that alters…

Data Structures and Algorithms · Computer Science 2017-06-21 Michael Jünger , Petra Mutzel , Christiane Spisla

Fix an integer n>=1. Suppose that a simple polygon is the union of n triangles whose vertices along the common boundary are arranged cyclically. How many sides can such a union -- to be called regular -- have at most? This gives OEIS…

Combinatorics · Mathematics 2026-04-16 Giedrius Alkauskas

We prove that computing a shortest monotone path to the optimum of a linear program over a simple polytope is NP-hard, thus resolving a 2022 open question of De Loera, Kafer, and Sanit\`a. As a consequence, finding a shortest sequence of…

Data Structures and Algorithms · Computer Science 2026-04-09 Alexander E. Black , Raphael Steiner

An interesting class of orthogonal representations consists of the so-called turn-regular ones, i.e., those that do not contain any pair of reflex corners that "point to each other" inside a face. For such a representation H it is possible…

In the MINIMUM CONVEX COVER (MCC) problem, we are given a simple polygon $\mathcal P$ and an integer $k$, and the question is if there exist $k$ convex polygons whose union is $\mathcal P$. It is known that MCC is $\mathsf{NP}$-hard…

Computational Geometry · Computer Science 2021-06-07 Mikkel Abrahamsen

A polygonal complex in euclidean 3-space is a discrete polyhedron-like structure with finite or infinite polygons as faces and finite graphs as vertex-figures, such that a fixed number r of faces surround each edge. It is said to be regular…

Metric Geometry · Mathematics 2009-06-08 Daniel Pellicer , Egon Schulte
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