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Our work has focused on support for film or television scriptwriting. Since this involves potentially varied story-lines, we note the implicit or latent support for interactivity. Furthermore the film, television, games, publishing and…

Artificial Intelligence · Computer Science 2011-07-07 Fionn Murtagh , Adam Ganz , Joe Reddington

Asynchronous programming has appeared as a programming style that overcomes undesired properties of concurrent programming. Typically in asynchronous models of programming, methods are posted into a post list for latter execution. The order…

Programming Languages · Computer Science 2015-01-06 Mohamed A. El-Zawawy

This paper presents a method for synthesizing a reactive program which coordinates the actions of a group of other reactive programs, so that the combined system satisfies a temporal specification of its desired long-term behavior.…

Programming Languages · Computer Science 2019-11-12 Suguman Bansal , Kedar S. Namjoshi , Yaniv Sa'ar

Collective adaptive systems are new emerging computational systems consisting of a large number of interacting components and featuring complex behaviour. These systems are usually distributed, heterogeneous, decentralised and…

Programming Languages · Computer Science 2017-11-30 Yehia Abd Alrahman , Rocco De Nicola , Michele Loreti

We consider the problem of distributing a centralised transition system to a set of asynchronous agents recognising the same language. Existing solutions are either manual or involve a huge explosion in the number of states from the…

Logic in Computer Science · Computer Science 2025-05-29 Yehia Abd Alrahman , Nir Piterman

Execution of concurrent programs implies frequent switching between different thread contexts. This property perplexes analyzing and reasoning about concurrent programs. Trace simplification is a technique that aims at alleviating this…

Software Engineering · Computer Science 2014-05-20 Mohamed A. El-Zawawy , Mohammad N. Alanazi

The development of a real-time web application often starts with a feature-driven approach allowing to quickly react to users feedbacks. However, this approach poorly scales in performance. Yet, the user-base can increase by an order of…

Programming Languages · Computer Science 2015-12-23 Etienne Brodu , Stéphane Frénot , Frédéric Oblé

We consider a network of agents whose objective is for the aggregate of their states to converge to a solution of a linear program in standard form. Each agent has limited information about the problem data and can communicate with other…

Optimization and Control · Mathematics 2014-05-06 Dean Richert , Jorge Cortes

Embedded computing systems today increasingly feature resource constraints and workload variability, which lead to uncertainty in resource availability. This raises great challenges to software design and programming in multitasking…

Operating Systems · Computer Science 2008-12-18 Feng Xia , Guosong Tian , Youxian Sun

Scenario-Based Programming is a methodology for modeling and constructing complex reactive systems from simple, stand-alone building blocks, called scenarios. These scenarios are designed to model different traits of the system, and can be…

Software Engineering · Computer Science 2020-10-13 Guy Katz , Assaf Marron , Aviran Sadon , Gera Weiss

In this note we revisit the so-called reactive programming style, which evolves from the synchronous programming model of the Esterel language by weakening the assumption that the absence of an event can be detected instantaneously. We…

Programming Languages · Computer Science 2007-06-12 Roberto Amadio , Gerard Boudol , Ilaria Castellani , Frederic Boussinot

A method for representing the digest information of each dataset is proposed, oriented to the aid of innovative thoughts and the communication of data users who attempt to create valuable products, services, and business models using or…

Databases · Computer Science 2022-08-09 Yukio Ohsawa , Kaira Sekiguchi , Tomohide Maekawa , Hiroki Yamaguchi , Son Yeon Hyuk , Sae Kondo

We introduce logical synchrony, a framework that allows distributed computing to be coordinated as tightly as in synchronous systems without the distribution of a global clock or any reference to universal time. We develop a model of events…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-07-08 Sanjay Lall , Calin Cascaval , Martin Izzard , Tammo Spalink

We employ supervisory controllers to safely coordinate high-level discrete(-event) behavior of distributed components of complex systems. Supervisory controllers observe discrete-event system behavior, make a decision on allowed activities,…

Systems and Control · Computer Science 2012-09-10 Jasen Markovski

In this paper, we present the design and the evaluation of an authoring tool for End-User Development, which supports the definition of Trigger-Actions rules that combines events and states in the triggers. The possibility of using either…

Human-Computer Interaction · Computer Science 2021-09-07 Giuseppe Desolda , Francesco Greco , Francisco Guarnieri , Nicole Mariz , Massimo Zancanaro

Consensus is an often occurring problem in concurrent and distributed programming. We present a programming language with simple semantics and build-in support for consensus in the form of communicating transactions. We motivate the need…

Programming Languages · Computer Science 2013-05-08 Carlo Spaccasassi , Vasileios Koutavas

This paper is about a new way for programming distributed applications: the service-oriented one. It is a concept paper based upon our experience in developing a theory and a language for programming services. Both the theoretical…

Programming Languages · Computer Science 2009-06-23 Claudio Guidi , Fabrizio Montesi

The rise of multi-agent systems powered by large language models (LLMs) and specialized reasoning agents exposes fundamental limitations in today's data management architectures. Traditional databases and data fabrics were designed for…

Multiagent Systems · Computer Science 2025-12-11 Ioana Giurgiu , Michael E. Nidd

Many human interactions, such as political debates, are carried out in group settings, where there are arbitrarily many participants, each with different views and agendas. To explore such complex social settings, we present SAUCE: a…

Computation and Language · Computer Science 2024-11-07 Shlomo Neuberger , Niv Eckhaus , Uri Berger , Amir Taubenfeld , Gabriel Stanovsky , Ariel Goldstein

Threads are a convenient and modular abstraction for writing concurrent programs, but often fairly expensive. The standard alternative to threads, event-loop programming, allows much lighter units of concurrency, but leads to code that is…

Programming Languages · Computer Science 2011-02-07 Gabriel Kerneis , Juliusz Chroboczek