Related papers: Leadership Network and Team Performance in Interac…
Cricket is the second most popular sport after soccer in terms of viewership. However, the assessment of individual player performance, a fundamental task in team sports, is currently primarily based on aggregate performance statistics,…
Twenty20 cricket, sometimes written Twenty-20, and often abbreviated to T20, is a short form of cricket. In a Twenty20 game the two teams of 11 players have a single innings each, which is restricted to a maximum of 20 overs. This version…
The availability of massive data about sports activities offers nowadays the opportunity to quantify the relation between performance and success. In this study, we analyze more than 6,000 games and 10 million events in six European leagues…
In a competitive sport, every little thing matters. Yet, many sports leave some large levers out of the reach of the teams, and in the hands of fate. In cricket, world's second most popular sport by some measures, one such lever---the…
As the technology advances, an ample amount of data is collected in sports with the help of advanced sensors. Sports Analytics is the study of this data to provide a constructive advantage to the team and its players. The game of…
We demonstrate in this paper the use of tools of complex network theory to describe the strategy of Australia and England in the recently concluded Ashes 2013 Test series. Using partnership data made available by cricinfo during the Ashes…
A team of association football players may be envisioned as a directed network with player nodes and weighted pass edges. Such a simplistic representation of an otherwise complex structure yields several benefits, but also permits the…
There is a widespread notion in cricketing world that with increasing pace the performance of a bowler improves. Additionally, many commentators believe lower order batters to be more vulnerable to pace. The present study puts these two…
Assessment of the performance of a player in any sport is very much needed to determine the ranking of players and make a solid team with the best players. Besides these, fans, journalists, sports persons, and sports councils often analyse…
Information sharing between individuals is crucial to improve performance in collective tasks. However, in a competitive world, individuals may be reluctant to share information with the others, and it is still unclear how the presence of…
Competitor rating systems for head-to-head games are typically used to measure playing strength from game outcomes. Ratings computed from these systems are often used to select top competitors for elite events, for pairing players of…
Our objective is to find the five best college sports coaches of past century for three different sports. We decided to look at men's basketball, football, and baseball. We wanted to use an approach that could definitively determine team…
Ranking sportsmen whose careers took place in different eras is often a contentious issue and the topic of much debate. In this paper we focus on cricket and examine what conclusions may be drawn about the ranking of Test batsmen using data…
Necessity of different competencies with high level of knowledge makes it inevitable that software development is a team work. With the today's technology, teams can communicate both synchronously and asynchronously using different online…
In this paper, we examine the influence of communication latency on performance of networked control systems. Even though distributed control architectures offer advantages in terms of communication, maintenance costs, and scalability, it…
The speed-accuracy tradeoffs are prevalent in a wide range of physical systems. In this paper, we demonstrate speed-accuracy tradeoffs in the game of cricket, where 'batters' score runs on the balls bowled by the 'bowlers'. It is shown that…
Ranking athletes by their performance in competitions and tournaments is common in every popular sport and has significant benefits that contribute to both the organization and strategic aspects of competitions. Although rankings are…
In this paper, we model one-day international cricket games as Markov processes, applying forward and inverse Reinforcement Learning (RL) to develop three novel tools for the game. First, we apply Monte-Carlo learning to fit a nonlinear…
This paper aims to provide a new perspective on the interplay between decentralization -- a prevalent character of multi-agent systems -- and centralization, i.e., the task of imposing central control to meet system-level goals. In…
The ability to predict what shot a batsman will attempt given the type of ball and match situation is both one of the most challenging and strategically important tasks in cricket. The goal of the batsman is to score as many runs without…