English
Related papers

Related papers: Policy Networks with Two-Stage Training for Dialog…

200 papers

Recent works usually address Dialog policy learning DPL by training a reinforcement learning (RL) agent to determine the best dialog action. However, existing works on deep RL require a large volume of agent-user interactions to achieve…

Computation and Language · Computer Science 2023-09-06 Huimin Wang , Wai-Chung Kwan , Kam-Fai Wong

Deep reinforcement learning has obtained significant breakthroughs in recent years. Most methods in deep-RL achieve good results via the maximization of the reward signal provided by the environment, typically in the form of discounted…

Machine Learning · Computer Science 2018-09-10 Yubin Deng , Ke Yu , Dahua Lin , Xiaoou Tang , Chen Change Loy

Language systems have been of great interest to the research community and have recently reached the mass market through various assistant platforms on the web. Reinforcement Learning methods that optimize dialogue policies have seen…

Machine Learning · Computer Science 2024-02-09 Floris den Hengst , Mark Hoogendoorn , Frank van Harmelen , Joost Bosman

While reinforcement learning methods have delivered remarkable results in a number of settings, generalization, i.e., the ability to produce policies that generalize in a reliable and systematic way, has remained a challenge. The problem of…

Artificial Intelligence · Computer Science 2025-12-23 Simon Ståhlberg , Blai Bonet , Hector Geffner

Recently, reinforcement learning (RL) has been applied to task-oriented dialogue systems by using latent actions to solve shortcomings of supervised learning (SL). In this paper, we propose a multi-domain task-oriented dialogue system,…

Computation and Language · Computer Science 2021-07-08 Hyunmin Jeon , Gary Geunbae Lee

Utilizing amortized variational inference for latent-action reinforcement learning (RL) has been shown to be an effective approach in Task-oriented Dialogue (ToD) systems for optimizing dialogue success. Until now, categorical posteriors…

Computation and Language · Computer Science 2022-06-02 Marin Vlastelica , Patrick Ernst , György Szarvas

Both generative adversarial networks (GAN) in unsupervised learning and actor-critic methods in reinforcement learning (RL) have gained a reputation for being difficult to optimize. Practitioners in both fields have amassed a large number…

Machine Learning · Computer Science 2017-01-19 David Pfau , Oriol Vinyals

This paper is the first attempt to learn the policy of an inquiry dialog system (IDS) by using deep reinforcement learning (DRL). Most IDS frameworks represent dialog states and dialog acts with logical formulae. In order to make learning…

Artificial Intelligence · Computer Science 2017-08-03 Takuya Hiraoka , Masaaki Tsuchida , Yotaro Watanabe

Recent advances in deep reinforcement learning (RL) have led to considerable progress in many 2-player zero-sum games, such as Go, Poker and Starcraft. The purely adversarial nature of such games allows for conceptually simple and…

Standard deep reinforcement learning methods such as Deep Q-Networks (DQN) for multiple tasks (domains) face scalability problems. We propose a method for multi-domain dialogue policy learning---termed NDQN, and apply it to an…

Artificial Intelligence · Computer Science 2021-05-10 Heriberto Cuayáhuitl , Seunghak Yu , Ashley Williamson , Jacob Carse

Reinforcement learning (RL) can enable task-oriented dialogue systems to steer the conversation towards successful task completion. In an end-to-end setting, a response can be constructed in a word-level sequential decision making process…

Computation and Language · Computer Science 2020-11-19 Nurul Lubis , Christian Geishauser , Michael Heck , Hsien-chin Lin , Marco Moresi , Carel van Niekerk , Milica Gašić

Deep Reinforcement Learning (DRL) is widely used in task-oriented dialogue systems to optimize dialogue policy, but it struggles to balance exploration and exploitation due to the high dimensionality of state and action spaces. This…

Computation and Language · Computer Science 2025-06-06 Yangyang Zhao , Ben Niu , Libo Qin , Shihan Wang

Persuasion dialogue systems reflect the machine's ability to make strategic moves beyond verbal communication, and therefore differentiate themselves from task-oriented or open-domain dialogue systems and have their own unique values.…

Computation and Language · Computer Science 2022-10-25 Weiyan Shi , Yu Li , Saurav Sahay , Zhou Yu

Due to their complex nonlinear dynamics and batch-to-batch variability, batch processes pose a challenge for process control. Due to the absence of accurate models and resulting plant-model mismatch, these problems become harder to address…

Machine Learning · Computer Science 2022-05-03 Tanuja Joshi , Hariprasad Kodamana , Harikumar Kandath , Niket Kaisare

Control of batch processes is a difficult task due to their complex nonlinear dynamics and unsteady-state operating conditions within batch and batch-to-batch. It is expected that some of these challenges can be addressed by developing…

Systems and Control · Electrical Eng. & Systems 2021-09-20 Tanuja Joshi , Shikhar Makker , Hariprasad Kodamana , Harikumar Kandath

Dialogue policy optimization often obtains feedback until task completion in task-oriented dialogue systems. This is insufficient for training intermediate dialogue turns since supervision signals (or rewards) are only provided at the end…

Computation and Language · Computer Science 2020-05-12 Xinting Huang , Jianzhong Qi , Yu Sun , Rui Zhang

Policy learning (PL) is a module of a task-oriented dialogue system that trains an agent to make actions in each dialogue turn. Imitating human action is a fundamental problem of PL. However, both supervised learning (SL) and reinforcement…

Computation and Language · Computer Science 2023-05-09 Zhoujian Sun , Chenyang Zhao , Zhengxing Huang , Nai Ding

This paper presents a new method --- adversarial advantage actor-critic (Adversarial A2C), which significantly improves the efficiency of dialogue policy learning in task-completion dialogue systems. Inspired by generative adversarial…

Computation and Language · Computer Science 2018-02-09 Baolin Peng , Xiujun Li , Jianfeng Gao , Jingjing Liu , Yun-Nung Chen , Kam-Fai Wong

To train a statistical spoken dialogue system (SDS) it is essential that an accurate method for measuring task success is available. To date training has relied on presenting a task to either simulated or paid users and inferring the…

Machine Learning · Computer Science 2015-08-17 Pei-Hao Su , David Vandyke , Milica Gasic , Dongho Kim , Nikola Mrksic , Tsung-Hsien Wen , Steve Young

Pretraining with expert demonstrations have been found useful in speeding up the training process of deep reinforcement learning algorithms since less online simulation data is required. Some people use supervised learning to speed up the…

Artificial Intelligence · Computer Science 2018-02-12 Xiaoqin Zhang , Huimin Ma