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We consider the problem of finding minimum-link rectilinear paths in rectilinear polygonal domains in the plane. A path or a polygon is rectilinear if all its edges are axis-parallel. Given a set $\mathcal{P}$ of $h$ pairwise-disjoint…

Computational Geometry · Computer Science 2015-04-28 Joseph S. B. Mitchell , Valentin Polishchuk , Mikko Sysikaski , Haitao Wang

This paper presents an enhanced direct-method-based approach for the real-time solution of optimal control problems to handle path constraints, such as obstacles. The principal contributions of this work are twofold: first, the existing…

Systems and Control · Electrical Eng. & Systems 2024-03-05 Juho Bae , Ji Hoon Bai , Byung-Yoon Lee , Jun-Yong Lee

Trained humans exhibit highly agile spatial skills, enabling them to operate vehicles with complex dynamics in demanding tasks and conditions. Prior work shows that humans achieve this performance by using strategies such as satisficing,…

Systems and Control · Electrical Eng. & Systems 2020-04-28 Andrew Feit , Bérénice Mettler

This paper presents a framework for fast and robust motion planning designed to facilitate automated driving. The framework allows for real-time computation even for horizons of several hundred meters and thus enabling automated driving in…

Robotics · Computer Science 2019-02-26 Zlatan Ajanovic , Bakir Lacevic , Barys Shyrokau , Michael Stolz , Martin Horn

A shortest-path algorithm finds a path containing the minimal cost between two vertices in a graph. A plethora of shortest-path algorithms is studied in the literature that span across multiple disciplines. This paper presents a survey of…

Data Structures and Algorithms · Computer Science 2017-05-08 Amgad Madkour , Walid G. Aref , Faizan Ur Rehman , Mohamed Abdur Rahman , Saleh Basalamah

We present a unified approach for constraint displacement problems in which a robot finds a feasible path by displacing constraints or obstacles. To this end, we propose a two stage process that returns locally optimal obstacle…

Robotics · Computer Science 2025-11-18 Antony Thomas , Fulvio Mastrogiovanni , Marco Baglietto

Consider a set $P$ of $n$ points picked uniformly and independently from $[0,1]^d$ for a constant dimension $d$ -- such a point set is extremely well behaved in many aspects. For example, for a fixed $r \in [0,1]$, we prove a new…

Computational Geometry · Computer Science 2023-11-01 Sariel Har-Peled , Elfarouk Harb

If we give a robot the task of moving an object from its current position to another location in an unknown environment, the robot must explore the map, identify all types of obstacles, and then determine the best route to complete the…

Robotics · Computer Science 2022-08-22 Saeid Alirezazadeh , Luís A. Alexandre

We study a large family of graph covering problems, whose definitions rely on distances, for graphs of bounded cyclomatic number (that is, the minimum number of edges that need to be removed from the graph to destroy all cycles). These…

Discrete Mathematics · Computer Science 2025-09-03 Dibyayan Chakraborty , Florent Foucaud , Anni Hakanen

We describe an algorithm to construct an intrinsic Delaunay triangulation of a smooth closed submanifold of Euclidean space. Using results established in a companion paper on the stability of Delaunay triangulations on $\delta$-generic…

Computational Geometry · Computer Science 2013-03-27 Jean-Daniel Boissonnat , Ramsay Dyer , Arijit Ghosh

We describe a new algorithm to compute the geometric intersection number between two curves, given as edge vectors on an ideal triangulation. Most importantly, this algorithm runs in polynomial time in the bit-size of the two edge vectors.…

Geometric Topology · Mathematics 2016-05-12 Mark C. Bell , Richard C. H. Webb

We propose an approach to solve multi-agent path planning (MPP) problems for complex environments. Our method first designs a special pebble graph with a set of feasibility constraints, under which MPP problems have feasibility guarantee.…

Robotics · Computer Science 2021-08-10 Xifeng Gao , Zherong Pan , Ruiqi Ni

We study an important practical aspect of the route planning problem in real-world road networks -- maneuvers. Informally, maneuvers represent various irregularities of the road network graph such as turn-prohibitions, traffic light delays,…

Data Structures and Algorithms · Computer Science 2011-11-07 Petr Hlineny , Ondrej Moris

The search is based on the preliminary transformation of matrices or adjacency lists traditionally used in the study of graphs into projections cleared of redundant information (refined) followed by the selection of the desired shortest…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-01-16 V. A. Melent'ev

We consider the motion planning problem for a point constrained to move along a smooth closed convex path of bounded curvature. The workspace of the moving point is bounded by a convex polygon with m vertices, containing an obstacle in a…

Computational Geometry · Computer Science 2007-05-23 Jean-Daniel Boissonnat , Jurek Czyzowicz , Olivier Devillers , Jean-Marc Robert , Mariette Yvinec

This paper presents a novel method for reformulating non-differentiable collision avoidance constraints into smooth nonlinear constraints using strong duality of convex optimization. We focus on a controlled object whose goal is to avoid…

Optimization and Control · Mathematics 2018-06-12 Xiaojing Zhang , Alexander Liniger , Francesco Borrelli

Traversing environments with arbitrary obstacles poses significant challenges for bipedal robots. In some cases, whole body motions may be necessary to maneuver around an obstacle, but most existing footstep planners can only select from a…

Robotics · Computer Science 2017-03-22 Michael X. Grey , Aaron D. Ames , C. Karen Liu

We study metrics that assess how close a triangulation is to being a Delaunay triangulation, for use in contexts where a good triangulation is desired but constraints (e.g., maximum degree) prevent the use of the Delaunay triangulation…

Computational Geometry · Computer Science 2021-06-23 Nathan van Beusekom , Kevin Buchin , Hidde Koerts , Wouter Meulemans , Benjamin Rodatz , Bettina Speckmann

Many problems in computational geometry are not stated in graph-theoretic terms, but can be solved efficiently by constructing an auxiliary graph and performing a graph-theoretic algorithm on it. Often, the efficiency of the algorithm…

Computational Geometry · Computer Science 2009-08-28 David Eppstein

Consider a graph drawn on a surface (for example, the plane minus a finite set of obstacle points), possibly with crossings. We provide an algorithm to decide whether such a drawing can be untangled, namely, if one can slide the vertices…

Computational Geometry · Computer Science 2025-07-18 Éric Colin de Verdière , Vincent Despré , Loïc Dubois
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