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The Fighting Game AI Competition (FTGAIC) provides a challenging benchmark for 2-player video game AI. The challenge arises from the large action space, diverse styles of characters and abilities, and the real-time nature of the game. In…

Artificial Intelligence · Computer Science 2020-04-01 Zhentao Tang , Yuanheng Zhu , Dongbin Zhao , Simon M. Lucas

Code generation is a core capability of large language models (LLMs), yet mainstream benchmarks (e.g., APPs and LiveCodeBench) contain questions with medium-level difficulty and pose no challenge to advanced LLMs. To better reflected the…

Software Engineering · Computer Science 2025-10-21 Xiangyang Li , Xiaopeng Li , Kuicai Dong , Quanhu Zhang , Rongju Ruan , Xinyi Dai , Xiaoshuang Liu , Shengchun Xu , Yasheng Wang , Ruiming Tang

Strategic decision-making requires balancing immediate opportunities against long-term objectives: a tension fundamental to competitive environments. We investigate this trade-off in chess by analyzing the dynamics of human and AI gameplay…

Artificial Intelligence · Computer Science 2026-02-17 Adamo Cerioli , Edward D. Lee , Vito D. P. Servedio

In an October 2023 executive order (EO), President Biden issued a detailed but largely aspirational road map for the safe and responsible development and use of artificial intelligence (AI). The challenge for the January 24-25, 2024…

Computers and Society · Computer Science 2024-06-18 Susan Landau , James X. Dempsey , Ece Kamar , Steven M. Bellovin , Robert Pool

Artificial intelligence (AI) advancements over the past few years have had an unprecedented and revolutionary impact across everyday application areas. Its significance also extends to technical challenges within science and engineering,…

Human computation games (HCGs) can provide novel solutions to intractable computational problems, help enable scientific breakthroughs, and provide datasets for artificial intelligence. However, our knowledge about how to design and deploy…

Human-Computer Interaction · Computer Science 2017-03-03 Kristin Siu , Matthew Guzdial , Mark O. Riedl

Neuroscience and Artificial Intelligence (AI) have made significant progress in the past few years but have only been loosely inter-connected. Based on a workshop held in August 2025, we identify current and future areas of synergism…

Artificial Intelligence · Computer Science 2026-01-29 Jean-Marc Fellous , Gert Cauwenberghs , Cornelia Fermüller , Yulia Sandamisrkaya , Terrence Sejnowski

Computer science (CS) education needs to evolve to support software and artificial intelligence (AI) systems engineering, and it needs to happen now -- precisely because the core intellectual contributions of CS have never been more…

Software Engineering · Computer Science 2026-05-01 Chandra N. Sekharan , George K. Thiruvathukal

The rise of Artificial Intelligence (AI) will bring with it an ever-increasing willingness to cede decision-making to machines. But rather than just giving machines the power to make decisions that affect us, we need ways to work…

Computers and Society · Computer Science 2020-12-14 Elisa Bertino , Finale Doshi-Velez , Maria Gini , Daniel Lopresti , David Parkes

The original vision of AI was re-articulated in 2002 via the term 'Artificial General Intelligence' or AGI. This vision is to build 'Thinking Machines' - computer systems that can learn, reason, and solve problems similar to the way humans…

Artificial Intelligence · Computer Science 2023-09-20 Peter Voss , Mladjan Jovanovic

We present a comparative study of the players' and professional players' (athletes') performance in Counter Strike: Global Offensive (CS:GO) discipline. Our study is based on ubiquitous sensing helping identify the biometric features…

Human-Computer Interaction · Computer Science 2019-08-20 Nikita Khromov , Alexander Korotin , Andrey Lange , Anton Stepanov , Evgeny Burnaev , Andrey Somov

Large Language Models (LLMs) have driven substantial progress in artificial intelligence in recent years, exhibiting impressive capabilities across a wide range of tasks, including mathematical problem-solving. Inspired by the success of…

Computation and Language · Computer Science 2023-10-20 Xueliang Zhao , Xinting Huang , Wei Bi , Lingpeng Kong

Artificial General Intelligence (AGI) has been a long-standing goal of humanity, with the aim of creating machines capable of performing any intellectual task that humans can do. To achieve this, AGI researchers draw inspiration from the…

Artificial Intelligence · Computer Science 2023-03-29 Lin Zhao , Lu Zhang , Zihao Wu , Yuzhong Chen , Haixing Dai , Xiaowei Yu , Zhengliang Liu , Tuo Zhang , Xintao Hu , Xi Jiang , Xiang Li , Dajiang Zhu , Dinggang Shen , Tianming Liu

This paper presents a new competition -- at the 2022 IEEE Conference on Games (CoG) -- called DareFightingICE Competition. The competition has two tracks: a sound design track and an AI track. The game platform for this competition is also…

Human-Computer Interaction · Computer Science 2022-06-16 Ibrahim Khan , Thai Van Nguyen , Xincheng Dai , Ruck Thawonmas

Artificial intelligence (AI) has achieved superhuman performance in board games such as Go, chess, and Othello (Reversi). In other words, the AI system surpasses the level of a strong human expert player in such games. In this context, it…

Machine Learning · Computer Science 2022-09-21 Kazuhisa Fujita

Recent research in artificial intelligence and machine learning has largely emphasized general-purpose learning and ever-larger training sets and more and more compute. In contrast, I propose a hybrid, knowledge-driven, reasoning-based…

Artificial Intelligence · Computer Science 2020-02-20 Gary Marcus

What happen in the brain when human beings play games with computers? Here a simple zero-sum game was conducted to investigate how people make decision via their brain even they know that their opponent is a computer. There are two choices…

Neurons and Cognition · Quantitative Biology 2017-07-06 Jia Quan Shen , Luo-Luo Jiang

Recent advances in AI raise the possibility that AI systems will one day be able to do anything humans can do, only better. If artificial general intelligence (AGI) is achieved, AI systems may be able to understand, reason, problem solve,…

Artificial Intelligence · Computer Science 2025-09-05 William Stewart

We study computability-theoretic aspects of differential games. Our focus is on pursuit and evasion games played in Euclidean spaces in the tradition of Rado's "Lion versus Man" game. In some ways, these games can be viewed as continuous…

Optimization and Control · Mathematics 2019-03-05 Gafurjan Ibragimov , Bakh Khoussainov , Arno Pauly

We introduce WebGames, a comprehensive benchmark suite designed to evaluate general-purpose web-browsing AI agents through a collection of 50+ interactive challenges. These challenges are specifically crafted to be straightforward for…

Machine Learning · Computer Science 2025-02-26 George Thomas , Alex J. Chan , Jikun Kang , Wenqi Wu , Filippos Christianos , Fraser Greenlee , Andy Toulis , Marvin Purtorab