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We consider load scheduling on constrained continuous-time linear dynamical systems, such as automated irrigation and other distribution networks. The requested loads are rigid, i.e., the shapes cannot be changed. Hence, it is only possible…

Optimization and Control · Mathematics 2016-11-15 Farhad Farokhi , Michael Cantoni , Iman Shames

We study the problem of mechanism design for allocating a set of indivisible items among agents with private preferences on items. We are interested in such a mechanism that is strategyproof (where agents' best strategy is to report their…

Computer Science and Game Theory · Computer Science 2024-08-05 Ankang Sun , Bo Chen

This paper aims at providing a rigorous definition of self- organization, one of the most desired properties for dynamic systems (e.g., peer-to-peer systems, sensor networks, cooperative robotics, or ad-hoc networks). We characterize…

Distributed, Parallel, and Cluster Computing · Computer Science 2010-11-11 Emmanuelle Anceaume , Xavier Défago , Maria Potop-Butucaru , Matthieu Roy

Verification of fault-tolerant distributed protocols is an immensely difficult task. Often, in these protocols, thresholds on set cardinalities are used both in the process code and in its correctness proof, e.g., a process can perform an…

Programming Languages · Computer Science 2019-05-21 Idan Berkovits , Marijana Lazic , Giuliano Losa , Oded Padon , Sharon Shoham

This work studies fixed priority (FP) scheduling of real-time jobs with end-to-end deadlines in a distributed system. Specifically, given a multi-stage pipeline with multiple heterogeneous resources of the same type at each stage, the…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-03-21 Niraj Kumar , Chuanchao Gao , Arvind Easwaran

Reactive computer systems bear inherent complexity due to continuous interactions with their environment. While this environment often proves to be uncontrollable, we still want to ensure that critical computer systems will not fail, no…

Computer Science and Game Theory · Computer Science 2012-10-19 Mickael Randour

In this paper we present an assume-guarantee specification theory (aka interface theory from [14]) for modular synthesis and verification of real-time systems with critical timing constraints. It is a further step of our earlier work [10]…

Logic in Computer Science · Computer Science 2013-04-30 Chris Chilton , Marta Kwiatkowska , Xu Wang

Randomized benchmarking (RB) protocols are standard tools for characterizing quantum devices. Prior analyses of RB protocols have not provided a complete method for analyzing realistic data, resulting in a variety of ad-hoc methods. The…

Quantum Physics · Physics 2018-02-02 Ian Hincks , Joel J. Wallman , Chris Ferrie , Chris Granade , David G. Cory

There are enormous amount of examples of Computation in nature, exemplified across multiple species in biology. One crucial aim for these computations across all life forms their ability to learn and thereby increase the chance of their…

Machine Learning · Computer Science 2013-12-30 Nabarun Mondal , Partha P. Ghosh

We consider the broad problem of analyzing safety properties of asynchronous concurrent programs under arbitrary thread interleavings. Delay-bounded deterministic scheduling, introduced in prior work, is an efficient bug-finding technique…

Programming Languages · Computer Science 2021-05-18 Andrew Johnson , Thomas Wahl

This paper presents the gatekeeper algorithm, a real-time and computationally-lightweight method that ensures that trajectories of a nonlinear system satisfy safety constraints despite sensing limitations. gatekeeper integrates with…

Robotics · Computer Science 2024-08-16 Devansh R Agrawal , Ruichang Chen , Dimitra Panagou

We consider concurrent systems consisting of a finite but unknown number of components, that are replicated instances of a given set of finite state automata. The components communicate by executing interactions which are simultaneous…

Formal Languages and Automata Theory · Computer Science 2019-02-08 Marius Bozga , Radu Iosif , Joseph Sifakis

Computer systems can be found everywhere: in space, in our homes, in our cars, in our pockets, and sometimes even in our own bodies. For concerns of safety, economy, and convenience, it is important that such systems work correctly.…

Logic in Computer Science · Computer Science 2019-05-22 Mathias Ruggaard Pedersen

Runtime verification encompasses several lightweight techniques for checking whether a system's current execution satisfies a given specification. We focus on runtime verification for Linear Temporal Logic (LTL). Previous work describes…

Logic in Computer Science · Computer Science 2025-08-12 Javier Esparza , Vincent Fischer

Many real-world scenarios require the random selection of one or more individuals from a pool of eligible candidates. One example of especial social relevance refers to the legal system, in which the jurors and judges are commonly picked…

Reactive programs combine traditional sequential programming constructs with primitives to allow communication with other concurrent agents. They are ubiquitous in modern applications, ranging from components systems and web services, to…

Logic in Computer Science · Computer Science 2021-04-19 Simon Foster , Kangfeng Ye , Ana Cavalcanti , Jim Woodcock

One of the benefits of using executable specifications such as Behavioral Programming (BP) is the ability to align the system implementation with its requirements. This is facilitated in BP by a protocol that allows independent…

Software Engineering · Computer Science 2024-04-03 Tom Yaacov , Achiya Elyasaf , Gera Weiss

Fair classification has been a topic of intense study in machine learning, and several algorithms have been proposed towards this important task. However, in a recent study, Friedler et al. observed that fair classification algorithms may…

Machine Learning · Computer Science 2020-09-10 Lingxiao Huang , Nisheeth K. Vishnoi

We propose a computational framework to quantify (measure) and to optimize the reliability of complex systems. The approach uses a graph representation of the system that is subject to random failures of its components (nodes and edges).…

Optimization and Control · Mathematics 2021-06-25 Joshua L. Pulsipher , Victor M. Zavala

The sequential allocation protocol is a simple and popular mechanism to allocate indivisible goods, in which the agents take turns to pick the items according to a predefined sequence. While this protocol is not strategy-proof, it has been…

Computer Science and Game Theory · Computer Science 2019-11-27 Michele Flammini , Hugo Gilbert