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Dota 2 is a popular, multiplayer online video game. Like many online games, players are mostly anonymous, being tied only to online accounts which can be readily obtained, sold and shared between multiple people. This makes it difficult to…

Artificial Intelligence · Computer Science 2020-08-31 Sizhe Yuen , John D. Thomson , Oliver Don

This study presents a comprehensive analysis of user behavior and clustering in a popular mobile battle royale game, employing temporal and static data mining techniques to uncover distinct player segments. Our methodology encompasses time…

Social and Information Networks · Computer Science 2024-09-27 Yang Qiu , Yuxin Gong , Guanliang Liu

The importance of social media in our daily lives has unfortunately led to an increase in the spread of misinformation, political messages and malicious links. One of the most popular ways of carrying out those activities is using automated…

Social and Information Networks · Computer Science 2024-11-12 Salvador Lopez-Joya , Jose A. Diaz-Garcia , M. Dolores Ruiz , Maria J. Martin-Bautista

The web bots have been blamed for consuming large amount of Internet traffic and undermining the interest of the scraped sites for years. Traditional bot detection studies focus mainly on signature-based solution, but advanced bots usually…

Cryptography and Security · Computer Science 2019-03-27 Yang Luo , Guozhen She , Peng Cheng , Yongqiang Xiong

Massive multiplayer online role-playing games (MMORPGs) are very popular in past few years. The profit of an MMORPG company is proportional to how many users registered, and the instant number of online avatars is a key factor to assess how…

Physics and Society · Physics 2009-12-10 Zhi-Qiang Jiang , Fei Ren , Gao-Feng Gu , Qun-Zhao Tan , Wei-Xing Zhou

We propose a simple, general and effective technique, Reward Randomization for discovering diverse strategic policies in complex multi-agent games. Combining reward randomization and policy gradient, we derive a new algorithm,…

Artificial Intelligence · Computer Science 2021-03-15 Zhenggang Tang , Chao Yu , Boyuan Chen , Huazhe Xu , Xiaolong Wang , Fei Fang , Simon Du , Yu Wang , Yi Wu

The numbers of the botnet attacks are increasing day by day and the detection of botnet spreading in the network has become very challenging. Bots are having specific characteristics in comparison of normal malware as they are controlled by…

Cryptography and Security · Computer Science 2013-03-14 S. Kumar , R. Sehgal , P. Singh , Ankit Chaudhary

On electronic game platforms, different payment transactions have different levels of risk. Risk is generally higher for digital goods in e-commerce. However, it differs based on product and its popularity, the offer type (packaged game,…

Machine Learning · Computer Science 2017-09-21 Bokai Cao , Mia Mao , Siim Viidu , Philip S. Yu

Human-like agents are an increasingly important topic in games and beyond. Believable non-player characters enhance the gaming experience by improving immersion and providing entertainment. They also offer players the opportunity to engage…

Artificial Intelligence · Computer Science 2025-06-11 Maciej Swiechowski , Dominik Slezak

Current schemes to detect cheating in online games often build on the assumption that the applied cheat takes actions that are drastically different from normal behavior. For instance, an Aimbot for a first-person shooter is used by an…

Cryptography and Security · Computer Science 2020-04-28 Tim Witschel , Christian Wressnegger

Botnets are becoming increasingly prevalent as the primary enabling technology in a variety of malicious campaigns such as email spam, click fraud, distributed denial-of-service (DDoS) attacks, and cryptocurrency mining. Botnet technology…

Cryptography and Security · Computer Science 2019-08-12 Kapil Sinha , Arun Viswanathan , Julian Bunn

Bot detection using machine learning (ML), with network flow-level features, has been extensively studied in the literature. However, existing flow-based approaches typically incur a high computational overhead and do not completely capture…

Cryptography and Security · Computer Science 2019-02-25 Abbas Abou Daya , Mohammad A. Salahuddin , Noura Limam , Raouf Boutaba

Background: Some developer activity traditionally performed manually, such as making code commits, opening, managing, or closing issues is increasingly subject to automation in many OSS projects. Specifically, such activity is often…

Software Engineering · Computer Science 2020-03-31 Tapajit Dey , Sara Mousavi , Eduardo Ponce , Tanner Fry , Bogdan Vasilescu , Anna Filippova , Audris Mockus

Bots constitute a significant portion of Internet traffic and are a source of various issues across multiple domains. Modern bots often become indistinguishable from real users, as they employ similar methods to browse the web, including…

Machine Learning · Computer Science 2024-12-04 Jan Kadel , August See , Ritwik Sinha , Mathias Fischer

Competitive online games use rating systems to match players with similar skills to ensure a satisfying experience for players. In this paper, we focus on the importance of addressing different aspects of playing behavior when modeling…

Computer Science and Game Theory · Computer Science 2021-12-09 Arman Dehpanah , Muheeb Faizan Ghori , Jonathan Gemmell , Bamshad Mobasher

The widespread of Online Social Networks and the opportunity to commercialize popular accounts have attracted a large number of automated programs, known as artificial accounts. This paper focuses on the classification of human and fake…

Social and Information Networks · Computer Science 2021-09-17 Ilia Karpov , Ekaterina Glazkova

Cheating in online games poses significant threats to the gaming industry, yet most prior research has concentrated on Massively Multiplayer Online Role-Playing Games (MMORPGs). Competitive genres-such as Multiplayer Online Battle Arena…

Cryptography and Security · Computer Science 2026-05-26 Jeuk Kang , Jungheum Park

Copy trading has become the dominant entry strategy in meme coin markets. However, due to the market's extremely illiquid and volatile nature, the strategy exposes an exploitable attack surface: adversaries deploy manipulative bots to…

Artificial Intelligence · Computer Science 2026-02-06 Yichen Luo , Yebo Feng , Jiahua Xu , Yang Liu

Progress in multiagent intelligence research is fundamentally limited by the number and quality of environments available for study. In recent years, simulated games have become a dominant research platform within reinforcement learning, in…

Machine Learning · Computer Science 2020-04-20 Joseph Suarez , Yilun Du , Igor Mordatch , Phillip Isola

Socialbots are software-driven user accounts on social platforms, acting autonomously (mimicking human behavior), with the aims to influence the opinions of other users or spread targeted misinformation for particular goals. As socialbots…

Social and Information Networks · Computer Science 2022-03-01 Thai Le , Long Tran-Thanh , Dongwon Lee