Related papers: A 3D Face Modelling Approach for Pose-Invariant Fa…
We present a deployment friendly, fast bottom-up framework for multi-person 3D human pose estimation. We adopt a novel neural representation of multi-person 3D pose which unifies the position of person instances with their corresponding 3D…
As multimedia content is quickly growing, the field of facial recognition has become one of the major research fields, particularly in the recent years. The most problematic area to researchers in image processing and computer vision is the…
Estimating 3D human poses only from a 2D human pose sequence is thoroughly explored in recent years. Yet, prior to this, no such work has attempted to unify 2D and 3D pose representations in the shared feature space. In this paper, we…
Vision foundation models trained on massive amounts of visual data have shown unprecedented reasoning and planning skills in open-world settings. A key challenge in applying them to robotic tasks is the modality gap between visual data and…
3D Morphable Models (3DMMs) demonstrate great potential for reconstructing faithful and animatable 3D facial surfaces from a single image. The facial surface is influenced by the coarse shape, as well as the static detail (e,g.,…
Multiple object tracking has been a challenging field, mainly due to noisy detection sets and identity switch caused by occlusion and similar appearance among nearby targets. Previous works rely on appearance models built on individual or…
In this work, we aim to improve the 3D reasoning ability of Transformers in multi-view 3D human pose estimation. Recent works have focused on end-to-end learning-based transformer designs, which struggle to resolve geometric information…
In recent years face recognition systems have been brought to the mainstream due to development in hardware and software. Consistent efforts are being made to make them better and more secure. This has also brought developments in 3D face…
It is well known that deep learning approaches to face recognition and facial landmark detection suffer from biases in modern training datasets. In this work, we propose to use synthetic face images to reduce the negative effects of dataset…
Learned 3D representations of human faces are useful for computer vision problems such as 3D face tracking and reconstruction from images, as well as graphics applications such as character generation and animation. Traditional models learn…
Morphable Models (3DMMs) are a type of morphable model that takes 2D images as inputs and recreates the structure and physical appearance of 3D objects, especially human faces and bodies. 3DMM combines identity and expression blendshapes…
Face recognition performance evaluation has traditionally focused on one-to-one verification, popularized by the Labeled Faces in the Wild dataset for imagery and the YouTubeFaces dataset for videos. In contrast, the newly released IJB-A…
Pose estimation systems are used in a variety of fields, from sports analytics to livestock care. Given their potential impact, it is paramount to systematically test their behaviour and potential for failure. This is a complex task due to…
Face detection and alignment in unconstrained environment are challenging due to various poses, illuminations and occlusions. Recent studies show that deep learning approaches can achieve impressive performance on these two tasks. In this…
A major challenge in place recognition for autonomous driving is to be robust against appearance changes due to short-term (e.g., weather, lighting) and long-term (seasons, vegetation growth, etc.) environmental variations. A promising…
Visible face recognition systems achieve nearly perfect recognition accuracies using deep learning. However, in lack of light, these systems perform poorly. A way to deal with this problem is thermal to visible cross-domain face matching.…
Biometric facial recognition models often demonstrate significant decreases in accuracy when processing real-world images, often characterized by poor quality, non-frontal subject poses, and subject occlusions. We investigate whether…
Many works in collaborative robotics and human-robot interaction focuses on identifying and predicting human behaviour while considering the information about the robot itself as given. This can be the case when sensors and the robot are…
We present a method for training a regression network from image pixels to 3D morphable model coordinates using only unlabeled photographs. The training loss is based on features from a facial recognition network, computed on-the-fly by…
Face recognition is a crucial task in various multimedia applications such as security check, credential access and motion sensing games. However, the task is challenging when an input face is noisy (e.g. poor-condition RGB image) or lacks…